*** empty log message ***

This commit is contained in:
Mark Mine 2001-02-19 22:40:21 +00:00
parent 238d71e31e
commit 3e3940b3bb

View File

@ -941,6 +941,7 @@ class LevelEditor(NodePath, PandaObject):
else:
menuMode = 'prop_texture'
elif DNAClassEqual(dnaObject, DNA_LANDMARK_BUILDING):
# INSERT HERE
# LANDMARK BUILDING OPERATIONS
self.DNATarget = DNAGetChildOfClass(dnaObject, DNA_DOOR)
self.DNATargetParent = dnaObject
@ -1094,7 +1095,7 @@ class LevelEditor(NodePath, PandaObject):
self.DNATarget = self.createCornice()
elif (type == 'landmark_door'):
self.DNATarget = self.createDoor()
elif (type == 'doorToBeImplemented'):
elif (type == 'door'):
self.DNATarget = self.createDoor()
elif (type == 'windows'):
# Make sure window_count n.e. 0
@ -1104,7 +1105,8 @@ class LevelEditor(NodePath, PandaObject):
self.getRandomWindowCount())
# Now create the windows
self.DNATarget = self.createWindows()
self.DNATargetParent.add(self.DNATarget)
if self.DNATarget:
self.DNATargetParent.add(self.DNATarget)
# Update visible representation
self.replaceSelected()