Merge branch 'release/1.10.x'

This commit is contained in:
rdb 2021-08-11 15:02:05 +02:00
commit 3d4dd50358
4 changed files with 22 additions and 2 deletions

View File

@ -2150,6 +2150,8 @@ reset() {
get_extension_func("glGetProgramResourceName");
_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)
get_extension_func("glGetProgramResourceiv");
_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)
get_extension_func("glShaderStorageBlockBinding");
} else
#endif
{

View File

@ -1073,6 +1073,7 @@ public:
PFNGLGETPROGRAMINTERFACEIVPROC _glGetProgramInterfaceiv;
PFNGLGETPROGRAMRESOURCENAMEPROC _glGetProgramResourceName;
PFNGLGETPROGRAMRESOURCEIVPROC _glGetProgramResourceiv;
PFNGLSHADERSTORAGEBLOCKBINDINGPROC _glShaderStorageBlockBinding;
#endif // !OPENGLES
GLenum _edge_clamp;

View File

@ -339,6 +339,8 @@ CLP(ShaderContext)(CLP(GraphicsStateGuardian) *glgsg, Shader *s) : ShaderContext
block_maxlength = max(64, block_maxlength);
char *block_name_cstr = (char *)alloca(block_maxlength);
BitArray bindings;
for (int i = 0; i < block_count; ++i) {
block_name_cstr[0] = 0;
_glgsg->_glGetProgramResourceName(_glsl_program, GL_SHADER_STORAGE_BLOCK, i, block_maxlength, nullptr, block_name_cstr);
@ -347,6 +349,20 @@ CLP(ShaderContext)(CLP(GraphicsStateGuardian) *glgsg, Shader *s) : ShaderContext
GLint values[2];
_glgsg->_glGetProgramResourceiv(_glsl_program, GL_SHADER_STORAGE_BLOCK, i, 2, props, 2, nullptr, values);
if (bindings.get_bit(values[0])) {
// Binding index already in use, assign a different one.
values[0] = bindings.get_lowest_off_bit();
_glgsg->_glShaderStorageBlockBinding(_glsl_program, i, values[0]);
}
bindings.set_bit(values[0]);
if (GLCAT.is_debug()) {
GLCAT.debug()
<< "Active shader storage block " << block_name_cstr
<< " with size " << values[1] << " is bound to binding "
<< values[0] << "\n";
}
StorageBlock block;
block._name = InternalName::make(block_name_cstr);
block._binding_index = values[0];

View File

@ -74,6 +74,7 @@ get_start_sort() const {
*/
INLINE void PGTop::
add_region(MouseWatcherRegion *region) {
nassertv(_watcher_group != nullptr);
_watcher_group->add_region(region);
if (_watcher_group != nullptr) {
_watcher_group->add_region(region);
}
}