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synced 2025-10-03 02:15:43 -04:00
secondary button should be called mouse3
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parent
88fee08547
commit
3d86e7bf8b
@ -1291,9 +1291,9 @@ void osxGraphicsWindow::SystemSetWindowForground(bool forground)
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}
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ButtonHandle button_h = MouseButton::one();
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if(kEventMouseButtonSecondary == button)
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button_h = MouseButton::two();
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if(kEventMouseButtonTertiary == button)
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button_h = MouseButton::three();
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if(kEventMouseButtonTertiary == button)
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button_h = MouseButton::two();
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_input_devices[0].set_pointer_in_window((int)qdGlobalPoint.h, (int)qdGlobalPoint.v);
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_input_devices[0].button_down(button_h);
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result = noErr;
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@ -1318,9 +1318,9 @@ void osxGraphicsWindow::SystemSetWindowForground(bool forground)
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}
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ButtonHandle button_h = MouseButton::one();
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if(kEventMouseButtonSecondary == button)
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button_h = MouseButton::two();
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if(kEventMouseButtonTertiary == button)
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button_h = MouseButton::three();
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if(kEventMouseButtonTertiary == button)
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button_h = MouseButton::two();
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_input_devices[0].set_pointer_in_window((int)qdGlobalPoint.h, (int)qdGlobalPoint.v);
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_input_devices[0].button_up(button_h);
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result = noErr;
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