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fix cubemap bug
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07ee48ae07
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@ -3552,18 +3552,22 @@ framebuffer_copy_to_ram(Texture *tex, int z, const DisplayRegion *dr,
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}
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Texture::TextureType texture_type;
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int z_size;
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if (z >= 0) {
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texture_type = Texture::TT_cube_map;
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z_size = 6;
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} else {
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texture_type = Texture::TT_2d_texture;
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z_size = 1;
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}
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if (tex->get_x_size() != w || tex->get_y_size() != h ||
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tex->get_z_size() != z_size ||
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tex->get_component_type() != component_type ||
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tex->get_format() != format ||
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tex->get_texture_type() != texture_type) {
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// Re-setup the texture; its properties have changed.
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tex->setup_texture(texture_type, w, h, tex->get_z_size(),
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tex->setup_texture(texture_type, w, h, z_size,
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component_type, format);
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}
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