mirror of
https://github.com/panda3d/panda3d.git
synced 2025-09-29 00:06:44 -04:00
char: attempt to make Character class thread-safe
This commit is contained in:
parent
141482fc53
commit
3ac504ec16
@ -46,6 +46,7 @@ PartBundleNode(const PartBundleNode ©) :
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*/
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INLINE int PartBundleNode::
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get_num_bundles() const {
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LightMutexHolder holder(_lock);
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return _bundles.size();
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}
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@ -54,6 +55,7 @@ get_num_bundles() const {
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*/
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INLINE PartBundle *PartBundleNode::
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get_bundle(int n) const {
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LightMutexHolder holder(_lock);
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nassertr(n >= 0 && n < (int)_bundles.size(), nullptr);
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return _bundles[n]->get_bundle();
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}
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@ -65,6 +67,7 @@ get_bundle(int n) const {
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*/
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INLINE PartBundleHandle *PartBundleNode::
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get_bundle_handle(int n) const {
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LightMutexHolder holder(_lock);
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nassertr(n >= 0 && n < (int)_bundles.size(), nullptr);
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return _bundles[n];
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}
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@ -25,9 +25,9 @@ TypeHandle PartBundleNode::_type_handle;
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*/
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PartBundleNode::
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~PartBundleNode() {
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Bundles::iterator bi;
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for (bi = _bundles.begin(); bi != _bundles.end(); ++bi) {
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(*bi)->get_bundle()->remove_node(this);
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : _bundles) {
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handle->get_bundle()->remove_node(this);
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}
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}
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@ -44,9 +44,8 @@ void PartBundleNode::
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apply_attribs_to_vertices(const AccumulatedAttribs &attribs, int attrib_types,
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GeomTransformer &transformer) {
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if ((attrib_types & SceneGraphReducer::TT_transform) != 0) {
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Bundles::iterator bi;
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for (bi = _bundles.begin(); bi != _bundles.end(); ++bi) {
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PT(PartBundleHandle) handle = (*bi);
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LightMutexHolder holder(_lock);
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for (PT(PartBundleHandle) handle : _bundles) {
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PartBundle *bundle = handle->get_bundle();
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PT(PartBundle) new_bundle = bundle->apply_transform(attribs._transform);
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update_bundle(handle, new_bundle);
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@ -71,9 +70,8 @@ xform(const LMatrix4 &mat) {
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return;
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}
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Bundles::iterator bi;
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for (bi = _bundles.begin(); bi != _bundles.end(); ++bi) {
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PT(PartBundleHandle) handle = (*bi);
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LightMutexHolder holder(_lock);
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for (PT(PartBundleHandle) handle : _bundles) {
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PartBundle *bundle = handle->get_bundle();
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if (bundle->get_num_nodes() > 1) {
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PT(PartBundle) new_bundle = DCAST(PartBundle, bundle->copy_subgraph());
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@ -90,14 +88,15 @@ xform(const LMatrix4 &mat) {
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void PartBundleNode::
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add_bundle(PartBundle *bundle) {
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PT(PartBundleHandle) handle = new PartBundleHandle(bundle);
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add_bundle_handle(handle);
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LightMutexHolder holder(_lock);
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do_add_bundle_handle(handle);
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}
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/**
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*
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* Assumes the lock is held.
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*/
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void PartBundleNode::
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add_bundle_handle(PartBundleHandle *handle) {
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do_add_bundle_handle(PartBundleHandle *handle) {
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Bundles::iterator bi = find(_bundles.begin(), _bundles.end(), handle);
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if (bi != _bundles.end()) {
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// This handle is already within the node.
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@ -117,11 +116,15 @@ steal_bundles(PartBundleNode *other) {
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return;
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}
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Bundles::iterator bi;
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for (bi = other->_bundles.begin(); bi != other->_bundles.end(); ++bi) {
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PartBundleHandle *handle = (*bi);
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LightMutexHolder other_holder(other->_lock);
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if (other->_bundles.empty()) {
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return;
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}
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : other->_bundles) {
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handle->get_bundle()->remove_node(other);
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add_bundle_handle(handle);
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do_add_bundle_handle(handle);
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}
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other->_bundles.clear();
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}
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@ -129,6 +132,8 @@ steal_bundles(PartBundleNode *other) {
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/**
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* Replaces the contents of the indicated PartBundleHandle (presumably stored
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* within this node) with new_bundle.
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*
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* Assumes the lock is held.
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*/
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void PartBundleNode::
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update_bundle(PartBundleHandle *old_bundle_handle, PartBundle *new_bundle) {
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@ -146,10 +151,10 @@ void PartBundleNode::
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write_datagram(BamWriter *manager, Datagram &dg) {
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PandaNode::write_datagram(manager, dg);
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LightMutexHolder holder(_lock);
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dg.add_uint16(_bundles.size());
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Bundles::iterator bi;
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for (bi = _bundles.begin(); bi != _bundles.end(); ++bi) {
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manager->write_pointer(dg, (*bi)->get_bundle());
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for (PartBundleHandle *handle : _bundles) {
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manager->write_pointer(dg, handle->get_bundle());
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}
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}
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@ -161,11 +166,11 @@ int PartBundleNode::
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complete_pointers(TypedWritable **p_list, BamReader* manager) {
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int pi = PandaNode::complete_pointers(p_list, manager);
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Bundles::iterator bi;
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for (bi = _bundles.begin(); bi != _bundles.end(); ++bi) {
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LightMutexHolder holder(_lock);
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for (PT(PartBundleHandle) &handle : _bundles) {
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PT(PartBundle) bundle = DCAST(PartBundle, p_list[pi++]);
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bundle->add_node(this);
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(*bi) = new PartBundleHandle(bundle);
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handle = new PartBundleHandle(bundle);
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}
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return pi;
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@ -18,7 +18,7 @@
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#include "partBundle.h"
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#include "partBundleHandle.h"
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#include "lightMutex.h"
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#include "pandaNode.h"
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#include "dcast.h"
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#include "pvector.h"
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@ -59,12 +59,13 @@ PUBLISHED:
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protected:
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void add_bundle(PartBundle *bundle);
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void add_bundle_handle(PartBundleHandle *handle);
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void do_add_bundle_handle(PartBundleHandle *handle);
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void steal_bundles(PartBundleNode *other);
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virtual void update_bundle(PartBundleHandle *old_bundle_handle,
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PartBundle *new_bundle);
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protected:
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LightMutex _lock;
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typedef pvector< PT(PartBundleHandle) > Bundles;
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Bundles _bundles;
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@ -44,29 +44,29 @@ Character(const Character ©, bool copy_bundles) :
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_lod_delay_factor(copy._lod_delay_factor),
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_do_lod_animation(copy._do_lod_animation),
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_joints_pcollector(copy._joints_pcollector),
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_skinning_pcollector(copy._skinning_pcollector)
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_skinning_pcollector(copy._skinning_pcollector),
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_last_auto_update(-1.0),
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_view_frame(-1),
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_view_distance2(0.0f)
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{
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set_cull_callback();
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LightMutexHolder holder(copy._lock);
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if (copy_bundles) {
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// Copy the bundle(s).
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int num_bundles = copy.get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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PartBundle *orig_bundle = copy.get_bundle(i);
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for (PartBundleHandle *handle : copy._bundles) {
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PartBundle *orig_bundle = handle->get_bundle();
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PT(PartBundle) new_bundle = DCAST(PartBundle, orig_bundle->copy_subgraph());
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add_bundle(new_bundle);
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do_add_bundle_handle(new PartBundleHandle(new_bundle));
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}
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} else {
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// Share the bundles.
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int num_bundles = copy.get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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PartBundle *orig_bundle = copy.get_bundle(i);
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add_bundle(orig_bundle);
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for (PartBundleHandle *handle : copy._bundles) {
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PartBundle *orig_bundle = handle->get_bundle();
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do_add_bundle_handle(new PartBundleHandle(orig_bundle));
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}
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}
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_last_auto_update = -1.0;
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_view_frame = -1;
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_view_distance2 = 0.0f;
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}
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/**
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@ -76,13 +76,13 @@ Character::
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Character(const std::string &name) :
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PartBundleNode(name, new CharacterJointBundle(name)),
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_joints_pcollector(PStatCollector(_animation_pcollector, name), "Joints"),
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_skinning_pcollector(PStatCollector(_animation_pcollector, name), "Vertices")
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_skinning_pcollector(PStatCollector(_animation_pcollector, name), "Vertices"),
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_last_auto_update(-1.0),
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_view_frame(-1),
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_view_distance2(0.0f)
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{
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set_cull_callback();
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clear_lod_animation();
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_last_auto_update = -1.0;
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_view_frame = -1;
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_view_distance2 = 0.0f;
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}
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/**
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@ -90,9 +90,9 @@ Character(const std::string &name) :
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*/
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Character::
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~Character() {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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r_clear_joint_characters(get_bundle(i));
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : _bundles) {
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r_clear_joint_characters(handle->get_bundle());
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}
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}
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@ -263,6 +263,7 @@ merge_bundles(PartBundleHandle *old_bundle_handle,
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PartBundle *new_bundle = new_bundle_handle->get_bundle();
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new_bundle->merge_anim_preloads(old_bundle);
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LightMutexHolder holder(_lock);
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update_bundle(old_bundle_handle, new_bundle);
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}
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@ -326,11 +327,11 @@ clear_lod_animation() {
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*/
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CharacterJoint *Character::
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find_joint(const std::string &name) const {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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PartGroup *part = get_bundle(i)->find_child(name);
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : _bundles) {
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PartGroup *part = handle->get_bundle()->find_child(name);
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if (part != nullptr && part->is_character_joint()) {
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return DCAST(CharacterJoint, part);
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return (CharacterJoint *)part;
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}
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}
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@ -344,12 +345,12 @@ find_joint(const std::string &name) const {
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*/
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CharacterSlider *Character::
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find_slider(const std::string &name) const {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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PartGroup *part = get_bundle(i)->find_child(name);
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : _bundles) {
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PartGroup *part = handle->get_bundle()->find_child(name);
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if (part != nullptr &&
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part->is_of_type(CharacterSlider::get_class_type())) {
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return DCAST(CharacterSlider, part);
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return (CharacterSlider *)part;
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}
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}
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@ -362,9 +363,9 @@ find_slider(const std::string &name) const {
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*/
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void Character::
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write_parts(std::ostream &out) const {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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get_bundle(i)->write(out, 0);
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : _bundles) {
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handle->get_bundle()->write(out, 0);
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}
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}
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@ -375,9 +376,9 @@ write_parts(std::ostream &out) const {
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*/
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void Character::
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write_part_values(std::ostream &out) const {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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get_bundle(i)->write_with_value(out, 0);
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : _bundles) {
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handle->get_bundle()->write_with_value(out, 0);
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}
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}
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@ -401,6 +402,7 @@ update_to_now() {
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*/
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void Character::
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update() {
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LightMutexHolder holder(_lock);
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double now = ClockObject::get_global_clock()->get_frame_time();
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if (now != _last_auto_update) {
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_last_auto_update = now;
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@ -421,13 +423,14 @@ update() {
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*/
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void Character::
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force_update() {
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LightMutexHolder holder(_lock);
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// Statistics
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PStatTimer timer(_joints_pcollector);
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// Update all the joints and sliders.
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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get_bundle(i)->force_update();
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for (PartBundleHandle *handle : _bundles) {
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handle->get_bundle()->force_update();
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}
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}
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@ -456,11 +459,13 @@ r_copy_children(const PandaNode *from, PandaNode::InstanceMap &inst_map,
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NodeMap node_map;
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JointMap joint_map;
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int num_bundles = get_num_bundles();
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nassertv(from_char->get_num_bundles() == num_bundles);
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int i;
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for (i = 0; i < num_bundles; ++i) {
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fill_joint_map(joint_map, get_bundle(i), from_char->get_bundle(i));
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LightMutexHolder from_holder(from_char->_lock);
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LightMutexHolder holder(_lock);
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size_t num_bundles = _bundles.size();
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nassertv(from_char->_bundles.size() == num_bundles);
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for (size_t i = 0; i < num_bundles; ++i) {
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fill_joint_map(joint_map, _bundles[i]->get_bundle(), from_char->_bundles[i]->get_bundle());
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}
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GeomVertexMap gvmap;
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@ -469,14 +474,16 @@ r_copy_children(const PandaNode *from, PandaNode::InstanceMap &inst_map,
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r_copy_char(this, from_char, from_char, node_map, joint_map,
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gvmap, gjmap, gsmap);
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for (i = 0; i < num_bundles; ++i) {
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copy_node_pointers(node_map, get_bundle(i), from_char->get_bundle(i));
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for (size_t i = 0; i < num_bundles; ++i) {
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copy_node_pointers(node_map, _bundles[i]->get_bundle(), from_char->_bundles[i]->get_bundle());
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}
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}
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/**
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* Replaces the contents of the indicated PartBundleHandle (presumably stored
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* within this node) with new_bundle.
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*
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* Assumes the lock is held.
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*/
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void Character::
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update_bundle(PartBundleHandle *old_bundle_handle, PartBundle *new_bundle) {
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@ -530,20 +537,18 @@ get_rel_transform(CullTraverser *trav, CullTraverserData &data) {
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/**
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* The actual implementation of update(). Assumes the appropriate
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* PStatCollector has already been started.
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* PStatCollector has already been started, and that the lock is held.
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*/
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void Character::
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do_update() {
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// Update all the joints and sliders.
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if (even_animation) {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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get_bundle(i)->force_update();
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for (PartBundleHandle *handle : _bundles) {
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handle->get_bundle()->force_update();
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}
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} else {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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get_bundle(i)->update();
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for (PartBundleHandle *handle : _bundles) {
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handle->get_bundle()->update();
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}
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}
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}
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@ -554,9 +559,9 @@ do_update() {
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*/
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void Character::
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set_lod_current_delay(double delay) {
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int num_bundles = get_num_bundles();
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for (int i = 0; i < num_bundles; ++i) {
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get_bundle(i)->set_update_delay(delay);
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LightMutexHolder holder(_lock);
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for (PartBundleHandle *handle : _bundles) {
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handle->get_bundle()->set_update_delay(delay);
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}
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}
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@ -564,6 +569,8 @@ set_lod_current_delay(double delay) {
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* After the joint hierarchy has already been copied from the indicated
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* hierarchy, this recursively walks through the joints and builds up a
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* mapping from old to new.
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*
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* Assumes the lock is held.
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*/
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void Character::
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fill_joint_map(Character::JointMap &joint_map,
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@ -594,6 +601,8 @@ fill_joint_map(Character::JointMap &joint_map,
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* Recursively checks the two bundles for a matching hierarchy, and adds nodes
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* as necessary to "new_group" where they are not already present. Also fills
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* joint_map in the same manner as fill_joint_map().
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*
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* Assumes the lock is held.
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*/
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void Character::
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r_merge_bundles(Character::JointMap &joint_map,
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@ -700,11 +709,12 @@ r_merge_bundles(Character::JointMap &joint_map,
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new_group->_children.swap(new_children);
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}
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/**
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* Recursively walks the scene graph hierarchy below the Character node,
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* duplicating it while noting the orig:copy node mappings, and also updates
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* any GeomNodes found.
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*
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* Assumes the lock is held.
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*/
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void Character::
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r_copy_char(PandaNode *dest, const PandaNode *source,
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