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use coordinate-system-independent vectors
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@ -265,8 +265,8 @@ class Audio3DManager:
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# to which it is attached
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if self.listener_target:
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pos = self.listener_target.getPos(self.root)
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forward = self.listener_target.getRelativeVector(self.root, VBase3(0,1,0))
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up = self.listener_target.getRelativeVector(self.root, VBase3(0,0,1))
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forward = self.listener_target.getRelativeVector(self.root, Vec3.forward())
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up = self.listener_target.getRelativeVector(self.root, Vec3.up())
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vel = self.getListenerVelocity()
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self.audio_manager.audio3dSetListenerAttributes(pos[0], pos[1], pos[2], vel[0], vel[1], vel[2], forward[0], forward[1], forward[2], up[0], up[1], up[2])
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else:
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