From 34b7599b6f3193ac8dd72b591e2beee9faadef00 Mon Sep 17 00:00:00 2001 From: John Loehrlein Date: Tue, 14 Aug 2007 17:54:40 +0000 Subject: [PATCH] passthrough in control manager --- direct/src/controls/ControlManager.py | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) diff --git a/direct/src/controls/ControlManager.py b/direct/src/controls/ControlManager.py index 4fcc4b820c..b5c0ea00e7 100755 --- a/direct/src/controls/ControlManager.py +++ b/direct/src/controls/ControlManager.py @@ -21,7 +21,8 @@ class ControlManager: wantAvatarPhysicsDebug = base.config.GetBool('want-avatar-physics-debug', 0) wantWASD = base.config.GetBool('want-WASD', 0) - def __init__(self, enable=True): + def __init__(self, enable=True, passMessagesThrough = False): + print ("init control manager %s" % (passMessagesThrough)) assert self.notify.debugCall(id(self)) self.inputStateTokens = [] self.WASDTurnTokens = [] @@ -33,6 +34,17 @@ class ControlManager: self.enable() #self.monitorTask = taskMgr.add(self.monitor, "ControlManager-%s"%(id(self)), priority=-1) self.forceAvJumpToken = None + + self.passMessagesThrough = passMessagesThrough + + if self.passMessagesThrough: # for not breaking toontown + self.inputStateTokens = [] + ist=self.inputStateTokens + ist.append(inputState.watchWithModifiers("forward", "arrow_up", inputSource=inputState.ArrowKeys)) + ist.append(inputState.watchWithModifiers("reverse", "arrow_down", inputSource=inputState.ArrowKeys)) + ist.append(inputState.watchWithModifiers("turnLeft", "arrow_left", inputSource=inputState.ArrowKeys)) + ist.append(inputState.watchWithModifiers("turnRight", "arrow_right", inputSource=inputState.ArrowKeys)) + def __str__(self): return 'ControlManager: using \'%s\'' % self.currentControlsName @@ -245,6 +257,14 @@ class ControlManager: if self.currentControls: self.currentControls.disableAvatarControls() + + if self.passMessagesThrough: # for not breaking toontown + self.inputStateTokens = [] + ist=self.inputStateTokens + ist.append(inputState.watchWithModifiers("forward", "arrow_up", inputSource=inputState.ArrowKeys)) + ist.append(inputState.watchWithModifiers("reverse", "arrow_down", inputSource=inputState.ArrowKeys)) + ist.append(inputState.watchWithModifiers("turnLeft", "arrow_left", inputSource=inputState.ArrowKeys)) + ist.append(inputState.watchWithModifiers("turnRight", "arrow_right", inputSource=inputState.ArrowKeys)) def stop(self): self.disable()