use coordinate-system-independent vectors

This commit is contained in:
David Rose 2010-03-04 17:50:56 +00:00
parent c6120c1ec1
commit 34d84ea813

View File

@ -265,8 +265,8 @@ class Audio3DManager:
# to which it is attached
if self.listener_target:
pos = self.listener_target.getPos(self.root)
forward = self.listener_target.getRelativeVector(self.root, VBase3(0,1,0))
up = self.listener_target.getRelativeVector(self.root, VBase3(0,0,1))
forward = self.listener_target.getRelativeVector(self.root, Vec3.forward())
up = self.listener_target.getRelativeVector(self.root, Vec3.up())
vel = self.getListenerVelocity()
self.audio_manager.audio3dSetListenerAttributes(pos[0], pos[1], pos[2], vel[0], vel[1], vel[2], forward[0], forward[1], forward[2], up[0], up[1], up[2])
else: