From 35d28cdd0de936d82476f482ee5186f9cbfdc7ac Mon Sep 17 00:00:00 2001 From: rdb Date: Tue, 12 Feb 2019 00:29:30 +0100 Subject: [PATCH] doc: update release notes for 1.10.1 --- doc/ReleaseNotes | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/doc/ReleaseNotes b/doc/ReleaseNotes index 07139af55b..108111071c 100644 --- a/doc/ReleaseNotes +++ b/doc/ReleaseNotes @@ -1,7 +1,33 @@ ------------------------ RELEASE 1.10.1 ----------------------- +This is a bugfix release intended to fix several issues in 1.10.0. + +* Fix crashes when gamepad is plugged in on 32-bit Windows +* Fix deploy-ng error regarding 'exist_ok' on Python 2 +* Fix compatibility issues with upcoming Python 3.8 * Fix regression with Audio3DManager.setSoundVelocityAuto() +* Fix issues when awaiting loader.loadModel in Python 3.7 * Audio3DManager accepts tuple in setSoundVelocity/setListenerVelocity +* Fix lighting being disabled when only an AmbientLight is active +* Fix an error saving from Particle Panel in Python 3 +* Depth buffer now defaults to 24-bit on macOS (fixes flickering) +* Fix no devices being detected on Windows with threading-model +* Implement collision tests from Capsule and Box into InvSphere +* Fix SpriteAnim error in particle system +* Fix ShaderGenerator error when using too many shadowing lights +* Fix interrogate crash in Python 3 with optional wstring args +* Fix compilation errors for x86 Android platform +* Fix permissions of directories created by installpanda +* Improvements to API reference documentation +* Fix incorrect features printed out when printing an InputDevice +* Support cross-compiling for Android platforms in makepanda +* Work around various bugs when compiling with OS X 10.7's libc++ +* Fix wrong error sometimes being reported when loading plug-in +* Allow getting NodePath from CullTraverserData object +* Add config options to Assimp loader for generating normals +* Fix multisampling in floating-point framebuffers on OpenGL +* Parse egg files with 4-component tangents (must be 1 or -1) +* StencilAttrib.make() write_mask argument is now optional ------------------------ RELEASE 1.10.0 -----------------------