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Histogram -> HistMap, to solve compile issues
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@ -584,7 +584,7 @@ write_data(xel *array, xelval *alpha_data) {
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// the resulting bitdepth should be smaller than what we would have
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// otherwise.
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Palette palette;
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Histogram palette_lookup;
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HistMap palette_lookup;
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png_color png_palette[png_max_palette];
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png_byte png_trans[png_max_palette];
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