mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-04 02:42:49 -04:00
Initial nurbs support. Sampled points are used as control points to create nurbs curves.
This commit is contained in:
parent
f804219bb6
commit
388e80b02d
@ -11,13 +11,13 @@ def remove_task ( ):
|
||||
|
||||
if (total_motion_trails > 0):
|
||||
print "warning", total_motion_trails, "motion trails still exist when motion trail task is removed"
|
||||
|
||||
|
||||
MotionTrail.motion_trail_list = [ ]
|
||||
|
||||
taskMgr.remove (MotionTrail.motion_trail_task_name)
|
||||
|
||||
|
||||
print "MotionTrail task removed"
|
||||
|
||||
|
||||
MotionTrail.task_added = False
|
||||
return
|
||||
|
||||
@ -32,12 +32,12 @@ class MotionTrailVertex:
|
||||
self.start_color = Vec4 (1.0, 1.0, 1.0, 1.0)
|
||||
self.end_color = Vec4 (0.0, 0.0, 0.0, 1.0)
|
||||
self.v = 0.0
|
||||
|
||||
|
||||
class MotionTrailFrame:
|
||||
def __init__ (self, current_time, transform):
|
||||
self.time = current_time
|
||||
self.transform = transform
|
||||
|
||||
|
||||
class MotionTrail(NodePath, DirectObject):
|
||||
|
||||
notify = directNotify.newCategory ("MotionTrail")
|
||||
@ -62,13 +62,13 @@ class MotionTrail(NodePath, DirectObject):
|
||||
self.fade_end = False
|
||||
self.fade_start_time = 0.0
|
||||
self.fade_color_scale = 1.0
|
||||
|
||||
|
||||
self.total_vertices = 0
|
||||
self.last_update_time = 0.0
|
||||
self.texture = None
|
||||
self.vertex_list = [ ]
|
||||
self.frame_list = [ ]
|
||||
|
||||
|
||||
self.parent_node_path = parent_node_path
|
||||
|
||||
self.previous_matrix = None
|
||||
@ -88,39 +88,30 @@ class MotionTrail(NodePath, DirectObject):
|
||||
|
||||
# node path states
|
||||
self.reparentTo (parent_node_path)
|
||||
self.geom_node = GeomNode ("motion_trail")
|
||||
self.geom_node_path = self.attachNewNode(self.geom_node)
|
||||
self.geom_node = GeomNode ("motion_trail")
|
||||
self.geom_node_path = self.attachNewNode(self.geom_node)
|
||||
node_path = self.geom_node_path
|
||||
|
||||
### set render states
|
||||
|
||||
node_path.setTwoSided (True)
|
||||
|
||||
# additive blend states
|
||||
node_path.setTransparency (True)
|
||||
node_path.setDepthWrite (False)
|
||||
node_path.node ( ).setAttrib (ColorBlendAttrib.make (ColorBlendAttrib.MAdd))
|
||||
|
||||
# do not light
|
||||
node_path.setLightOff ( )
|
||||
|
||||
# disable writes to destination alpha, write out rgb colors only
|
||||
node_path.setAttrib (ColorWriteAttrib.make (ColorWriteAttrib.CRed | ColorWriteAttrib.CGreen | ColorWriteAttrib.CBlue));
|
||||
|
||||
# do not display in reflections
|
||||
OTPRender.renderReflection (False, self, 'motion_trail', None)
|
||||
|
||||
# set additive blend effects
|
||||
OTPRender.setAdditiveEffect (node_path, 'motion_trail')
|
||||
|
||||
if (MotionTrail.task_added == False):
|
||||
# taskMgr.add (self.motion_trail_task, "motion_trail_task", priority = 50)
|
||||
taskMgr.add (self.motion_trail_task, MotionTrail.motion_trail_task_name)
|
||||
|
||||
self.acceptOnce ("clientLogout", remove_task)
|
||||
|
||||
|
||||
MotionTrail.task_added = True
|
||||
|
||||
|
||||
|
||||
|
||||
self.relative_to_render = False
|
||||
|
||||
self.use_nurbs = False
|
||||
self.resolution_distance = 0.5
|
||||
|
||||
return
|
||||
|
||||
@ -128,14 +119,14 @@ class MotionTrail(NodePath, DirectObject):
|
||||
self.root_node_path = None
|
||||
self.parent_node_path = None
|
||||
self.removeNode()
|
||||
|
||||
|
||||
def print_matrix (self, matrix):
|
||||
separator = ' '
|
||||
print matrix.getCell (0, 0), separator, matrix.getCell (0, 1), separator, matrix.getCell (0, 2), separator, matrix.getCell (0, 3)
|
||||
print matrix.getCell (1, 0), separator, matrix.getCell (1, 1), separator, matrix.getCell (1, 2), separator, matrix.getCell (1, 3)
|
||||
print matrix.getCell (2, 0), separator, matrix.getCell (2, 1), separator, matrix.getCell (2, 2), separator, matrix.getCell (2, 3)
|
||||
print matrix.getCell (3, 0), separator, matrix.getCell (3, 1), separator, matrix.getCell (3, 2), separator, matrix.getCell (3, 3)
|
||||
|
||||
|
||||
def motion_trail_task (self, task):
|
||||
|
||||
current_time = task.time
|
||||
@ -146,99 +137,19 @@ class MotionTrail(NodePath, DirectObject):
|
||||
while (index < total_motion_trails):
|
||||
motion_trail = MotionTrail.motion_trail_list [index]
|
||||
if (motion_trail.active and motion_trail.check_for_update (current_time)):
|
||||
|
||||
|
||||
transform = None
|
||||
|
||||
|
||||
if (motion_trail.root_node_path != None) and (motion_trail.root_node_path != render):
|
||||
motion_trail.root_node_path.update ( )
|
||||
|
||||
"""
|
||||
transform = motion_trail.getNetTransform ( ).getMat ( )
|
||||
print "net matrix", transform.__repr__ ( )
|
||||
|
||||
# transform = motion_trail.root_node_path.getTransform (motion_trail.parent_node_path).getMat ( )
|
||||
transform = motion_trail.parent_node_path.getTransform (motion_trail.root_node_path).getMat ( )
|
||||
print "rel matrix", transform.__repr__ ( )
|
||||
|
||||
transform = motion_trail.parent_node_path.getTransform (motion_trail).getMat ( )
|
||||
print "lll matrix", transform.__repr__ ( )
|
||||
"""
|
||||
|
||||
"""
|
||||
# transform = motion_trail.root_node_path.getTransform (motion_trail.parent_node_path).getMat ( )
|
||||
transform = motion_trail.parent_node_path.getTransform (motion_trail.root_node_path).getMat ( )
|
||||
print "rel matrix"
|
||||
self.print_matrix (transform)
|
||||
|
||||
if (motion_trail.root_node_path != None):
|
||||
# motion_trail.parent_node_path
|
||||
|
||||
# transform_state = motion_trail.parent_node_path.getTransform (motion_trail.root_node_path);
|
||||
# transform = transform_state.getMat ( )
|
||||
pass
|
||||
else:
|
||||
pass
|
||||
|
||||
net_matrix = motion_trail.getNetTransform ( ).getMat ( )
|
||||
if (motion_trail.previous_matrix != None):
|
||||
|
||||
# i_matrix = Mat4 (Mat4.identMat ( ))
|
||||
# print "i matrix"
|
||||
# self.print_matrix (i_matrix)
|
||||
|
||||
# print "net matrix"
|
||||
# self.print_matrix (net_matrix)
|
||||
|
||||
# print "previous matrix"
|
||||
# self.print_matrix (motion_trail.previous_matrix)
|
||||
|
||||
# print "previous rel matrix"
|
||||
# self.print_matrix (motion_trail.previous_rel_matrix)
|
||||
|
||||
# matrix = Mat4 (net_matrix)
|
||||
# matrix.invertInPlace ( )
|
||||
# print "inverse matrix"
|
||||
# self.print_matrix (matrix)
|
||||
|
||||
relative_matrix = Mat4 (Mat4.identMat ( ))
|
||||
relative_matrix.multiply (matrix, motion_trail.previous_matrix)
|
||||
print "relative_matrix #1"
|
||||
self.print_matrix (relative_matrix)
|
||||
|
||||
relative_matrix.multiply (motion_trail.previous_matrix, matrix)
|
||||
print "relative_matrix #2"
|
||||
self.print_matrix (relative_matrix)
|
||||
|
||||
motion_trail.previous_matrix = Mat4 (net_matrix)
|
||||
motion_trail.previous_rel_matrix = Mat4 (net_matrix)
|
||||
"""
|
||||
|
||||
"""
|
||||
current_matrix = Mat4.translateMat (Vec3 (0.0, 8.0, 0.0))
|
||||
|
||||
inverse_matrix = Mat4 (current_matrix)
|
||||
inverse_matrix.invertInPlace ( )
|
||||
|
||||
previous_matrix = Mat4.translateMat (Vec3 (0.0, 5.0, 0.0))
|
||||
|
||||
relative_matrix = Mat4 (Mat4.identMat ( ))
|
||||
relative_matrix.multiply (inverse_matrix, previous_matrix)
|
||||
print "relative_matrix 111", relative_matrix.__repr__ ( )
|
||||
|
||||
relative_matrix = Mat4 (Mat4.identMat ( ))
|
||||
relative_matrix.multiply (previous_matrix, inverse_matrix)
|
||||
print "relative_matrix 222", relative_matrix.__repr__ ( )
|
||||
"""
|
||||
|
||||
if (motion_trail.root_node_path and (motion_trail.relative_to_render == False)):
|
||||
transform = motion_trail.getMat(motion_trail.root_node_path)
|
||||
else:
|
||||
transform = Mat4 (motion_trail.getNetTransform ( ).getMat ( ))
|
||||
|
||||
|
||||
if (transform != None):
|
||||
motion_trail.update_motion_trail (current_time, transform)
|
||||
|
||||
# print "task update"
|
||||
|
||||
index += 1
|
||||
|
||||
@ -250,11 +161,11 @@ class MotionTrail(NodePath, DirectObject):
|
||||
|
||||
motion_trail_vertex = MotionTrailVertex (vertex_id, vertex_function, context)
|
||||
total_vertices = len (self.vertex_list)
|
||||
|
||||
|
||||
self.vertex_list [total_vertices : total_vertices] = [motion_trail_vertex]
|
||||
|
||||
self.total_vertices = len (self.vertex_list)
|
||||
|
||||
|
||||
return motion_trail_vertex
|
||||
|
||||
def set_vertex_color (self, vertex_id, start_color, end_color):
|
||||
@ -262,23 +173,23 @@ class MotionTrail(NodePath, DirectObject):
|
||||
motion_trail_vertex = self.vertex_list [vertex_id]
|
||||
motion_trail_vertex.start_color = start_color
|
||||
motion_trail_vertex.end_color = end_color
|
||||
|
||||
|
||||
def set_texture (self, texture):
|
||||
|
||||
self.texture = texture
|
||||
self.texture = texture
|
||||
self.geom_node_path.setTexture (texture)
|
||||
|
||||
|
||||
# texture.setWrapU(Texture.WMClamp)
|
||||
# texture.setWrapV(Texture.WMClamp)
|
||||
|
||||
|
||||
return
|
||||
|
||||
def update_vertices (self):
|
||||
|
||||
total_vertices = len (self.vertex_list)
|
||||
|
||||
|
||||
self.total_vertices = total_vertices
|
||||
if (total_vertices >= 2):
|
||||
if (total_vertices >= 2):
|
||||
vertex_index = 0
|
||||
while (vertex_index < total_vertices):
|
||||
motion_trail_vertex = self.vertex_list [vertex_index]
|
||||
@ -296,9 +207,9 @@ class MotionTrail(NodePath, DirectObject):
|
||||
motion_trail_vertex.v = float_vertex_index / float_total_vertices
|
||||
vertex_index += 1
|
||||
float_vertex_index += 1.0
|
||||
|
||||
|
||||
# print "motion_trail_vertex.v", motion_trail_vertex.v
|
||||
|
||||
|
||||
return
|
||||
|
||||
def register_motion_trail (self):
|
||||
@ -306,34 +217,34 @@ class MotionTrail(NodePath, DirectObject):
|
||||
return
|
||||
|
||||
def unregister_motion_trail (self):
|
||||
if (self in MotionTrail.motion_trail_list):
|
||||
if (self in MotionTrail.motion_trail_list):
|
||||
MotionTrail.motion_trail_list.remove (self)
|
||||
return
|
||||
|
||||
|
||||
def begin_geometry (self):
|
||||
|
||||
self.vertex_index = 0;
|
||||
|
||||
if (self.texture != None):
|
||||
self.format = GeomVertexFormat.getV3c4t2 ( )
|
||||
self.format = GeomVertexFormat.getV3c4t2 ( )
|
||||
else:
|
||||
self.format = GeomVertexFormat.getV3c4 ( )
|
||||
|
||||
self.vertex_data = GeomVertexData ("vertices", self.format, Geom.UHStatic)
|
||||
self.format = GeomVertexFormat.getV3c4 ( )
|
||||
|
||||
self.vertex_writer = GeomVertexWriter (self.vertex_data, "vertex")
|
||||
self.vertex_data = GeomVertexData ("vertices", self.format, Geom.UHStatic)
|
||||
|
||||
self.vertex_writer = GeomVertexWriter (self.vertex_data, "vertex")
|
||||
self.color_writer = GeomVertexWriter (self.vertex_data, "color")
|
||||
if (self.texture != None):
|
||||
self.texture_writer = GeomVertexWriter (self.vertex_data, "texcoord")
|
||||
|
||||
self.triangles = GeomTriangles (Geom.UHStatic)
|
||||
|
||||
|
||||
self.triangles = GeomTriangles (Geom.UHStatic)
|
||||
|
||||
def add_geometry_quad (self, v0, v1, v2, v3, c0, c1, c2, c3, t0, t1, t2, t3):
|
||||
|
||||
self.vertex_writer.addData3f (v0 [0], v0 [1], v0 [2])
|
||||
self.vertex_writer.addData3f (v1 [0], v1 [1], v1 [2])
|
||||
self.vertex_writer.addData3f (v2 [0], v2 [1], v2 [2])
|
||||
self.vertex_writer.addData3f (v3 [0], v3 [1], v3 [2])
|
||||
|
||||
self.vertex_writer.addData3f (v0 [0], v0 [1], v0 [2])
|
||||
self.vertex_writer.addData3f (v1 [0], v1 [1], v1 [2])
|
||||
self.vertex_writer.addData3f (v2 [0], v2 [1], v2 [2])
|
||||
self.vertex_writer.addData3f (v3 [0], v3 [1], v3 [2])
|
||||
|
||||
self.color_writer.addData4f (c0 [0], c0 [1], c0 [2], c0 [3])
|
||||
self.color_writer.addData4f (c1 [0], c1 [1], c1 [2], c1 [3])
|
||||
@ -347,77 +258,77 @@ class MotionTrail(NodePath, DirectObject):
|
||||
self.texture_writer.addData2f (t3 [0], t3 [1])
|
||||
|
||||
vertex_index = self.vertex_index;
|
||||
|
||||
self.triangles.addVertex (vertex_index + 0)
|
||||
self.triangles.addVertex (vertex_index + 1)
|
||||
self.triangles.addVertex (vertex_index + 2)
|
||||
self.triangles.closePrimitive ( )
|
||||
|
||||
self.triangles.addVertex (vertex_index + 1)
|
||||
self.triangles.addVertex (vertex_index + 3)
|
||||
self.triangles.addVertex (vertex_index + 2)
|
||||
self.triangles.closePrimitive ( )
|
||||
self.triangles.addVertex (vertex_index + 0)
|
||||
self.triangles.addVertex (vertex_index + 1)
|
||||
self.triangles.addVertex (vertex_index + 2)
|
||||
self.triangles.closePrimitive ( )
|
||||
|
||||
self.triangles.addVertex (vertex_index + 1)
|
||||
self.triangles.addVertex (vertex_index + 3)
|
||||
self.triangles.addVertex (vertex_index + 2)
|
||||
self.triangles.closePrimitive ( )
|
||||
|
||||
self.vertex_index += 4
|
||||
|
||||
def end_geometry (self):
|
||||
self.geometry = Geom (self.vertex_data)
|
||||
self.geometry.addPrimitive (self.triangles)
|
||||
self.geometry = Geom (self.vertex_data)
|
||||
self.geometry.addPrimitive (self.triangles)
|
||||
|
||||
self.geom_node.removeAllGeoms ( )
|
||||
self.geom_node.addGeom (self.geometry)
|
||||
self.geom_node.removeAllGeoms ( )
|
||||
self.geom_node.addGeom (self.geometry)
|
||||
|
||||
|
||||
def check_for_update (self, current_time):
|
||||
|
||||
|
||||
state = False
|
||||
if ((current_time - self.last_update_time) >= self.sampling_time):
|
||||
state = True
|
||||
|
||||
state = True
|
||||
|
||||
if (self.pause):
|
||||
state = False
|
||||
|
||||
|
||||
update = state and self.enable
|
||||
|
||||
|
||||
return state
|
||||
|
||||
|
||||
def update_motion_trail (self, current_time, transform):
|
||||
|
||||
if (self.check_for_update (current_time)):
|
||||
|
||||
|
||||
color_scale = self.color_scale;
|
||||
|
||||
if (self.fade):
|
||||
elapsed_time = current_time - self.fade_start_time
|
||||
elapsed_time = current_time - self.fade_start_time
|
||||
|
||||
if (elapsed_time < 0.0):
|
||||
elapsed_time = 0.0
|
||||
print "elapsed_time < 0", elapsed_time
|
||||
|
||||
|
||||
if (elapsed_time < self.fade_time):
|
||||
color_scale = (1.0 - (elapsed_time / self.fade_time)) * color_scale
|
||||
else:
|
||||
color_scale = 0.0
|
||||
self.fade_end = True
|
||||
|
||||
|
||||
self.last_update_time = current_time
|
||||
|
||||
# remove expired frames
|
||||
minimum_time = current_time - self.time_window
|
||||
|
||||
|
||||
"""
|
||||
print "*** minimum_time", minimum_time
|
||||
"""
|
||||
|
||||
|
||||
index = 0
|
||||
|
||||
last_frame_index = len (self.frame_list) - 1
|
||||
|
||||
|
||||
while (index <= last_frame_index):
|
||||
motion_trail_frame = self.frame_list [last_frame_index - index]
|
||||
if (motion_trail_frame.time >= minimum_time):
|
||||
break
|
||||
index += 1
|
||||
index += 1
|
||||
|
||||
if (index > 0):
|
||||
self.frame_list [last_frame_index - index: last_frame_index + 1] = [ ]
|
||||
@ -425,158 +336,354 @@ class MotionTrail(NodePath, DirectObject):
|
||||
# add new frame to beginning of list
|
||||
motion_trail_frame = MotionTrailFrame (current_time, transform)
|
||||
self.frame_list = [motion_trail_frame] + self.frame_list
|
||||
|
||||
|
||||
# convert frames and vertices to geometry
|
||||
total_frames = len (self.frame_list)
|
||||
|
||||
"""
|
||||
print "total_frames", total_frames
|
||||
|
||||
index = 0;
|
||||
# print "total_frames", total_frames
|
||||
|
||||
"""
|
||||
index = 0;
|
||||
while (index < total_frames):
|
||||
motion_trail_frame = self.frame_list [index]
|
||||
print "frame time", index, motion_trail_frame.time
|
||||
index += 1
|
||||
print "frame time", index, motion_trail_frame.time
|
||||
index += 1
|
||||
"""
|
||||
|
||||
|
||||
if ((total_frames >= 2) and (self.total_vertices >= 2)):
|
||||
|
||||
self.begin_geometry ( )
|
||||
|
||||
total_segments = total_frames - 1
|
||||
|
||||
last_motion_trail_frame = self.frame_list [total_segments]
|
||||
|
||||
minimum_time = last_motion_trail_frame.time
|
||||
delta_time = current_time - minimum_time
|
||||
|
||||
# print "minimum_time", minimum_time
|
||||
# print "delta_time", delta_time
|
||||
|
||||
# print "delta_time", delta_time
|
||||
|
||||
if (self.calculate_relative_matrix):
|
||||
inverse_matrix = Mat4 (transform)
|
||||
inverse_matrix.invertInPlace ( )
|
||||
inverse_matrix.invertInPlace ( )
|
||||
# inverse_matrix.transposeInPlace ( )
|
||||
|
||||
"""
|
||||
|
||||
"""
|
||||
print "current matrix"
|
||||
self.print_matrix (transform)
|
||||
print "inverse current matrix"
|
||||
self.print_matrix (inverse_matrix)
|
||||
"""
|
||||
"""
|
||||
|
||||
if (self.use_nurbs and (total_frames >= 5)):
|
||||
|
||||
segment_index = 0
|
||||
while (segment_index < total_segments):
|
||||
motion_trail_frame_start = self.frame_list [segment_index]
|
||||
motion_trail_frame_end = self.frame_list [segment_index + 1]
|
||||
total_distance = 0.0
|
||||
vector = Vec3 ( )
|
||||
|
||||
start_t = (motion_trail_frame_start.time - minimum_time) / delta_time
|
||||
end_t = (motion_trail_frame_end.time - minimum_time) / delta_time
|
||||
|
||||
st = start_t
|
||||
et = end_t
|
||||
|
||||
# print "st", st
|
||||
# print "et", et
|
||||
nurbs_curve_evaluator_list = [ ]
|
||||
|
||||
if (self.square_t):
|
||||
start_t *= start_t
|
||||
end_t *= end_t
|
||||
|
||||
# print "start_t", start_t
|
||||
# print "end_t", end_t
|
||||
|
||||
vertex_segement_index = 0
|
||||
total_vertex_segments = self.total_vertices - 1
|
||||
|
||||
if (self.calculate_relative_matrix):
|
||||
start_transform = Mat4 ( )
|
||||
end_transform = Mat4 ( )
|
||||
# start_transform.multiply (inverse_matrix, motion_trail_frame_start.transform)
|
||||
# end_transform.multiply (inverse_matrix, motion_trail_frame_end.transform)
|
||||
# create a NurbsCurveEvaluator for each vertex (the starting point for the trail)
|
||||
index = 0
|
||||
while (index < self.total_vertices):
|
||||
nurbs_curve_evaluator = NurbsCurveEvaluator ( )
|
||||
nurbs_curve_evaluator.reset (total_segments)
|
||||
nurbs_curve_evaluator_list = nurbs_curve_evaluator_list + [nurbs_curve_evaluator]
|
||||
index += 1
|
||||
|
||||
start_transform.multiply (motion_trail_frame_start.transform, inverse_matrix)
|
||||
end_transform.multiply (motion_trail_frame_end.transform, inverse_matrix)
|
||||
# add vertices to each NurbsCurveEvaluator
|
||||
segment_index = 0
|
||||
while (segment_index < total_segments):
|
||||
motion_trail_frame_start = self.frame_list [segment_index]
|
||||
motion_trail_frame_end = self.frame_list [segment_index + 1]
|
||||
|
||||
# start_transform.transposeInPlace ( )
|
||||
# end_transform.transposeInPlace ( )
|
||||
vertex_segement_index = 0
|
||||
|
||||
"""
|
||||
print "start matrix"
|
||||
self.print_matrix (motion_trail_frame_start.transform)
|
||||
print "relative_matrix 111"
|
||||
self.print_matrix (start_transform)
|
||||
if (self.calculate_relative_matrix):
|
||||
start_transform = Mat4 ( )
|
||||
end_transform = Mat4 ( )
|
||||
|
||||
start_transform.multiply (motion_trail_frame_start.transform, inverse_matrix)
|
||||
end_transform.multiply (motion_trail_frame_end.transform, inverse_matrix)
|
||||
|
||||
else:
|
||||
start_transform = motion_trail_frame_start.transform
|
||||
end_transform = motion_trail_frame_end.transform
|
||||
|
||||
motion_trail_vertex_start = self.vertex_list [0]
|
||||
|
||||
v0 = start_transform.xform (motion_trail_vertex_start.vertex)
|
||||
v2 = end_transform.xform (motion_trail_vertex_start.vertex)
|
||||
|
||||
nurbs_curve_evaluator = nurbs_curve_evaluator_list [vertex_segement_index]
|
||||
|
||||
# print "nurbs_curve_evaluator", nurbs_curve_evaluator, "index", (vertex_segement_index)
|
||||
|
||||
nurbs_curve_evaluator.setVertex (segment_index, v0)
|
||||
|
||||
while (vertex_segement_index < total_vertex_segments):
|
||||
|
||||
motion_trail_vertex_start = self.vertex_list [vertex_segement_index]
|
||||
motion_trail_vertex_end = self.vertex_list [vertex_segement_index + 1]
|
||||
|
||||
v1 = start_transform.xform (motion_trail_vertex_end.vertex)
|
||||
v3 = end_transform.xform (motion_trail_vertex_end.vertex)
|
||||
|
||||
nurbs_curve_evaluator = nurbs_curve_evaluator_list [vertex_segement_index + 1]
|
||||
|
||||
# print "nurbs_curve_evaluator", nurbs_curve_evaluator, "index", (vertex_segement_index + 1)
|
||||
|
||||
nurbs_curve_evaluator.setVertex (segment_index, v1)
|
||||
|
||||
"""
|
||||
print v0
|
||||
print v1
|
||||
print v2
|
||||
print v3
|
||||
"""
|
||||
|
||||
if (vertex_segement_index == (total_vertex_segments - 1)):
|
||||
# if (vertex_segement_index == 0):
|
||||
v = v1 - v3
|
||||
vector.set (v[0], v[1], v[2])
|
||||
distance = vector.length()
|
||||
total_distance += distance
|
||||
# print "DISTANCE", distance
|
||||
|
||||
vertex_segement_index += 1
|
||||
|
||||
segment_index += 1
|
||||
|
||||
|
||||
# print "TOTAL DISTANCE", total_distance, "SEGMENTS", total_distance / self.resolution_distance
|
||||
|
||||
# evaluate NurbsCurveEvaluator for each vertex
|
||||
index = 0
|
||||
nurbs_curve_result_list = [ ]
|
||||
while (index < self.total_vertices):
|
||||
nurbs_curve_evaluator = nurbs_curve_evaluator_list [index]
|
||||
nurbs_curve_result = nurbs_curve_evaluator.evaluate ( )
|
||||
nurbs_curve_result_list = nurbs_curve_result_list + [nurbs_curve_result]
|
||||
|
||||
print "end matrix"
|
||||
self.print_matrix (motion_trail_frame_end.transform)
|
||||
print "relative_matrix 222"
|
||||
self.print_matrix (end_transform)
|
||||
"""
|
||||
nurbs_start_t = nurbs_curve_result.getStartT()
|
||||
nurbs_end_t = nurbs_curve_result.getEndT()
|
||||
|
||||
else:
|
||||
start_transform = motion_trail_frame_start.transform
|
||||
end_transform = motion_trail_frame_end.transform
|
||||
# print "nurbs_start_t", nurbs_start_t, "nurbs_end_t", nurbs_end_t
|
||||
|
||||
motion_trail_vertex_start = self.vertex_list [0]
|
||||
index += 1
|
||||
|
||||
v0 = start_transform.xform (motion_trail_vertex_start.vertex)
|
||||
v2 = end_transform.xform (motion_trail_vertex_start.vertex)
|
||||
# create quads from NurbsCurveResult
|
||||
total_curve_segments = total_distance / self.resolution_distance
|
||||
if (total_curve_segments < total_segments):
|
||||
total_curve_segments = total_segments;
|
||||
|
||||
vertex_start_color = motion_trail_vertex_start.end_color + (motion_trail_vertex_start.start_color - motion_trail_vertex_start.end_color)
|
||||
color_start_t = color_scale * start_t
|
||||
color_end_t = color_scale * end_t
|
||||
c0 = vertex_start_color * color_start_t
|
||||
c2 = vertex_start_color * color_end_t
|
||||
# print "total_curve_segments", total_curve_segments
|
||||
|
||||
t0 = Vec2 (st, motion_trail_vertex_start.v)
|
||||
t2 = Vec2 (et, motion_trail_vertex_start.v)
|
||||
v0 = Vec3 ( )
|
||||
v1 = Vec3 ( )
|
||||
v2 = Vec3 ( )
|
||||
v3 = Vec3 ( )
|
||||
|
||||
while (vertex_segement_index < total_vertex_segments):
|
||||
|
||||
motion_trail_vertex_start = self.vertex_list [vertex_segement_index]
|
||||
motion_trail_vertex_end = self.vertex_list [vertex_segement_index + 1]
|
||||
|
||||
v1 = start_transform.xform (motion_trail_vertex_end.vertex)
|
||||
v3 = end_transform.xform (motion_trail_vertex_end.vertex)
|
||||
|
||||
"""
|
||||
print v0
|
||||
print v1
|
||||
print v2
|
||||
print v3
|
||||
"""
|
||||
|
||||
# color
|
||||
vertex_end_color = motion_trail_vertex_end.end_color + (motion_trail_vertex_end.start_color - motion_trail_vertex_end.end_color)
|
||||
|
||||
c1 = vertex_end_color * color_start_t
|
||||
c3 = vertex_end_color * color_end_t
|
||||
|
||||
# uv
|
||||
t1 = Vec2 (st, motion_trail_vertex_end.v)
|
||||
t3 = Vec2 (et, motion_trail_vertex_end.v)
|
||||
|
||||
self.add_geometry_quad (v0, v1, v2, v3, c0, c1, c2, c3, t0, t1, t2, t3)
|
||||
|
||||
# reuse calculations
|
||||
v0 = v1
|
||||
v2 = v3
|
||||
|
||||
c0 = c1
|
||||
c2 = c3
|
||||
|
||||
t0 = t1
|
||||
t2 = t3
|
||||
|
||||
vertex_segement_index += 1
|
||||
|
||||
segment_index += 1
|
||||
def one_minus_x (x):
|
||||
x = 1.0 - x
|
||||
if (x < 0.0):
|
||||
x = 0.0
|
||||
return x
|
||||
|
||||
curve_segment_index = 0.0
|
||||
while (curve_segment_index < total_curve_segments):
|
||||
|
||||
vertex_segement_index = 0
|
||||
|
||||
if (True):
|
||||
st = curve_segment_index / total_curve_segments
|
||||
et = (curve_segment_index + 1.0) / total_curve_segments
|
||||
else:
|
||||
st = curve_segment_index / total_segments
|
||||
et = (curve_segment_index + 1.0) / total_segments
|
||||
|
||||
start_t = st
|
||||
end_t = et
|
||||
|
||||
if (self.square_t):
|
||||
start_t *= start_t
|
||||
end_t *= end_t
|
||||
|
||||
motion_trail_vertex_start = self.vertex_list [0]
|
||||
|
||||
vertex_start_color = motion_trail_vertex_start.end_color + (motion_trail_vertex_start.start_color - motion_trail_vertex_start.end_color)
|
||||
color_start_t = color_scale * start_t
|
||||
color_end_t = color_scale * end_t
|
||||
c0 = vertex_start_color * one_minus_x (color_start_t)
|
||||
c2 = vertex_start_color * one_minus_x (color_end_t)
|
||||
|
||||
# c = 1.0 - st
|
||||
# c0.set(c,c,c,c)
|
||||
# c2.set(c,c,c,c)
|
||||
|
||||
t0 = Vec2 (one_minus_x (st), motion_trail_vertex_start.v)
|
||||
t2 = Vec2 (one_minus_x (et), motion_trail_vertex_start.v)
|
||||
|
||||
while (vertex_segement_index < total_vertex_segments):
|
||||
start_nurbs_curve_result = nurbs_curve_result_list [vertex_segement_index]
|
||||
end_nurbs_curve_result = nurbs_curve_result_list [vertex_segement_index + 1]
|
||||
|
||||
start_nurbs_start_t = start_nurbs_curve_result.getStartT()
|
||||
start_nurbs_end_t = start_nurbs_curve_result.getEndT()
|
||||
end_nurbs_start_t = end_nurbs_curve_result.getStartT()
|
||||
end_nurbs_end_t = end_nurbs_curve_result.getEndT()
|
||||
|
||||
|
||||
start_delta_t = (start_nurbs_end_t - start_nurbs_start_t)
|
||||
end_delta_t = (end_nurbs_end_t - end_nurbs_start_t)
|
||||
|
||||
start_nurbs_curve_result.evalPoint (start_nurbs_start_t + (start_delta_t * st), v0);
|
||||
end_nurbs_curve_result.evalPoint (end_nurbs_start_t + (end_delta_t * st), v1);
|
||||
|
||||
start_nurbs_curve_result.evalPoint (start_nurbs_start_t + (start_delta_t * et), v2);
|
||||
end_nurbs_curve_result.evalPoint (end_nurbs_start_t + (end_delta_t * et), v3);
|
||||
|
||||
# color
|
||||
vertex_end_color = motion_trail_vertex_end.end_color + (motion_trail_vertex_end.start_color - motion_trail_vertex_end.end_color)
|
||||
|
||||
c1 = vertex_end_color * one_minus_x (color_start_t)
|
||||
c3 = vertex_end_color * one_minus_x (color_end_t)
|
||||
|
||||
# c1.set(c,c,c,c)
|
||||
# c3.set(c,c,c,c)
|
||||
|
||||
# uv
|
||||
t1 = Vec2 (one_minus_x (st), motion_trail_vertex_end.v)
|
||||
t3 = Vec2 (one_minus_x (et), motion_trail_vertex_end.v)
|
||||
|
||||
self.add_geometry_quad (v0, v1, v2, v3, c0, c1, c2, c3, t0, t1, t2, t3)
|
||||
|
||||
# reuse calculations
|
||||
# v0 = v1
|
||||
# v2 = v3
|
||||
|
||||
c0 = c1
|
||||
c2 = c3
|
||||
|
||||
t0 = t1
|
||||
t2 = t3
|
||||
|
||||
vertex_segement_index += 1
|
||||
|
||||
curve_segment_index += 1.0
|
||||
|
||||
|
||||
else:
|
||||
|
||||
segment_index = 0
|
||||
while (segment_index < total_segments):
|
||||
motion_trail_frame_start = self.frame_list [segment_index]
|
||||
motion_trail_frame_end = self.frame_list [segment_index + 1]
|
||||
|
||||
start_t = (motion_trail_frame_start.time - minimum_time) / delta_time
|
||||
end_t = (motion_trail_frame_end.time - minimum_time) / delta_time
|
||||
|
||||
st = start_t
|
||||
et = end_t
|
||||
|
||||
# print "st", st
|
||||
# print "et", et
|
||||
|
||||
if (self.square_t):
|
||||
start_t *= start_t
|
||||
end_t *= end_t
|
||||
|
||||
# print "start_t", start_t
|
||||
# print "end_t", end_t
|
||||
|
||||
vertex_segement_index = 0
|
||||
total_vertex_segments = self.total_vertices - 1
|
||||
|
||||
if (self.calculate_relative_matrix):
|
||||
start_transform = Mat4 ( )
|
||||
end_transform = Mat4 ( )
|
||||
# start_transform.multiply (inverse_matrix, motion_trail_frame_start.transform)
|
||||
# end_transform.multiply (inverse_matrix, motion_trail_frame_end.transform)
|
||||
|
||||
start_transform.multiply (motion_trail_frame_start.transform, inverse_matrix)
|
||||
end_transform.multiply (motion_trail_frame_end.transform, inverse_matrix)
|
||||
|
||||
# start_transform.transposeInPlace ( )
|
||||
# end_transform.transposeInPlace ( )
|
||||
|
||||
"""
|
||||
print "start matrix"
|
||||
self.print_matrix (motion_trail_frame_start.transform)
|
||||
print "relative_matrix 111"
|
||||
self.print_matrix (start_transform)
|
||||
|
||||
print "end matrix"
|
||||
self.print_matrix (motion_trail_frame_end.transform)
|
||||
print "relative_matrix 222"
|
||||
self.print_matrix (end_transform)
|
||||
"""
|
||||
|
||||
else:
|
||||
start_transform = motion_trail_frame_start.transform
|
||||
end_transform = motion_trail_frame_end.transform
|
||||
|
||||
motion_trail_vertex_start = self.vertex_list [0]
|
||||
|
||||
v0 = start_transform.xform (motion_trail_vertex_start.vertex)
|
||||
v2 = end_transform.xform (motion_trail_vertex_start.vertex)
|
||||
|
||||
vertex_start_color = motion_trail_vertex_start.end_color + (motion_trail_vertex_start.start_color - motion_trail_vertex_start.end_color)
|
||||
color_start_t = color_scale * start_t
|
||||
color_end_t = color_scale * end_t
|
||||
c0 = vertex_start_color * color_start_t
|
||||
c2 = vertex_start_color * color_end_t
|
||||
|
||||
t0 = Vec2 (st, motion_trail_vertex_start.v)
|
||||
t2 = Vec2 (et, motion_trail_vertex_start.v)
|
||||
|
||||
while (vertex_segement_index < total_vertex_segments):
|
||||
|
||||
motion_trail_vertex_start = self.vertex_list [vertex_segement_index]
|
||||
motion_trail_vertex_end = self.vertex_list [vertex_segement_index + 1]
|
||||
|
||||
v1 = start_transform.xform (motion_trail_vertex_end.vertex)
|
||||
v3 = end_transform.xform (motion_trail_vertex_end.vertex)
|
||||
|
||||
"""
|
||||
print v0
|
||||
print v1
|
||||
print v2
|
||||
print v3
|
||||
"""
|
||||
# color
|
||||
vertex_end_color = motion_trail_vertex_end.end_color + (motion_trail_vertex_end.start_color - motion_trail_vertex_end.end_color)
|
||||
|
||||
c1 = vertex_end_color * color_start_t
|
||||
c3 = vertex_end_color * color_end_t
|
||||
|
||||
# uv
|
||||
t1 = Vec2 (st, motion_trail_vertex_end.v)
|
||||
t3 = Vec2 (et, motion_trail_vertex_end.v)
|
||||
|
||||
self.add_geometry_quad (v0, v1, v2, v3, c0, c1, c2, c3, t0, t1, t2, t3)
|
||||
|
||||
# reuse calculations
|
||||
v0 = v1
|
||||
v2 = v3
|
||||
|
||||
c0 = c1
|
||||
c2 = c3
|
||||
|
||||
t0 = t1
|
||||
t2 = t3
|
||||
|
||||
vertex_segement_index += 1
|
||||
|
||||
segment_index += 1
|
||||
|
||||
self.end_geometry ( )
|
||||
|
||||
|
||||
return
|
||||
|
||||
|
||||
def enable_motion_trail(self, enable):
|
||||
self.enable = enable
|
||||
return
|
||||
@ -587,7 +694,7 @@ class MotionTrail(NodePath, DirectObject):
|
||||
|
||||
def reset_motion_trail_geometry(self):
|
||||
if (self.geom_node != None):
|
||||
self.geom_node.removeAllGeoms ( )
|
||||
self.geom_node.removeAllGeoms ( )
|
||||
return
|
||||
|
||||
def attach_motion_trail (self):
|
||||
@ -608,7 +715,7 @@ class MotionTrail(NodePath, DirectObject):
|
||||
self.reset_motion_trail_geometry ( )
|
||||
self.playing = False;
|
||||
return
|
||||
|
||||
|
||||
def set_fade (self, time, current_time):
|
||||
if (self.pause == False):
|
||||
self.fade_color_scale = 1.0
|
||||
@ -618,9 +725,9 @@ class MotionTrail(NodePath, DirectObject):
|
||||
else:
|
||||
self.fade_start_time = current_time
|
||||
self.fade_time = time
|
||||
self.fade = True
|
||||
return
|
||||
|
||||
self.fade = True
|
||||
return
|
||||
|
||||
def pause_motion_trail(self, current_time):
|
||||
if (self.pause == False):
|
||||
self.pause_time = current_time
|
||||
@ -638,7 +745,7 @@ class MotionTrail(NodePath, DirectObject):
|
||||
motion_trail_frame.time += delta_time
|
||||
frame_index += 1
|
||||
|
||||
if (self.fade):
|
||||
if (self.fade):
|
||||
self.fade_start_time += delta_time
|
||||
|
||||
self.pause = False
|
||||
@ -649,3 +756,4 @@ class MotionTrail(NodePath, DirectObject):
|
||||
self.resume_motion_trail (current_time)
|
||||
else:
|
||||
self.pause_motion_trail (current_time)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user