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limit cost of test_vref_integrity()
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@ -144,6 +144,12 @@ ConfigVariableDouble egg_coplanar_threshold
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PRC_DESC("The numerical threshold below which polygons are considered "
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PRC_DESC("The numerical threshold below which polygons are considered "
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"to be coplanar. Determined empirically."));
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"to be coplanar. Determined empirically."));
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ConfigVariableInt egg_test_vref_integrity
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("egg-test-vref-integrity", 20,
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PRC_DESC("The maximum number of vertices a primitive may have before "
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"its vertices will no longer be checked for internal integrity. "
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"This is meaningful in non-production builds only."));
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: init_libegg
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// Function: init_libegg
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// Description: Initializes the library. This must be called at
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// Description: Initializes the library. This must be called at
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@ -39,6 +39,7 @@ extern EXPCL_PANDAEGG ConfigVariableBool egg_consider_fans;
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extern EXPCL_PANDAEGG ConfigVariableDouble egg_max_tfan_angle;
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extern EXPCL_PANDAEGG ConfigVariableDouble egg_max_tfan_angle;
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extern EXPCL_PANDAEGG ConfigVariableInt egg_min_tfan_tris;
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extern EXPCL_PANDAEGG ConfigVariableInt egg_min_tfan_tris;
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extern EXPCL_PANDAEGG ConfigVariableDouble egg_coplanar_threshold;
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extern EXPCL_PANDAEGG ConfigVariableDouble egg_coplanar_threshold;
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extern EXPCL_PANDAEGG ConfigVariableInt egg_test_vref_integrity;
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extern EXPCL_PANDAEGG void init_libegg();
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extern EXPCL_PANDAEGG void init_libegg();
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@ -17,6 +17,7 @@
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#include "eggMiscFuncs.h"
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#include "eggMiscFuncs.h"
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#include "eggTextureCollection.h"
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#include "eggTextureCollection.h"
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#include "lexerDefs.h"
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#include "lexerDefs.h"
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#include "config_egg.h"
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#include "indent.h"
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#include "indent.h"
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#include "vector_int.h"
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#include "vector_int.h"
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@ -814,6 +815,7 @@ void EggPrimitive::
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test_vref_integrity() const {
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test_vref_integrity() const {
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test_ref_count_integrity();
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test_ref_count_integrity();
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if ((int)size() <= egg_test_vref_integrity) {
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// First, we need to know how many times each vertex appears.
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// First, we need to know how many times each vertex appears.
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// Usually, this will be only one, but it's possible for a vertex to
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// Usually, this will be only one, but it's possible for a vertex to
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// appear more than once.
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// appear more than once.
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@ -845,6 +847,7 @@ test_vref_integrity() const {
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nassertv(count == vert_count);
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nassertv(count == vert_count);
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}
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}
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}
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}
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}
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#endif // NDEBUG
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#endif // NDEBUG
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