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actor: improve API documentation for Actor.cleanup()
Intended to address panda3d/panda3d-docs#40 [skip ci]
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@ -500,7 +500,12 @@ class Actor(DirectObject, NodePath):
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def cleanup(self):
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"""
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Actor cleanup function
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This method should be called when intending to destroy the Actor, and
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cleans up any additional resources stored on the Actor class before
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removing the underlying node using `removeNode()`.
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Note that `removeNode()` itself is not sufficient to destroy actors,
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which is why this method exists.
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"""
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self.stop(None)
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self.clearPythonData()
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@ -512,6 +517,11 @@ class Actor(DirectObject, NodePath):
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self.removeNode()
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def removeNode(self):
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"""
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You should call `cleanup()` for Actor objects instead, since
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:meth:`~panda3d.core.NodePath.removeNode()` is not sufficient for
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completely destroying Actor objects.
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"""
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if self.__geomNode and (self.__geomNode.getNumChildren() > 0):
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assert self.notify.warning("called actor.removeNode() on %s without calling cleanup()" % self.getName())
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NodePath.removeNode(self)
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@ -525,7 +535,7 @@ class Actor(DirectObject, NodePath):
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def flush(self):
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"""
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Actor flush function
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Actor flush function. Used by `cleanup()`.
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"""
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self.clearPythonData()
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