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tests: add unit tests for bullet bam serializability
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tests/bullet/test_bullet_bam.py
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133
tests/bullet/test_bullet_bam.py
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import pytest
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# Skip these tests if we can't import bullet.
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bullet = pytest.importorskip("panda3d.bullet")
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from panda3d import core
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def reconstruct(object):
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# Create a temporary buffer, which we first write the object into, and
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# subsequently read it from again.
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buffer = core.DatagramBuffer()
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writer = core.BamWriter(buffer)
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writer.init()
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writer.write_object(object)
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reader = core.BamReader(buffer)
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reader.init()
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object = reader.read_object()
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reader.resolve()
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return object
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def test_box_shape():
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shape = bullet.BulletBoxShape((1, 2, 3))
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.half_extents_without_margin == shape2.half_extents_without_margin
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assert shape.half_extents_with_margin == shape2.half_extents_with_margin
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def test_capsule_shape():
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shape = bullet.BulletCapsuleShape(1.4, 3.5, bullet.Y_up)
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.radius == shape2.radius
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assert shape.height == shape2.height
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def test_cone_shape():
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shape = bullet.BulletConeShape(1.4, 3.5, bullet.Y_up)
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.radius == shape2.radius
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assert shape.height == shape2.height
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def test_cylinder_shape():
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shape = bullet.BulletCylinderShape(1.4, 3.5, bullet.Y_up)
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.radius == shape2.radius
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assert shape.half_extents_without_margin == shape2.half_extents_without_margin
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assert shape.half_extents_with_margin == shape2.half_extents_with_margin
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def test_minkowski_sum_shape():
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box = bullet.BulletBoxShape((1, 2, 3))
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sphere = bullet.BulletSphereShape(2.0)
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shape = bullet.BulletMinkowskiSumShape(box, sphere)
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shape.transform_a = core.TransformState.make_pos((8, 7, 3))
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shape.transform_b = core.TransformState.make_hpr((45, -10, 110))
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.transform_a.compare_to(shape2.transform_a, True) == 0
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assert shape.transform_b.compare_to(shape2.transform_b, True) == 0
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assert type(shape.shape_a) == type(shape2.shape_a)
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assert type(shape.shape_b) == type(shape2.shape_b)
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def test_multi_sphere_shape():
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shape = bullet.BulletMultiSphereShape([(1, 2, 3), (4, 5, 6)], [1.5, 2.5])
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.sphere_count == shape2.sphere_count
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assert tuple(shape.sphere_pos) == tuple(shape2.sphere_pos)
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assert tuple(shape.sphere_radius) == tuple(shape2.sphere_radius)
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def test_plane_shape():
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shape = bullet.BulletPlaneShape((1.2, 0.2, 0.5), 2.5)
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.plane_normal == shape2.plane_normal
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assert shape.plane_constant == shape2.plane_constant
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def test_sphere_shape():
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shape = bullet.BulletSphereShape(1.4)
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shape.margin = 0.5
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shape2 = reconstruct(shape)
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assert type(shape) is type(shape2)
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assert shape.margin == shape2.margin
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assert shape.name == shape2.name
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assert shape.radius == shape2.radius
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