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SUPPORT_IMMEDIATE_MODE should be defer, not define
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@ -351,7 +351,7 @@
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// overhead to have this option available even if it is unused, it is
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// by default enabled only in a development build. This has no effect
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// on DirectX rendering.
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#define SUPPORT_IMMEDIATE_MODE $[<= $[OPTIMIZE], 3]
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#defer SUPPORT_IMMEDIATE_MODE $[<= $[OPTIMIZE], 3]
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// Do you want to compile in support for pipelining? This enables
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// setting and accessing multiple different copies of frame-specific
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