squelch compiler warnings

This commit is contained in:
David Rose 2004-11-26 20:11:34 +00:00
parent 7c5e24c2ad
commit 343408561a

View File

@ -170,6 +170,9 @@ get_all_defs(SFNodeRef &vrml, VRMLToEggConverter::Nodes &nodes) {
vrml._p = (*ni).second;
}
return;
default:
break;
}
VrmlNode *node = vrml._p;
@ -396,8 +399,6 @@ vrml_shape(const VrmlNode *node, EggGroup *group,
const LMatrix4d &net_transform) {
const VrmlNode *geometry = node->get_value("geometry")._sfnode._p;
double transparency = 0.0;
if (geometry != NULL) {
VRMLAppearance appearance(node->get_value("appearance")._sfnode._p);