general: Assorted API reference fixes

This commit is contained in:
rdb 2020-09-09 18:03:49 +02:00
parent 4d20b36098
commit 3daf1ae1b1
7 changed files with 20 additions and 22 deletions

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@ -12,7 +12,7 @@
*/
/**
* Returns true if the implicit *.prc files have already been loaded, false
* Returns true if the implicit `*.prc` files have already been loaded, false
* otherwise. Normally this will only be false briefly before startup.
*/
INLINE bool ConfigPageManager::
@ -21,7 +21,7 @@ loaded_implicit_pages() const {
}
/**
* Searches the PRC_DIR and/or PRC_PATH directories for *.prc files and loads
* Searches the PRC_DIR and/or PRC_PATH directories for `*.prc` files and loads
* them in as pages. This is normally called automatically at startup time,
* when the first variable's value is referenced. See also
* reload_implicit_pages().
@ -46,9 +46,9 @@ get_search_path() {
}
/**
* Returns the number of patterns, like "*.prc", that are compiled in that
* Returns the number of patterns, like `*.prc`, that are compiled in that
* will be searched for as default config filenames. Normally there is only
* one pattern, and it is "*.prc", but others may be specified with the
* one pattern, and it is `*.prc`, but others may be specified with the
* PRC_FILENAME variable in Config.pp.
*/
INLINE size_t ConfigPageManager::
@ -67,7 +67,7 @@ get_prc_pattern(size_t n) const {
}
/**
* Returns the number of patterns, like "*.pre", that are compiled in that
* Returns the number of patterns, like `*.pre`, that are compiled in that
* will be searched for as special config files that are understood to be
* encrypted.
*/
@ -87,7 +87,7 @@ get_prc_encrypted_pattern(size_t n) const {
}
/**
* Returns the number of patterns, like "*.exe", that are compiled in that
* Returns the number of patterns, like `*.exe`, that are compiled in that
* will be searched for as special config files that are to be executed as a
* program, and their output taken to be input. This is normally empty.
*/

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@ -82,7 +82,7 @@ make_variable(const string &name) {
* Defines a variable "template" to match against dynamically-defined
* variables that may or may not be created in the future.
*
* The template consists of a glob pattern, e.g. "notify-level-*", which will
* The template consists of a glob pattern, e.g. `notify-level-*`, which will
* be tested against any config variable passed to a future call to
* make_variable(). If the pattern matches, the returned ConfigVariableCore
* is copied to define the new variable, instead of creating a default, empty
@ -92,7 +92,7 @@ make_variable(const string &name) {
* all have similar properties, and all may not be created at the same time.
* It is especially useful to avoid cluttering up the list of available
* variables with user-declared variables that have not been defined yet by
* the application (e.g. "egg-object-type-*").
* the application (e.g. `egg-object-type-*`).
*
* This method basically pre-defines all variables that match the specified
* glob pattern.

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@ -106,13 +106,11 @@ PUBLISHED:
virtual void set_volume(PN_stdfloat volume) = 0;
virtual PN_stdfloat get_volume() const = 0;
/*
* Turn the manager on or off. If you play a sound while the manager is
* inactive, it won't start. If you deactivate the manager while sounds are
* playing, they'll stop. If you activate the manager while looping sounds
* are playing (those that have a loop_count of zero), they will start playing
* from the beginning of their loop. inits to true.
*/
// Turn the manager on or off. If you play a sound while the manager is
// inactive, it won't start. If you deactivate the manager while sounds are
// playing, they'll stop. If you activate the manager while looping sounds
// are playing (those that have a loop_count of zero), they will start
// playing from the beginning of their loop. Defaults to true.
virtual void set_active(bool flag) = 0;
virtual bool get_active() const = 0;

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@ -71,8 +71,8 @@ get_3d_max_distance() const {
*/
PN_stdfloat AudioSound::
get_speaker_mix(int speaker) {
// intentionally blank
return 0.0;
// intentionally blank
return 0.0;
}
/**
@ -80,7 +80,7 @@ get_speaker_mix(int speaker) {
*/
void AudioSound::
set_speaker_mix(PN_stdfloat frontleft, PN_stdfloat frontright, PN_stdfloat center, PN_stdfloat sub, PN_stdfloat backleft, PN_stdfloat backright, PN_stdfloat sideleft, PN_stdfloat sideright) {
// intentionally blank
// intentionally blank
}
/**

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@ -110,8 +110,8 @@ PUBLISHED:
virtual void set_3d_max_distance(PN_stdfloat dist);
virtual PN_stdfloat get_3d_max_distance() const;
// *_speaker_mix and *_speaker_level(s) serve the same purpose.
// *_speaker_mix is for use with FMOD. *_speaker_level(s) is for use with
// speaker_mix and speaker_level(s) serve the same purpose.
// speaker_mix is for use with FMOD. speaker_level(s) is for use with
// Miles. Both interfaces exist because of a significant difference in the
// two APIs. Hopefully the difference can be reconciled into a single
// interface at some point.

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@ -663,7 +663,7 @@ get_proxies_for_url(const URLSpec &url) const {
* Specifies the username:password string corresponding to a particular server
* and/or realm, when demanded by the server. Either or both of the server or
* realm may be empty; if so, they match anything. Also, the server may be
* set to the special string "*proxy", which will match any proxy server.
* set to the special string `"*proxy"`, which will match any proxy server.
*
* If the username is set to the empty string, this clears the password for
* the particular server/realm pair.

View File

@ -1349,7 +1349,7 @@ invert_in_place() {
}
/**
* Computes (*this) += other * weight.
* Computes `(*this) += other * weight`.
*/
INLINE_LINMATH void FLOATNAME(LMatrix4)::
accumulate(const FLOATNAME(LMatrix4) &other, FLOATTYPE weight) {