mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-03 02:15:43 -04:00
Removed default bitmask from persp coll plane
This commit is contained in:
parent
a617a5cb97
commit
385f6e5920
@ -1,367 +1,394 @@
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"""
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Base class for Level Editor
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You should write your own LevelEditor class inheriting this.
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Refer LevelEditor.py for example.
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"""
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from direct.showbase.DirectObject import *
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from direct.directtools.DirectUtil import *
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from direct.gui.DirectGui import *
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from FileMgr import *
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from ActionMgr import *
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from MayaConverter import *
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class LevelEditorBase(DirectObject):
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""" Base Class for Panda3D LevelEditor """
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def __init__(self):
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#loadPrcFileData('startup', 'window-type none')
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self.currentFile = None
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self.fNeedToSave = False
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self.actionEvents = []
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#self.objectMgr = ObjectMgr(self)
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self.fileMgr = FileMgr(self)
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self.actionMgr = ActionMgr()
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self.NPParent = render
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# define your own config file in inherited class
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self.settingsFile = None
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# you can show/hide specific properties by using propertiesMask and this mode
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self.mode = BitMask32()
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def initialize(self):
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""" You should call this in your __init__ method of inherited LevelEditor class """
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# specifiy what obj can be 'selected' as objects
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base.direct.selected.addTag('OBJRoot')
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self.actionEvents.extend([
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# Node path events
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('DIRECT-select', self.select),
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('DIRECT-delete', self.handleDelete),
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('DIRECT-preDeselectAll', self.deselectAll),
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('DIRECT_deselectAll', self.deselectAllCB),
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('preRemoveNodePath', self.removeNodePathHook),
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('DIRECT_deselectedNodePath', self.deselectAllCB),
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('DIRECT_selectedNodePath_fMulti_fTag_fLEPane', self.selectedNodePathHook),
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('DIRECT_deselectAll', self.deselectAll),
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('LE-Undo', self.actionMgr.undo),
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('LE-Redo', self.actionMgr.redo),
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('LE-Duplicate', self.objectMgr.duplicateSelected),
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('DIRECT_manipulateObjectCleanup', self.cleanUpManipulating),
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('LE-MakeLive', self.objectMgr.makeSelectedLive),
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('LE-NewScene', self.ui.onNew),
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('LE-SaveScene', self.ui.onSave),
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('LE-OpenScene', self.ui.onOpen),
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('LE-Quit', self.ui.quit),
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('DIRECT-mouse3', self.handleMouse3),
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('DIRECT-toggleWidgetVis', self.toggleWidget),
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])
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# Add all the action events
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for event in self.actionEvents:
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if len(event) == 3:
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self.accept(event[0], event[1], event[2])
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else:
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self.accept(event[0], event[1])
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# editor state text display such as edit mode
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self.statusReadout = OnscreenText(
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pos = (-1.2, 0.9), bg=Vec4(1,1,1,1),
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scale = 0.05, align = TextNode.ALeft,
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mayChange = 1, font = TextNode.getDefaultFont())
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self.statusReadout.setText("")
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# Make sure readout is never lit or drawn in wireframe
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useDirectRenderStyle(self.statusReadout)
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self.statusReadout.reparentTo(hidden)
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self.statusLines = []
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taskMgr.doMethodLater(5, self.updateStatusReadoutTimeouts, 'updateStatus')
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self.loadSettings()
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self.reset()
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def setTitleWithFilename(self, filename=""):
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title = self.ui.appname
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if filename != "":
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filenameshort = os.path.basename(filename)
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title = title + " (%s)"%filenameshort
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self.ui.SetLabel(title)
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def removeNodePathHook(self, nodePath):
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if nodePath is None:
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return
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base.direct.deselect(nodePath)
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self.objectMgr.removeObjectByNodePath(nodePath)
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if (base.direct.selected.last != None and nodePath.compareTo(base.direct.selected.last)==0):
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# if base.direct.selected.last is refering to this
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# removed obj, clear the reference
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if (hasattr(__builtins__,'last')):
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__builtins__.last = None
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else:
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__builtins__['last'] = None
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base.direct.selected.last = None
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def toggleWidget(self):
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if self.objectMgr.currNodePath:
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obj = self.objectMgr.findObjectByNodePath(self.objectMgr.currNodePath)
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if obj and not obj[OG.OBJ_DEF].movable:
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return
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base.direct.toggleWidgetVis()
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def handleMouse3(self, modifiers):
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if base.direct.fAlt or modifiers == 4:
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return
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self.ui.onRightDown()
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def handleDelete(self):
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oldSelectedNPs = base.direct.selected.getSelectedAsList()
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oldUIDs = []
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for oldNP in oldSelectedNPs:
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obj = self.objectMgr.findObjectByNodePath(oldNP)
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if obj:
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oldUIDs.append(obj[OG.OBJ_UID])
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action = ActionDeleteObj(self)
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self.actionMgr.push(action)
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action()
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for uid in oldUIDs:
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self.ui.sceneGraphUI.delete(uid)
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## reply = wx.MessageBox("Do you want to delete selected?", "Delete?",
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## wx.YES_NO | wx.ICON_QUESTION)
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## if reply == wx.YES:
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## base.direct.removeAllSelected()
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## else:
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## # need to reset COA
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## dnp = base.direct.selected.last
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## # Update camera controls coa to this point
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## # Coa2Camera = Coa2Dnp * Dnp2Camera
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## mCoa2Camera = dnp.mCoa2Dnp * dnp.getMat(base.direct.camera)
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## row = mCoa2Camera.getRow(3)
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## coa = Vec3(row[0], row[1], row[2])
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## base.direct.cameraControl.updateCoa(coa)
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def cleanUpManipulating(self, selectedNPs):
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for np in selectedNPs:
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obj = self.objectMgr.findObjectByNodePath(np)
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if obj:
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action = ActionTransformObj(self, obj[OG.OBJ_UID], Mat4(np.getMat()))
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self.actionMgr.push(action)
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action()
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def select(self, nodePath, fMultiSelect=0, fSelectTag=1, fResetAncestry=1, fLEPane=0, fUndo=1):
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if fUndo:
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# Select tagged object if present
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if fSelectTag:
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for tag in base.direct.selected.tagList:
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if nodePath.hasNetTag(tag):
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nodePath = nodePath.findNetTag(tag)
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break
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action = ActionSelectObj(self, nodePath, fMultiSelect)
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self.actionMgr.push(action)
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action()
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else:
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base.direct.selectCB(nodePath, fMultiSelect, fSelectTag, fResetAncestry, fLEPane, fUndo)
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def selectedNodePathHook(self, nodePath, fMultiSelect = 0, fSelectTag = 1, fLEPane = 0):
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# handle unpickable nodepath
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if nodePath.getName() in base.direct.iRay.unpickable:
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base.direct.deselect(nodePath)
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return
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if fMultiSelect == 0 and fLEPane == 0:
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oldSelectedNPs = base.direct.selected.getSelectedAsList()
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for oldNP in oldSelectedNPs:
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obj = self.objectMgr.findObjectByNodePath(oldNP)
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if obj:
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self.ui.sceneGraphUI.deSelect(obj[OG.OBJ_UID])
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self.objectMgr.selectObject(nodePath, fLEPane)
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self.ui.buildContextMenu(nodePath)
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def deselectAll(self, np=None):
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if len(base.direct.selected.getSelectedAsList()) ==0:
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return
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action = ActionDeselectAll(self)
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self.actionMgr.push(action)
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action()
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def deselectAllCB(self, dnp=None):
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self.objectMgr.deselectAll()
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def reset(self):
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if self.fNeedToSave:
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reply = wx.MessageBox("Do you want to save current scene?", "Save?",
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wx.YES_NO | wx.ICON_QUESTION)
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if reply == wx.YES:
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result = self.ui.onSave()
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if result == False:
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return
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base.direct.deselectAll()
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self.ui.reset()
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self.objectMgr.reset()
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self.actionMgr.reset()
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self.ui.perspView.camera.setPos(-19, -19, 19)
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self.ui.perspView.camera.lookAt(Point3(0, 0, 0))
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self.ui.leftView.camera.setPos(600, 0, 0)
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self.ui.frontView.camera.setPos(0, -600, 0)
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self.ui.topView.camera.setPos(0, 0, 600)
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self.resetOrthoCam(self.ui.topView)
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self.resetOrthoCam(self.ui.frontView)
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self.resetOrthoCam(self.ui.leftView)
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self.fNeedToSave = False
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self.setTitleWithFilename()
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def resetOrthoCam(self, view):
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base.direct.drList[base.camList.index(NodePath(view.camNode))].orthoFactor = 0.1
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x = view.ClientSize.GetWidth() * 0.1
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y = view.ClientSize.GetHeight() * 0.1
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view.camLens.setFilmSize(x, y)
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def save(self):
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
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if self.currentFile:
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self.fileMgr.saveToFile(self.currentFile)
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
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def saveAs(self, fileName):
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
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self.fileMgr.saveToFile(fileName)
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self.currentFile = fileName
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
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def load(self, fileName):
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
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self.reset()
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self.fileMgr.loadFromFile(fileName)
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self.currentFile = fileName
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
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def saveSettings(self):
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if self.settingsFile is None:
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return
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try:
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f = open(self.settingsFile, 'w')
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f.write('gridSize\n%f\n'%self.ui.perspView.grid.gridSize)
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f.write('gridSpacing\n%f\n'%self.ui.perspView.grid.gridSpacing)
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f.write('hotKey\n%s\n'%base.direct.hotKeyMap)
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f.close()
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except:
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pass
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def loadSettings(self):
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if self.settingsFile is None:
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return
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
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try:
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f = open(self.settingsFile, 'r')
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configLines = f.readlines()
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f.close()
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gridSize = 100.0
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gridSpacing = 5.0
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for i in range(0, len(configLines)):
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line = configLines[i]
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i = i + 1
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if line.startswith('gridSize'):
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gridSize = float(configLines[i])
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elif line.startswith('gridSpacing'):
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gridSpacing = float(configLines[i])
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elif line.startswith('hotKey'):
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customHotKeyMap = eval(configLines[i])
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customHotKeyDict = {}
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for hotKey in customHotKeyMap.keys():
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desc = customHotKeyMap[hotKey]
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customHotKeyDict[desc[1]] = hotKey
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overriddenKeys = []
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for key in base.direct.hotKeyMap.keys():
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desc = base.direct.hotKeyMap[key]
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if desc[1] in customHotKeyDict.keys():
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overriddenKeys.append(key)
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for key in overriddenKeys:
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del base.direct.hotKeyMap[key]
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base.direct.hotKeyMap.update(customHotKeyMap)
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self.ui.updateGrids(gridSize, gridSpacing)
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self.ui.updateMenu()
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except:
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pass
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self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
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def convertMaya(self, modelname, callBack, obj=None, isAnim=False):
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if obj and isAnim:
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mayaConverter = MayaConverter(self.ui, self, modelname, callBack, obj, isAnim)
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else:
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reply = wx.MessageBox("Is it an animation file?", "Animation?",
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wx.YES_NO | wx.ICON_QUESTION)
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if reply == wx.YES:
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mayaConverter = MayaConverter(self.ui, self, modelname, callBack, None, True)
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else:
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mayaConverter = MayaConverter(self.ui, self, modelname, callBack, None, False)
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mayaConverter.Show()
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def convertFromMaya(self, modelname, callBack):
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mayaConverter = MayaConverter(self.ui, self, modelname, callBack, None, False)
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mayaConverter.Show()
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def updateStatusReadout(self, status, color=None):
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if status:
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# add new status line, first check to see if it already exists
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alreadyExists = False
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for currLine in self.statusLines:
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if (status == currLine[1]):
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alreadyExists = True
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break
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if (alreadyExists == False):
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time = globalClock.getRealTime() + 15
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self.statusLines.append([time,status,color])
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# update display of new status lines
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self.statusReadout.reparentTo(aspect2d)
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statusText = ""
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lastColor = None
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for currLine in self.statusLines:
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statusText += currLine[1] + '\n'
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lastColor = currLine[2]
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self.statusReadout.setText(statusText)
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if (lastColor):
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self.statusReadout.textNode.setCardColor(
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lastColor[0], lastColor[1], lastColor[2], lastColor[3])
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self.statusReadout.textNode.setCardAsMargin(0.1, 0.1, 0.1, 0.1)
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else:
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self.statusReadout.textNode.setCardColor(1,1,1,1)
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self.statusReadout.textNode.setCardAsMargin(0.1, 0.1, 0.1, 0.1)
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def updateStatusReadoutTimeouts(self,task=None):
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removalList = []
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for currLine in self.statusLines:
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if (globalClock.getRealTime() >= currLine[0]):
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removalList.append(currLine)
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for currRemoval in removalList:
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self.statusLines.remove(currRemoval)
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self.updateStatusReadout(None)
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# perform doMethodLater again after delay
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# This crashes when CTRL-C'ing, so this is a cheap hack.
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#return 2
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from direct.task import Task
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return Task.again
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def propMeetsReq(self, typeName, parentNP):
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if self.ui.parentToSelectedMenuItem.IsChecked():
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if base.direct.selected.last:
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parent = base.le.objectMgr.findObjectByNodePath(base.direct.selected.last)
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if parent:
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parentNP[0] = parent[OG.OBJ_NP]
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else:
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parentNP[0] = None
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return True
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"""
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Base class for Level Editor
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You should write your own LevelEditor class inheriting this.
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Refer LevelEditor.py for example.
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"""
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from direct.showbase.DirectObject import *
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from direct.directtools.DirectUtil import *
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from direct.gui.DirectGui import *
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from FileMgr import *
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from ActionMgr import *
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from MayaConverter import *
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class LevelEditorBase(DirectObject):
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""" Base Class for Panda3D LevelEditor """
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def __init__(self):
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#loadPrcFileData('startup', 'window-type none')
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self.currentFile = None
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self.fNeedToSave = False
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self.actionEvents = []
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#self.objectMgr = ObjectMgr(self)
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self.fileMgr = FileMgr(self)
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self.actionMgr = ActionMgr()
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self.fMoveCamera = False
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self.NPParent = render
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# define your own config file in inherited class
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self.settingsFile = None
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# you can show/hide specific properties by using propertiesMask and this mode
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self.mode = BitMask32()
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def initialize(self):
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""" You should call this in your __init__ method of inherited LevelEditor class """
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# specifiy what obj can be 'selected' as objects
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base.direct.selected.addTag('OBJRoot')
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self.actionEvents.extend([
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# Node path events
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('DIRECT-select', self.select),
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('DIRECT-delete', self.handleDelete),
|
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('DIRECT-preDeselectAll', self.deselectAll),
|
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('DIRECT_deselectAll', self.deselectAllCB),
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('preRemoveNodePath', self.removeNodePathHook),
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('DIRECT_deselectedNodePath', self.deselectAllCB),
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('DIRECT_selectedNodePath_fMulti_fTag_fLEPane', self.selectedNodePathHook),
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('DIRECT_deselectAll', self.deselectAll),
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('LE-Undo', self.actionMgr.undo),
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('LE-Redo', self.actionMgr.redo),
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('LE-Duplicate', self.objectMgr.duplicateSelected),
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('DIRECT_manipulateObjectCleanup', self.cleanUpManipulating),
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('LE-MakeLive', self.objectMgr.makeSelectedLive),
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('LE-NewScene', self.ui.onNew),
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('LE-SaveScene', self.ui.onSave),
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('LE-OpenScene', self.ui.onOpen),
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('LE-Quit', self.ui.quit),
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('DIRECT-mouse1', self.handleMouse1),
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('DIRECT-mouse1Up', self.handleMouse1Up),
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('DIRECT-mouse2', self.handleMouse2),
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('DIRECT-mouse2Up', self.handleMouse2Up),
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('DIRECT-mouse3', self.handleMouse3),
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('DIRECT-mouse3Up', self.handleMouse3Up),
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('DIRECT-toggleWidgetVis', self.toggleWidget),
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])
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# Add all the action events
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for event in self.actionEvents:
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if len(event) == 3:
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self.accept(event[0], event[1], event[2])
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else:
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self.accept(event[0], event[1])
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|
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# editor state text display such as edit mode
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self.statusReadout = OnscreenText(
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pos = (-1.2, 0.9), bg=Vec4(1,1,1,1),
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scale = 0.05, align = TextNode.ALeft,
|
||||
mayChange = 1, font = TextNode.getDefaultFont())
|
||||
self.statusReadout.setText("")
|
||||
# Make sure readout is never lit or drawn in wireframe
|
||||
useDirectRenderStyle(self.statusReadout)
|
||||
self.statusReadout.reparentTo(hidden)
|
||||
self.statusLines = []
|
||||
taskMgr.doMethodLater(5, self.updateStatusReadoutTimeouts, 'updateStatus')
|
||||
|
||||
self.loadSettings()
|
||||
self.reset()
|
||||
|
||||
def setTitleWithFilename(self, filename=""):
|
||||
title = self.ui.appname
|
||||
if filename != "":
|
||||
filenameshort = os.path.basename(filename)
|
||||
title = title + " (%s)"%filenameshort
|
||||
self.ui.SetLabel(title)
|
||||
|
||||
def removeNodePathHook(self, nodePath):
|
||||
if nodePath is None:
|
||||
return
|
||||
base.direct.deselect(nodePath)
|
||||
self.objectMgr.removeObjectByNodePath(nodePath)
|
||||
|
||||
if (base.direct.selected.last != None and nodePath.compareTo(base.direct.selected.last)==0):
|
||||
# if base.direct.selected.last is refering to this
|
||||
# removed obj, clear the reference
|
||||
if (hasattr(__builtins__,'last')):
|
||||
__builtins__.last = None
|
||||
else:
|
||||
__builtins__['last'] = None
|
||||
base.direct.selected.last = None
|
||||
|
||||
def toggleWidget(self):
|
||||
if self.objectMgr.currNodePath:
|
||||
obj = self.objectMgr.findObjectByNodePath(self.objectMgr.currNodePath)
|
||||
if obj and not obj[OG.OBJ_DEF].movable:
|
||||
return
|
||||
base.direct.toggleWidgetVis()
|
||||
|
||||
def handleMouse1(self, modifiers):
|
||||
if base.direct.fAlt or modifiers == 4:
|
||||
self.fMoveCamera = True
|
||||
return
|
||||
|
||||
def handleMouse1Up(self):
|
||||
self.fMoveCamera = False
|
||||
|
||||
def handleMouse2(self, modifiers):
|
||||
if base.direct.fAlt or modifiers == 4:
|
||||
self.fMoveCamera = True
|
||||
return
|
||||
|
||||
def handleMouse2Up(self):
|
||||
self.fMoveCamera = False
|
||||
|
||||
def handleMouse3(self, modifiers):
|
||||
if base.direct.fAlt or modifiers == 4:
|
||||
self.fMoveCamera = True
|
||||
return
|
||||
|
||||
self.ui.onRightDown()
|
||||
|
||||
def handleMouse3Up(self):
|
||||
self.fMoveCamera = False
|
||||
|
||||
def handleDelete(self):
|
||||
oldSelectedNPs = base.direct.selected.getSelectedAsList()
|
||||
oldUIDs = []
|
||||
for oldNP in oldSelectedNPs:
|
||||
obj = self.objectMgr.findObjectByNodePath(oldNP)
|
||||
if obj:
|
||||
oldUIDs.append(obj[OG.OBJ_UID])
|
||||
|
||||
action = ActionDeleteObj(self)
|
||||
self.actionMgr.push(action)
|
||||
action()
|
||||
|
||||
for uid in oldUIDs:
|
||||
self.ui.sceneGraphUI.delete(uid)
|
||||
|
||||
## reply = wx.MessageBox("Do you want to delete selected?", "Delete?",
|
||||
## wx.YES_NO | wx.ICON_QUESTION)
|
||||
## if reply == wx.YES:
|
||||
## base.direct.removeAllSelected()
|
||||
## else:
|
||||
## # need to reset COA
|
||||
## dnp = base.direct.selected.last
|
||||
## # Update camera controls coa to this point
|
||||
## # Coa2Camera = Coa2Dnp * Dnp2Camera
|
||||
## mCoa2Camera = dnp.mCoa2Dnp * dnp.getMat(base.direct.camera)
|
||||
## row = mCoa2Camera.getRow(3)
|
||||
## coa = Vec3(row[0], row[1], row[2])
|
||||
## base.direct.cameraControl.updateCoa(coa)
|
||||
|
||||
def cleanUpManipulating(self, selectedNPs):
|
||||
for np in selectedNPs:
|
||||
obj = self.objectMgr.findObjectByNodePath(np)
|
||||
if obj:
|
||||
action = ActionTransformObj(self, obj[OG.OBJ_UID], Mat4(np.getMat()))
|
||||
self.actionMgr.push(action)
|
||||
action()
|
||||
|
||||
def select(self, nodePath, fMultiSelect=0, fSelectTag=1, fResetAncestry=1, fLEPane=0, fUndo=1):
|
||||
if fUndo:
|
||||
# Select tagged object if present
|
||||
if fSelectTag:
|
||||
for tag in base.direct.selected.tagList:
|
||||
if nodePath.hasNetTag(tag):
|
||||
nodePath = nodePath.findNetTag(tag)
|
||||
break
|
||||
action = ActionSelectObj(self, nodePath, fMultiSelect)
|
||||
self.actionMgr.push(action)
|
||||
action()
|
||||
else:
|
||||
base.direct.selectCB(nodePath, fMultiSelect, fSelectTag, fResetAncestry, fLEPane, fUndo)
|
||||
|
||||
def selectedNodePathHook(self, nodePath, fMultiSelect = 0, fSelectTag = 1, fLEPane = 0):
|
||||
# handle unpickable nodepath
|
||||
if nodePath.getName() in base.direct.iRay.unpickable:
|
||||
base.direct.deselect(nodePath)
|
||||
return
|
||||
|
||||
if fMultiSelect == 0 and fLEPane == 0:
|
||||
oldSelectedNPs = base.direct.selected.getSelectedAsList()
|
||||
for oldNP in oldSelectedNPs:
|
||||
obj = self.objectMgr.findObjectByNodePath(oldNP)
|
||||
if obj:
|
||||
self.ui.sceneGraphUI.deSelect(obj[OG.OBJ_UID])
|
||||
self.objectMgr.selectObject(nodePath, fLEPane)
|
||||
self.ui.buildContextMenu(nodePath)
|
||||
|
||||
def deselectAll(self, np=None):
|
||||
if len(base.direct.selected.getSelectedAsList()) ==0:
|
||||
return
|
||||
action = ActionDeselectAll(self)
|
||||
self.actionMgr.push(action)
|
||||
action()
|
||||
|
||||
def deselectAllCB(self, dnp=None):
|
||||
self.objectMgr.deselectAll()
|
||||
|
||||
def reset(self):
|
||||
if self.fNeedToSave:
|
||||
reply = wx.MessageBox("Do you want to save current scene?", "Save?",
|
||||
wx.YES_NO | wx.ICON_QUESTION)
|
||||
if reply == wx.YES:
|
||||
result = self.ui.onSave()
|
||||
if result == False:
|
||||
return
|
||||
|
||||
base.direct.deselectAll()
|
||||
self.ui.reset()
|
||||
self.objectMgr.reset()
|
||||
self.actionMgr.reset()
|
||||
self.ui.perspView.camera.setPos(-19, -19, 19)
|
||||
self.ui.perspView.camera.lookAt(Point3(0, 0, 0))
|
||||
self.ui.leftView.camera.setPos(600, 0, 0)
|
||||
self.ui.frontView.camera.setPos(0, -600, 0)
|
||||
self.ui.topView.camera.setPos(0, 0, 600)
|
||||
self.resetOrthoCam(self.ui.topView)
|
||||
self.resetOrthoCam(self.ui.frontView)
|
||||
self.resetOrthoCam(self.ui.leftView)
|
||||
self.fNeedToSave = False
|
||||
self.setTitleWithFilename()
|
||||
|
||||
def resetOrthoCam(self, view):
|
||||
base.direct.drList[base.camList.index(NodePath(view.camNode))].orthoFactor = 0.1
|
||||
x = view.ClientSize.GetWidth() * 0.1
|
||||
y = view.ClientSize.GetHeight() * 0.1
|
||||
view.camLens.setFilmSize(x, y)
|
||||
|
||||
def save(self):
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
|
||||
if self.currentFile:
|
||||
self.fileMgr.saveToFile(self.currentFile)
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
|
||||
|
||||
def saveAs(self, fileName):
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
|
||||
self.fileMgr.saveToFile(fileName)
|
||||
self.currentFile = fileName
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
|
||||
|
||||
def load(self, fileName):
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
|
||||
self.reset()
|
||||
self.fileMgr.loadFromFile(fileName)
|
||||
self.currentFile = fileName
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
|
||||
|
||||
def saveSettings(self):
|
||||
if self.settingsFile is None:
|
||||
return
|
||||
|
||||
try:
|
||||
f = open(self.settingsFile, 'w')
|
||||
f.write('gridSize\n%f\n'%self.ui.perspView.grid.gridSize)
|
||||
f.write('gridSpacing\n%f\n'%self.ui.perspView.grid.gridSpacing)
|
||||
f.write('hotKey\n%s\n'%base.direct.hotKeyMap)
|
||||
f.close()
|
||||
except:
|
||||
pass
|
||||
|
||||
def loadSettings(self):
|
||||
if self.settingsFile is None:
|
||||
return
|
||||
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_WAIT))
|
||||
try:
|
||||
f = open(self.settingsFile, 'r')
|
||||
configLines = f.readlines()
|
||||
f.close()
|
||||
|
||||
gridSize = 100.0
|
||||
gridSpacing = 5.0
|
||||
for i in range(0, len(configLines)):
|
||||
line = configLines[i]
|
||||
i = i + 1
|
||||
if line.startswith('gridSize'):
|
||||
gridSize = float(configLines[i])
|
||||
elif line.startswith('gridSpacing'):
|
||||
gridSpacing = float(configLines[i])
|
||||
elif line.startswith('hotKey'):
|
||||
customHotKeyMap = eval(configLines[i])
|
||||
customHotKeyDict = {}
|
||||
for hotKey in customHotKeyMap.keys():
|
||||
desc = customHotKeyMap[hotKey]
|
||||
customHotKeyDict[desc[1]] = hotKey
|
||||
|
||||
overriddenKeys = []
|
||||
for key in base.direct.hotKeyMap.keys():
|
||||
desc = base.direct.hotKeyMap[key]
|
||||
if desc[1] in customHotKeyDict.keys():
|
||||
overriddenKeys.append(key)
|
||||
|
||||
for key in overriddenKeys:
|
||||
del base.direct.hotKeyMap[key]
|
||||
|
||||
base.direct.hotKeyMap.update(customHotKeyMap)
|
||||
|
||||
self.ui.updateGrids(gridSize, gridSpacing)
|
||||
self.ui.updateMenu()
|
||||
except:
|
||||
pass
|
||||
self.ui.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
|
||||
|
||||
def convertMaya(self, modelname, callBack, obj=None, isAnim=False):
|
||||
if obj and isAnim:
|
||||
mayaConverter = MayaConverter(self.ui, self, modelname, callBack, obj, isAnim)
|
||||
else:
|
||||
reply = wx.MessageBox("Is it an animation file?", "Animation?",
|
||||
wx.YES_NO | wx.ICON_QUESTION)
|
||||
if reply == wx.YES:
|
||||
mayaConverter = MayaConverter(self.ui, self, modelname, callBack, None, True)
|
||||
else:
|
||||
mayaConverter = MayaConverter(self.ui, self, modelname, callBack, None, False)
|
||||
mayaConverter.Show()
|
||||
|
||||
def convertFromMaya(self, modelname, callBack):
|
||||
mayaConverter = MayaConverter(self.ui, self, modelname, callBack, None, False)
|
||||
mayaConverter.Show()
|
||||
|
||||
def updateStatusReadout(self, status, color=None):
|
||||
if status:
|
||||
# add new status line, first check to see if it already exists
|
||||
alreadyExists = False
|
||||
for currLine in self.statusLines:
|
||||
if (status == currLine[1]):
|
||||
alreadyExists = True
|
||||
break
|
||||
if (alreadyExists == False):
|
||||
time = globalClock.getRealTime() + 15
|
||||
self.statusLines.append([time,status,color])
|
||||
|
||||
# update display of new status lines
|
||||
self.statusReadout.reparentTo(aspect2d)
|
||||
statusText = ""
|
||||
lastColor = None
|
||||
for currLine in self.statusLines:
|
||||
statusText += currLine[1] + '\n'
|
||||
lastColor = currLine[2]
|
||||
self.statusReadout.setText(statusText)
|
||||
if (lastColor):
|
||||
self.statusReadout.textNode.setCardColor(
|
||||
lastColor[0], lastColor[1], lastColor[2], lastColor[3])
|
||||
self.statusReadout.textNode.setCardAsMargin(0.1, 0.1, 0.1, 0.1)
|
||||
else:
|
||||
self.statusReadout.textNode.setCardColor(1,1,1,1)
|
||||
self.statusReadout.textNode.setCardAsMargin(0.1, 0.1, 0.1, 0.1)
|
||||
|
||||
def updateStatusReadoutTimeouts(self,task=None):
|
||||
removalList = []
|
||||
for currLine in self.statusLines:
|
||||
if (globalClock.getRealTime() >= currLine[0]):
|
||||
removalList.append(currLine)
|
||||
for currRemoval in removalList:
|
||||
self.statusLines.remove(currRemoval)
|
||||
self.updateStatusReadout(None)
|
||||
# perform doMethodLater again after delay
|
||||
# This crashes when CTRL-C'ing, so this is a cheap hack.
|
||||
#return 2
|
||||
from direct.task import Task
|
||||
return Task.again
|
||||
|
||||
def propMeetsReq(self, typeName, parentNP):
|
||||
if self.ui.parentToSelectedMenuItem.IsChecked():
|
||||
if base.direct.selected.last:
|
||||
parent = base.le.objectMgr.findObjectByNodePath(base.direct.selected.last)
|
||||
if parent:
|
||||
parentNP[0] = parent[OG.OBJ_NP]
|
||||
else:
|
||||
parentNP[0] = None
|
||||
return True
|
||||
|
@ -69,10 +69,7 @@ class PandaTextDropTarget(wx.TextDropTarget):
|
||||
break
|
||||
|
||||
if hitPt is None:
|
||||
if self.view.name == 'persp':
|
||||
iRay.collideWithBitMask(1)
|
||||
else:
|
||||
iRay.collideWithBitMask(BitMask32.bit(21))
|
||||
iRay.collideWithBitMask(BitMask32.bit(21))
|
||||
iRay.ct.traverse(self.view.collPlane)
|
||||
if iRay.getNumEntries() > 0:
|
||||
entry = iRay.getEntry(0)
|
||||
|
@ -226,15 +226,17 @@ class Viewport(wx.Panel, DirectObject):
|
||||
v.grid = DirectGrid(parent=render)
|
||||
collPlane = CollisionNode('PerspGridCol')
|
||||
collPlane.addSolid(CollisionPlane(Plane(0, 0, 1, 0)))
|
||||
oldBitmask = collPlane.getIntoCollideMask()
|
||||
collPlane.setIntoCollideMask(BitMask32.bit(21)|oldBitmask)
|
||||
#oldBitmask = collPlane.getIntoCollideMask()
|
||||
#collPlane.setIntoCollideMask(BitMask32.bit(21)|oldBitmask)
|
||||
collPlane.setIntoCollideMask(BitMask32.bit(21))
|
||||
v.collPlane = NodePath(collPlane)
|
||||
v.collPlane.reparentTo(v.grid)
|
||||
|
||||
collPlane2 = CollisionNode('PerspGridCol2')
|
||||
collPlane2.addSolid(CollisionPlane(Plane(0, 0, -1, 0)))
|
||||
oldBitmask = collPlane2.getIntoCollideMask()
|
||||
collPlane2.setIntoCollideMask(BitMask32.bit(21)|oldBitmask)
|
||||
#oldBitmask = collPlane2.getIntoCollideMask()
|
||||
#collPlane2.setIntoCollideMask(BitMask32.bit(21)|oldBitmask)
|
||||
collPlane2.setIntoCollideMask(BitMask32.bit(21))
|
||||
v.collPlane2 = NodePath(collPlane2)
|
||||
v.collPlane2.reparentTo(v.grid)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user