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@ -393,34 +393,37 @@ forward_arc(NodeRelation *arc, NullTransitionWrapper &,
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bool is_instanced = (node->get_num_parents(_graph_type) > 1);
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bool is_geom = node->is_of_type(GeomNode::get_class_type());
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bool node_has_sub_render = node->has_sub_render();
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bool arc_has_sub_render = arc->has_sub_render_trans();
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bool has_direct_render;
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int arc_num_sub_render = arc->get_num_sub_render_trans();
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bool has_direct_render = arc->has_transition(DirectRenderTransition::get_class_type());
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bool has_decal = arc->has_transition(DecalTransition::get_class_type());
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if (has_decal) {
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// For the purposes of cull, we don't consider a DecalTransition
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// to be a sub_render transition.
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arc_num_sub_render--;
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}
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#ifndef NDEBUG
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if (support_decals != SD_on) {
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has_direct_render =
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arc->has_transition(DirectRenderTransition::get_class_type()) &&
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!arc->has_transition(DecalTransition::get_class_type());
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has_direct_render = has_direct_render && !has_decal;
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} else
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#endif
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{
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has_direct_render =
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arc->has_transition(DirectRenderTransition::get_class_type()) ||
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arc->has_transition(DecalTransition::get_class_type());
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has_direct_render = has_direct_render || has_decal;
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}
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#ifndef NDEBUG
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if (support_subrender == SD_off) {
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node_has_sub_render = false;
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arc_has_sub_render = false;
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arc_num_sub_render = 0;
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} else if (support_subrender == SD_hide) {
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if ((node_has_sub_render || arc_has_sub_render) &&
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if ((node_has_sub_render || arc_num_sub_render != 0) &&
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!arc->has_transition(DecalTransition::get_class_type())) {
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return false;
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}
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node_has_sub_render = false;
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arc_has_sub_render = false;
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arc_num_sub_render = 0;
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}
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#endif
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@ -435,13 +438,14 @@ forward_arc(NodeRelation *arc, NullTransitionWrapper &,
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}
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#endif
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if (arc_has_sub_render) {
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if (arc_num_sub_render != 0) {
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level_state._as_of = UpdateSeq::fresh();
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}
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_as_of = level_state._as_of;
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mark_forward_arc(arc);
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#ifndef NDEBUG
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if (cull_cat.is_spam()) {
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cull_cat.spam()
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<< "Reached " << *node << ":\n"
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@ -450,13 +454,14 @@ forward_arc(NodeRelation *arc, NullTransitionWrapper &,
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<< " is_instanced = " << is_instanced
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<< " is_geom = " << is_geom
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<< " node_has_sub_render = " << node_has_sub_render
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<< " arc_has_sub_render = " << arc_has_sub_render
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<< " arc_num_sub_render = " << arc_num_sub_render
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<< " has_direct_render = " << has_direct_render
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<< "\n";
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}
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#endif
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if (is_instanced || is_geom || node_has_sub_render ||
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arc_has_sub_render || has_direct_render) {
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arc_num_sub_render != 0 || has_direct_render) {
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// In any of these cases, we'll need to determine the net
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// transition to this node.
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wrt_subtree(arc, level_state._lookup->get_top_subtree(),
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@ -464,7 +469,7 @@ forward_arc(NodeRelation *arc, NullTransitionWrapper &,
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trans, _graph_type);
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}
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if (arc_has_sub_render || node_has_sub_render) {
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if (arc_num_sub_render != 0 || node_has_sub_render) {
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if (_gsg != (GraphicsStateGuardian *)NULL) {
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AllTransitionsWrapper complete_trans;
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level_state._lookup->compose_trans(trans, complete_trans);
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@ -493,7 +498,7 @@ forward_arc(NodeRelation *arc, NullTransitionWrapper &,
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return false;
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}
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if (is_instanced || arc_has_sub_render) {
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if (is_instanced || arc_num_sub_render != 0) {
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// This node is multiply instanced; thus, it begins a subtree.
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level_state._lookup = add_instance(arc, trans, node, level_state);
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if (cull_cat.is_spam()) {
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@ -412,6 +412,26 @@ has_sub_render_trans() const {
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: NodeRelation::get_num_sub_render_trans
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// Access: Public
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// Description: Returns the number of transitions on the arc that
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// have a sub_render() function.
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////////////////////////////////////////////////////////////////////
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int NodeRelation::
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get_num_sub_render_trans() const {
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int count = 0;
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NodeTransitions::const_iterator ti;
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for (ti = _transitions.begin(); ti != _transitions.end(); ++ti) {
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if ((*ti).second->has_sub_render()) {
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count++;
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}
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}
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return count;
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}
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////////////////////////////////////////////////////////////////////
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// Function: NodeRelation::make_arc
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// Access: Public, Static
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@ -109,6 +109,7 @@ public:
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AllTransitionsWrapper &trans,
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RenderTraverser *trav);
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bool has_sub_render_trans() const;
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int get_num_sub_render_trans() const;
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public:
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// Factory stuff: to create a new NodeRelation based on its
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