mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-01 01:07:51 -04:00
changed axis state detection to new functions and exposed state classes
This commit is contained in:
parent
2565f4b423
commit
3da928a4de
@ -55,12 +55,14 @@ class App(ShowBase):
|
||||
self.environment = loader.loadModel("environment")
|
||||
self.environment.reparentTo(render)
|
||||
|
||||
# save the center position of the wheel
|
||||
# NOTE: here we assume, that the wheel is centered when the application get started.
|
||||
# In real world applications, you should notice the user and give him enough time
|
||||
# to center the wheel until you store the center position of the controler!
|
||||
self.wheelCenter = 0
|
||||
wheels = base.devices.getDevices(InputDevice.DC_steering_wheel)
|
||||
if len(wheels) > 0:
|
||||
for i in range(wheels[0].getNumControls()):
|
||||
if wheels[0].getControlMap(i) == InputDevice.C_wheel:
|
||||
self.wheelCenter = wheels[0].getControlState(i)
|
||||
self.wheelCenter = wheels[0].findControl(InputDevice.C_wheel).state
|
||||
|
||||
# disable pandas default mouse-camera controls so we can handle the camera
|
||||
# movements by ourself
|
||||
@ -111,24 +113,21 @@ class App(ShowBase):
|
||||
self.currentMoveSpeed = 0
|
||||
|
||||
# we will use the first found wheel
|
||||
for i in range(wheels[0].getNumControls()):
|
||||
# Acclerate
|
||||
accleration = wheels[0].findControl(InputDevice.C_accelerator).state * self.maxAccleration
|
||||
if self.currentMoveSpeed > wheels[0].findControl(InputDevice.C_accelerator).state * self.maxSpeed:
|
||||
self.currentMoveSpeed -= dt * self.deaccleration
|
||||
self.currentMoveSpeed += dt * accleration
|
||||
|
||||
if wheels[0].getControlMap(i) == InputDevice.C_accelerator:
|
||||
accleration = wheels[0].getControlState(i) * self.maxAccleration
|
||||
self.currentMoveSpeed += dt * accleration
|
||||
# Break
|
||||
deacleration = wheels[0].findControl(InputDevice.C_brake).state * self.deaclerationBreak
|
||||
self.currentMoveSpeed -= dt * deacleration
|
||||
if self.currentMoveSpeed < 0:
|
||||
self.currentMoveSpeed = 0
|
||||
|
||||
if self.currentMoveSpeed > wheels[0].getControlState(i) * self.maxSpeed:
|
||||
self.currentMoveSpeed -= dt * self.deaccleration
|
||||
elif wheels[0].getControlMap(i) == InputDevice.C_brake:
|
||||
deacleration = wheels[0].getControlState(i) * self.deaclerationBreak
|
||||
self.currentMoveSpeed -= dt * deacleration
|
||||
|
||||
elif self.currentMoveSpeed < 0:
|
||||
self.currentMoveSpeed = 0
|
||||
|
||||
if wheels[0].getControlMap(i) == InputDevice.C_wheel:
|
||||
rotation = self.wheelCenter - wheels[0].getControlState(i)
|
||||
base.camera.setH(base.camera, 100 * dt * rotation)
|
||||
# Steering
|
||||
rotation = self.wheelCenter - wheels[0].findControl(InputDevice.C_wheel).state
|
||||
base.camera.setH(base.camera, 100 * dt * rotation)
|
||||
|
||||
# calculate movement
|
||||
base.camera.setY(base.camera, dt * self.currentMoveSpeed)
|
||||
|
Loading…
x
Reference in New Issue
Block a user