implement BT_fixed and BT_front_to_back

This commit is contained in:
David Rose 2002-05-29 18:53:51 +00:00
parent d201ed16f9
commit 39bbbfb145
13 changed files with 502 additions and 2 deletions

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@ -22,6 +22,8 @@
cullBin.I cullBin.h \
cullBinAttrib.I cullBinAttrib.h \
cullBinBackToFront.I cullBinBackToFront.h \
cullBinFixed.I cullBinFixed.h \
cullBinFrontToBack.I cullBinFrontToBack.h \
cullBinManager.I cullBinManager.h \
cullBinUnsorted.I cullBinUnsorted.h \
cullFaceAttrib.I cullFaceAttrib.h \
@ -99,6 +101,8 @@
cullBin.cxx \
cullBinAttrib.cxx \
cullBinBackToFront.cxx \
cullBinFixed.cxx \
cullBinFrontToBack.cxx \
cullBinManager.cxx \
cullBinUnsorted.cxx \
cullFaceAttrib.cxx \
@ -175,6 +179,8 @@
cullBin.I cullBin.h \
cullBinAttrib.I cullBinAttrib.h \
cullBinBackToFront.I cullBinBackToFront.h \
cullBinFixed.I cullBinFixed.h \
cullBinFrontToBack.I cullBinFrontToBack.h \
cullBinManager.I cullBinManager.h \
cullBinUnsorted.I cullBinUnsorted.h \
cullFaceAttrib.I cullFaceAttrib.h \

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@ -30,6 +30,8 @@
#include "cullBin.h"
#include "cullBinAttrib.h"
#include "cullBinBackToFront.h"
#include "cullBinFixed.h"
#include "cullBinFrontToBack.h"
#include "cullBinUnsorted.h"
#include "cullTraverser.h"
#include "cullableObject.h"
@ -150,6 +152,8 @@ init_libpgraph() {
CullBin::init_type();
CullBinAttrib::init_type();
CullBinBackToFront::init_type();
CullBinFixed::init_type();
CullBinFrontToBack::init_type();
CullBinUnsorted::init_type();
CullTraverser::init_type();
CullableObject::init_type();

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@ -77,6 +77,9 @@ int CullBinAttrib::
compare_to_impl(const RenderAttrib *other) const {
const CullBinAttrib *ta;
DCAST_INTO_R(ta, other, 0);
if (_draw_order != ta->_draw_order) {
return _draw_order - ta->_draw_order;
}
return strcmp(_bin_name.c_str(), ta->_bin_name.c_str());
}

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@ -0,0 +1,53 @@
// Filename: cullBinFixed.I
// Created by: drose (29May02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: CullBinFixed::ObjectData::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE CullBinFixed::ObjectData::
ObjectData(CullableObject *object, int draw_order) :
_object(object),
_draw_order(draw_order)
{
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFixed::ObjectData::operator <
// Access: Public
// Description: Specifies the correct sort ordering for these
// objects.
////////////////////////////////////////////////////////////////////
INLINE bool CullBinFixed::ObjectData::
operator < (const ObjectData &other) const {
return _draw_order < other._draw_order;
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFixed::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE CullBinFixed::
CullBinFixed(GraphicsStateGuardianBase *gsg) :
CullBin(gsg)
{
}

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@ -0,0 +1,97 @@
// Filename: cullBinFixed.cxx
// Created by: drose (29May02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "cullBinFixed.h"
#include "graphicsStateGuardianBase.h"
#include "geometricBoundingVolume.h"
#include "cullableObject.h"
#include "cullHandler.h"
#include <algorithm>
TypeHandle CullBinFixed::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: CullBinFixed::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CullBinFixed::
~CullBinFixed() {
Objects::iterator oi;
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
CullableObject *object = (*oi)._object;
delete object;
}
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFixed::add_object
// Access: Public, Virtual
// Description: Adds a geom, along with its associated state, to
// the bin for rendering.
////////////////////////////////////////////////////////////////////
void CullBinFixed::
add_object(CullableObject *object) {
// Determine the center of the bounding volume.
const BoundingVolume &volume = object->_geom->get_bound();
if (!volume.is_empty() &&
volume.is_of_type(GeometricBoundingVolume::get_class_type())) {
const GeometricBoundingVolume *gbv;
DCAST_INTO_V(gbv, &volume);
LPoint3f center = gbv->get_approx_center();
nassertv(object->_transform != (const TransformState *)NULL);
center = center * object->_transform->get_mat();
int draw_order = object->_state->get_draw_order();
_objects.push_back(ObjectData(object, draw_order));
}
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFixed::finish_cull
// Access: Public
// Description: Called after all the geoms have been added, this
// indicates that the cull process is finished for this
// frame and gives the bins a chance to do any
// post-processing (like sorting) before moving on to
// draw.
////////////////////////////////////////////////////////////////////
void CullBinFixed::
finish_cull() {
stable_sort(_objects.begin(), _objects.end());
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFixed::draw
// Access: Public
// Description: Draws all the geoms in the bin, in the appropriate
// order.
////////////////////////////////////////////////////////////////////
void CullBinFixed::
draw() {
Objects::const_iterator oi;
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
CullableObject *object = (*oi)._object;
CullHandler::draw(object, _gsg);
}
}

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@ -0,0 +1,86 @@
// Filename: cullBinFixed.h
// Created by: drose (29May02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef CULLBINFIXED_H
#define CULLBINFIXED_H
#include "pandabase.h"
#include "cullBin.h"
#include "geom.h"
#include "transformState.h"
#include "renderState.h"
#include "pointerTo.h"
////////////////////////////////////////////////////////////////////
// Class : CullBinFixed
// Description : A specific kind of CullBin that sorts geometry in
// the order specified by the user-specified draw_order
// parameter. This allows precise relative ordering of
// two objects.
//
// When two or more objects are assigned the same
// draw_order, they are drawn in scene-graph order (as
// with CullBinUnsorted).
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA CullBinFixed : public CullBin {
public:
INLINE CullBinFixed(GraphicsStateGuardianBase *gsg);
virtual ~CullBinFixed();
virtual void add_object(CullableObject *object);
virtual void finish_cull();
virtual void draw();
private:
class ObjectData {
public:
INLINE ObjectData(CullableObject *object, int draw_order);
INLINE bool operator < (const ObjectData &other) const;
CullableObject *_object;
int _draw_order;
};
typedef pvector<ObjectData> Objects;
Objects _objects;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CullBin::init_type();
register_type(_type_handle, "CullBinFixed",
CullBin::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "cullBinFixed.I"
#endif

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@ -0,0 +1,53 @@
// Filename: cullBinFrontToBack.I
// Created by: drose (29May02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: CullBinFrontToBack::ObjectData::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE CullBinFrontToBack::ObjectData::
ObjectData(CullableObject *object, float dist) :
_object(object),
_dist(dist)
{
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFrontToBack::ObjectData::operator <
// Access: Public
// Description: Specifies the correct sort ordering for these
// objects.
////////////////////////////////////////////////////////////////////
INLINE bool CullBinFrontToBack::ObjectData::
operator < (const ObjectData &other) const {
return _dist < other._dist;
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFrontToBack::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE CullBinFrontToBack::
CullBinFrontToBack(GraphicsStateGuardianBase *gsg) :
CullBin(gsg)
{
}

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@ -0,0 +1,97 @@
// Filename: cullBinFrontToBack.cxx
// Created by: drose (29May02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "cullBinFrontToBack.h"
#include "graphicsStateGuardianBase.h"
#include "geometricBoundingVolume.h"
#include "cullableObject.h"
#include "cullHandler.h"
#include <algorithm>
TypeHandle CullBinFrontToBack::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: CullBinFrontToBack::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CullBinFrontToBack::
~CullBinFrontToBack() {
Objects::iterator oi;
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
CullableObject *object = (*oi)._object;
delete object;
}
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFrontToBack::add_object
// Access: Public, Virtual
// Description: Adds a geom, along with its associated state, to
// the bin for rendering.
////////////////////////////////////////////////////////////////////
void CullBinFrontToBack::
add_object(CullableObject *object) {
// Determine the center of the bounding volume.
const BoundingVolume &volume = object->_geom->get_bound();
if (!volume.is_empty() &&
volume.is_of_type(GeometricBoundingVolume::get_class_type())) {
const GeometricBoundingVolume *gbv;
DCAST_INTO_V(gbv, &volume);
LPoint3f center = gbv->get_approx_center();
nassertv(object->_transform != (const TransformState *)NULL);
center = center * object->_transform->get_mat();
float distance = _gsg->compute_distance_to(center);
_objects.push_back(ObjectData(object, distance));
}
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFrontToBack::finish_cull
// Access: Public
// Description: Called after all the geoms have been added, this
// indicates that the cull process is finished for this
// frame and gives the bins a chance to do any
// post-processing (like sorting) before moving on to
// draw.
////////////////////////////////////////////////////////////////////
void CullBinFrontToBack::
finish_cull() {
sort(_objects.begin(), _objects.end());
}
////////////////////////////////////////////////////////////////////
// Function: CullBinFrontToBack::draw
// Access: Public
// Description: Draws all the geoms in the bin, in the appropriate
// order.
////////////////////////////////////////////////////////////////////
void CullBinFrontToBack::
draw() {
Objects::const_iterator oi;
for (oi = _objects.begin(); oi != _objects.end(); ++oi) {
CullableObject *object = (*oi)._object;
CullHandler::draw(object, _gsg);
}
}

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@ -0,0 +1,84 @@
// Filename: cullBinFrontToBack.h
// Created by: drose (29May02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef CULLBINFRONTTOBACK_H
#define CULLBINFRONTTOBACK_H
#include "pandabase.h"
#include "cullBin.h"
#include "geom.h"
#include "transformState.h"
#include "renderState.h"
#include "pointerTo.h"
////////////////////////////////////////////////////////////////////
// Class : CullBinFrontToBack
// Description : A specific kind of CullBin that sorts geometry in
// order from nearest to furthest based on the center of
// its bounding volume.
//
// This is useful for rendering opaque geometry, taking
// optimal advantage of a hierarchical Z-buffer.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA CullBinFrontToBack : public CullBin {
public:
INLINE CullBinFrontToBack(GraphicsStateGuardianBase *gsg);
virtual ~CullBinFrontToBack();
virtual void add_object(CullableObject *object);
virtual void finish_cull();
virtual void draw();
private:
class ObjectData {
public:
INLINE ObjectData(CullableObject *object, float dist);
INLINE bool operator < (const ObjectData &other) const;
CullableObject *_object;
float _dist;
};
typedef pvector<ObjectData> Objects;
Objects _objects;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CullBin::init_type();
register_type(_type_handle, "CullBinFrontToBack",
CullBin::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "cullBinFrontToBack.I"
#endif

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@ -18,6 +18,8 @@
#include "cullBinManager.h"
#include "cullBinBackToFront.h"
#include "cullBinFrontToBack.h"
#include "cullBinFixed.h"
#include "cullBinUnsorted.h"
#include "renderState.h"
#include "cullResult.h"
@ -203,6 +205,12 @@ make_new_bin(int bin_index, GraphicsStateGuardianBase *gsg) {
case BT_back_to_front:
return new CullBinBackToFront(gsg);
case BT_front_to_back:
return new CullBinFrontToBack(gsg);
case BT_fixed:
return new CullBinFixed(gsg);
default:
return new CullBinUnsorted(gsg);
}
@ -313,6 +321,12 @@ parse_bin_type(const string &bin_type) {
} else if (cmp_nocase_uh(bin_type, "backtofront") == 0) {
return BT_back_to_front;
} else if (cmp_nocase_uh(bin_type, "front_to_back") == 0) {
return BT_front_to_back;
} else if (cmp_nocase_uh(bin_type, "fronttoback") == 0) {
return BT_front_to_back;
} else {
return BT_invalid;
}

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@ -45,6 +45,7 @@ PUBLISHED:
BT_unsorted,
BT_state_sorted,
BT_back_to_front,
BT_front_to_back,
BT_fixed,
};

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@ -1435,7 +1435,7 @@ string NodePath::
get_bin_name() const {
nassertr_always(!is_empty(), string());
const RenderAttrib *attrib =
node()->get_attrib(ColorAttrib::get_class_type());
node()->get_attrib(CullBinAttrib::get_class_type());
if (attrib != (const RenderAttrib *)NULL) {
const CullBinAttrib *ba = DCAST(CullBinAttrib, attrib);
return ba->get_bin_name();
@ -1456,7 +1456,7 @@ int NodePath::
get_bin_draw_order() const {
nassertr_always(!is_empty(), false);
const RenderAttrib *attrib =
node()->get_attrib(ColorAttrib::get_class_type());
node()->get_attrib(CullBinAttrib::get_class_type());
if (attrib != (const RenderAttrib *)NULL) {
const CullBinAttrib *ba = DCAST(CullBinAttrib, attrib);
return ba->get_draw_order();

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@ -11,6 +11,8 @@
#include "cullBin.cxx"
#include "cullBinAttrib.cxx"
#include "cullBinBackToFront.cxx"
#include "cullBinFixed.cxx"
#include "cullBinFrontToBack.cxx"
#include "cullBinManager.cxx"
#include "cullBinUnsorted.cxx"
#include "cullFaceAttrib.cxx"