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support-render-texture on by default
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@ -119,12 +119,8 @@ ConfigVariableBool prefer_single_buffer
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"false (since in that case the buffer can share a graphics context "
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"with the window)."));
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// Temporarily false by default until this code proves to be more
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// robust on different graphics drivers. In particular, it seems to
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// cause problems on Jason's ATI FireGL and on Joe's Compaq laptop so
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// far.
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ConfigVariableBool support_render_texture
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("support-render-texture", false,
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("support-render-texture", true,
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PRC_DESC("Set this true allow use of the render-to-a-texture feature, if it "
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"is supported by your graphics card. Without this enabled, "
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"offscreen renders will be copied to a texture instead of directly "
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