*** empty log message ***

This commit is contained in:
Joe Shochet 2001-03-26 23:42:10 +00:00
parent 79c0f897c0
commit 3919162e10

View File

@ -75,6 +75,10 @@ OBJECT_SNAP_POINTS = {
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_40x40': [(Vec3(40.0,0,0), Vec3(0)), 'street_40x40': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_20x60': [(Vec3(20.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))],
'street_40x60': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))],
'street_40x40_15': [(Vec3(40.0,0,0), Vec3(0)), 'street_40x40_15': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_80x40': [(Vec3(80.0,0,0), Vec3(0)), 'street_80x40': [(Vec3(80.0,0,0), Vec3(0)),
@ -91,6 +95,10 @@ OBJECT_SNAP_POINTS = {
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_full_corner': [(Vec3(40.0,0,0), Vec3(0)), 'street_full_corner': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_tight_corner': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))],
'street_double_corner': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))],
'street_curved_corner': [(Vec3(40.0,0,0), Vec3(0)), 'street_curved_corner': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_curved_corner_15': [(Vec3(40.0,0,0), Vec3(0)), 'street_curved_corner_15': [(Vec3(40.0,0,0), Vec3(0)),
@ -121,21 +129,23 @@ OBJECT_SNAP_POINTS = {
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_incline_40x40x5': [(Vec3(40.0,0,0), Vec3(0)), 'street_incline_40x40x5': [(Vec3(40.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_courtyard_70': [(Vec3(0.0,0,0), Vec3(45,0,0)), 'street_square_courtyard': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_courtyard_70_exit': [(Vec3(0.0,0,0), Vec3(45,0,0)), 'street_courtyard_70': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))],
'street_courtyard_90': [(Vec3(0.0,0,0), Vec3(45,0,0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_courtyard_90_exit': [(Vec3(0.0,0,0), Vec3(45,0,0)), 'street_courtyard_70_exit': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_courtyard_70_15': [(Vec3(0.0,0,0), Vec3(45,0,0)), 'street_courtyard_90': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))],
'street_courtyard_90_exit': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))],
'street_courtyard_70_15': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_courtyard_70_15_exit': [(Vec3(0.0,0,0), Vec3(45,0,0)), 'street_courtyard_70_15_exit': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_courtyard_90_15': [(Vec3(0.0,0,0), Vec3(45,0,0)), 'street_courtyard_90_15': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_courtyard_90_15_exit': [(Vec3(0.0,0,0), Vec3(45,0,0)), 'street_courtyard_90_15_exit': [(Vec3(0.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
'street_50_transition': [(Vec3(10.0,0,0), Vec3(0)), 'street_50_transition': [(Vec3(10.0,0,0), Vec3(0)),
(Vec3(0), Vec3(0))], (Vec3(0), Vec3(0))],
@ -2710,7 +2720,8 @@ class LevelStyleManager:
# Sort through the styles and store in separate lists # Sort through the styles and store in separate lists
for style in styleDict[neighborhood].getList(): for style in styleDict[neighborhood].getList():
heightType = string.strip(string.split(style.name, ':')[1]) heightType = string.strip(string.split(style.name, ':')[1])
styleLists[heightType].append(style) if styleLists.has_key(heightType):
styleLists[heightType].append(style)
# Now put these lists in appropriate neighborhood attribute # Now put these lists in appropriate neighborhood attribute
for type in BUILDING_TYPES: for type in BUILDING_TYPES: