support multisample on windows

This commit is contained in:
David Rose 2004-12-30 01:09:20 +00:00
parent db232215f8
commit 415c129bb6
8 changed files with 516 additions and 172 deletions

View File

@ -17,6 +17,7 @@
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
#include "wglGraphicsBuffer.h" #include "wglGraphicsBuffer.h"
#include "wglGraphicsPipe.h"
#include "config_wgldisplay.h" #include "config_wgldisplay.h"
#include "glgsg.h" #include "glgsg.h"
#include "pStatTimer.h" #include "pStatTimer.h"
@ -24,8 +25,6 @@
#include <wingdi.h> #include <wingdi.h>
TypeHandle wglGraphicsBuffer::_type_handle; TypeHandle wglGraphicsBuffer::_type_handle;
const char * const wglGraphicsBuffer::_window_class_name = "wglGraphicsBuffer";
bool wglGraphicsBuffer::_window_class_registered = false;
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: wglGraphicsBuffer::Constructor // Function: wglGraphicsBuffer::Constructor
@ -38,8 +37,6 @@ wglGraphicsBuffer(GraphicsPipe *pipe, GraphicsStateGuardian *gsg,
int x_size, int y_size, bool want_texture) : int x_size, int y_size, bool want_texture) :
GraphicsBuffer(pipe, gsg, name, x_size, y_size, want_texture) GraphicsBuffer(pipe, gsg, name, x_size, y_size, want_texture)
{ {
_window = (HWND)0;
_window_dc = (HDC)0;
_pbuffer = (HPBUFFERARB)0; _pbuffer = (HPBUFFERARB)0;
_pbuffer_dc = (HDC)0; _pbuffer_dc = (HDC)0;
@ -196,15 +193,6 @@ process_events() {
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
void wglGraphicsBuffer:: void wglGraphicsBuffer::
close_buffer() { close_buffer() {
if (_window_dc) {
ReleaseDC(_window, _window_dc);
_window_dc = 0;
}
if (_window) {
DestroyWindow(_window);
_window = 0;
}
if (_gsg != (GraphicsStateGuardian *)NULL) { if (_gsg != (GraphicsStateGuardian *)NULL) {
wglGraphicsStateGuardian *wglgsg; wglGraphicsStateGuardian *wglgsg;
DCAST_INTO_V(wglgsg, _gsg); DCAST_INTO_V(wglgsg, _gsg);
@ -231,15 +219,16 @@ close_buffer() {
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
bool wglGraphicsBuffer:: bool wglGraphicsBuffer::
open_buffer() { open_buffer() {
if (!make_window()) { wglGraphicsStateGuardian *wglgsg;
DCAST_INTO_R(wglgsg, _gsg, false);
HDC twindow_dc = wglgsg->get_twindow_dc();
if (twindow_dc == 0) {
// If we couldn't make a window, we can't get a GL context. // If we couldn't make a window, we can't get a GL context.
return false; return false;
} }
wglGraphicsStateGuardian *wglgsg; wglMakeCurrent(twindow_dc, wglgsg->get_context(twindow_dc));
DCAST_INTO_R(wglgsg, _gsg, false);
wglMakeCurrent(_window_dc, wglgsg->get_context(_window_dc));
wglgsg->reset_if_new(); wglgsg->reset_if_new();
_needs_context = false; _needs_context = false;
@ -247,88 +236,25 @@ open_buffer() {
// create a rendering context, we can attempt to create a pbuffer. // create a rendering context, we can attempt to create a pbuffer.
// This might fail if the pbuffer extensions are not supported. // This might fail if the pbuffer extensions are not supported.
if (!make_pbuffer()) { if (!make_pbuffer(twindow_dc)) {
wglMakeCurrent(0, 0);
return false; return false;
} }
_pbuffer_dc = wglgsg->_wglGetPbufferDCARB(_pbuffer); _pbuffer_dc = wglgsg->_wglGetPbufferDCARB(_pbuffer);
wgldisplay_cat.info() if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug()
<< "Created PBuffer " << _pbuffer << ", DC " << _pbuffer_dc << "\n"; << "Created PBuffer " << _pbuffer << ", DC " << _pbuffer_dc << "\n";
}
wglMakeCurrent(_pbuffer_dc, wglgsg->get_context(_pbuffer_dc)); wglMakeCurrent(_pbuffer_dc, wglgsg->get_context(_pbuffer_dc));
wglgsg->report_my_gl_errors(); wglgsg->report_my_gl_errors();
// Now that the pbuffer is created, we don't need the window any
// more.
if (_window_dc) {
ReleaseDC(_window, _window_dc);
_window_dc = 0;
}
if (_window) {
DestroyWindow(_window);
_window = 0;
}
_is_valid = true; _is_valid = true;
return true; return true;
} }
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsBuffer::make_window
// Access: Private
// Description: Creates an invisible window to associate with the GL
// context, even if we are not going to use it. This is
// necessary because in the Windows OpenGL API, we have
// to create window before we can create a GL
// context--even before we can ask about what GL
// extensions are available!
////////////////////////////////////////////////////////////////////
bool wglGraphicsBuffer::
make_window() {
DWORD window_style = WS_POPUP | WS_SYSMENU | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW;
RECT win_rect;
SetRect(&win_rect, 0, 0, _x_size, _y_size);
// compute window size based on desired client area size
if (!AdjustWindowRect(&win_rect, window_style, FALSE)) {
wgldisplay_cat.error()
<< "AdjustWindowRect failed!" << endl;
return false;
}
register_window_class();
HINSTANCE hinstance = GetModuleHandle(NULL);
_window = CreateWindow(_window_class_name, "buffer", window_style,
win_rect.left, win_rect.top,
win_rect.right - win_rect.left,
win_rect.bottom - win_rect.top,
NULL, NULL, hinstance, 0);
if (!_window) {
wgldisplay_cat.error()
<< "CreateWindow() failed!" << endl;
return false;
}
ShowWindow(_window, SW_HIDE);
_window_dc = GetDC(_window);
wglGraphicsStateGuardian *wglgsg;
DCAST_INTO_R(wglgsg, _gsg, false);
int pfnum = wglgsg->get_pfnum();
PIXELFORMATDESCRIPTOR pixelformat;
if (!SetPixelFormat(_window_dc, pfnum, &pixelformat)) {
wgldisplay_cat.error()
<< "SetPixelFormat(" << pfnum << ") failed after window create\n";
return false;
}
return true;
}
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: wglGraphicsBuffer::make_pbuffer // Function: wglGraphicsBuffer::make_pbuffer
// Access: Private // Access: Private
@ -338,7 +264,7 @@ make_window() {
// failure. // failure.
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
bool wglGraphicsBuffer:: bool wglGraphicsBuffer::
make_pbuffer() { make_pbuffer(HDC twindow_dc) {
wglGraphicsStateGuardian *wglgsg; wglGraphicsStateGuardian *wglgsg;
DCAST_INTO_R(wglgsg, _gsg, false); DCAST_INTO_R(wglgsg, _gsg, false);
@ -353,18 +279,47 @@ make_pbuffer() {
if (wglgsg->_supports_pixel_format) { if (wglgsg->_supports_pixel_format) {
// Select a suitable pixel format that matches the GSG's existing // Select a suitable pixel format that matches the GSG's existing
// format, and also is appropriate for a pixel buffer. // format, and also is appropriate for a pixel buffer.
PIXELFORMATDESCRIPTOR pfd;
ZeroMemory(&pfd,sizeof(PIXELFORMATDESCRIPTOR));
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
DescribePixelFormat(_window_dc, wglgsg->get_pfnum(),
sizeof(PIXELFORMATDESCRIPTOR), &pfd);
static const int max_attrib_list = 32; static const int max_attrib_list = 32;
int iattrib_list[max_attrib_list]; int iattrib_list[max_attrib_list];
float fattrib_list[max_attrib_list]; int ivalue_list[max_attrib_list];
int ni = 0; int ni = 0;
int acceleration_i, pixel_type_i, double_buffer_i, stereo_i,
red_bits_i, green_bits_i, blue_bits_i, alpha_bits_i,
accum_red_bits_i, accum_green_bits_i, accum_blue_bits_i,
accum_alpha_bits_i, depth_bits_i,
stencil_bits_i, multisample_bits_i;
iattrib_list[acceleration_i = ni++] = WGL_ACCELERATION_ARB;
iattrib_list[pixel_type_i = ni++] = WGL_PIXEL_TYPE_ARB;
iattrib_list[double_buffer_i = ni++] = WGL_DOUBLE_BUFFER_ARB;
iattrib_list[stereo_i = ni++] = WGL_STEREO_ARB;
iattrib_list[red_bits_i = ni++] = WGL_RED_BITS_ARB;
iattrib_list[green_bits_i = ni++] = WGL_GREEN_BITS_ARB;
iattrib_list[blue_bits_i = ni++] = WGL_BLUE_BITS_ARB;
iattrib_list[alpha_bits_i = ni++] = WGL_ALPHA_BITS_ARB;
iattrib_list[accum_red_bits_i = ni++] = WGL_ACCUM_RED_BITS_ARB;
iattrib_list[accum_green_bits_i = ni++] = WGL_ACCUM_GREEN_BITS_ARB;
iattrib_list[accum_blue_bits_i = ni++] = WGL_ACCUM_BLUE_BITS_ARB;
iattrib_list[accum_alpha_bits_i = ni++] = WGL_ACCUM_ALPHA_BITS_ARB;
iattrib_list[depth_bits_i = ni++] = WGL_DEPTH_BITS_ARB;
iattrib_list[stencil_bits_i = ni++] = WGL_STENCIL_BITS_ARB;
if (wglgsg->_supports_wgl_multisample) {
iattrib_list[multisample_bits_i = ni++] = WGL_SAMPLES_ARB;
}
// Terminate the list.
nassertr(ni <= max_attrib_list, false);
if (!wglgsg->_wglGetPixelFormatAttribivARB(twindow_dc, pbformat, 0,
ni, iattrib_list, ivalue_list)) {
return false;
}
ni = 0;
float fattrib_list[max_attrib_list];
int nf = 0; int nf = 0;
// Since we are trying to create a pbuffer, the pixel format we // Since we are trying to create a pbuffer, the pixel format we
@ -376,25 +331,39 @@ make_pbuffer() {
// Match up the framebuffer bits. // Match up the framebuffer bits.
iattrib_list[ni++] = WGL_RED_BITS_ARB; iattrib_list[ni++] = WGL_RED_BITS_ARB;
iattrib_list[ni++] = pfd.cRedBits; iattrib_list[ni++] = ivalue_list[red_bits_i];
iattrib_list[ni++] = WGL_GREEN_BITS_ARB; iattrib_list[ni++] = WGL_GREEN_BITS_ARB;
iattrib_list[ni++] = pfd.cGreenBits; iattrib_list[ni++] = ivalue_list[green_bits_i];
iattrib_list[ni++] = WGL_BLUE_BITS_ARB; iattrib_list[ni++] = WGL_BLUE_BITS_ARB;
iattrib_list[ni++] = pfd.cBlueBits; iattrib_list[ni++] = ivalue_list[blue_bits_i];
iattrib_list[ni++] = WGL_ALPHA_BITS_ARB; iattrib_list[ni++] = WGL_ALPHA_BITS_ARB;
iattrib_list[ni++] = pfd.cAlphaBits; iattrib_list[ni++] = ivalue_list[alpha_bits_i];
iattrib_list[ni++] = WGL_ACCUM_RED_BITS_ARB;
iattrib_list[ni++] = ivalue_list[accum_red_bits_i];
iattrib_list[ni++] = WGL_ACCUM_GREEN_BITS_ARB;
iattrib_list[ni++] = ivalue_list[accum_green_bits_i];
iattrib_list[ni++] = WGL_ACCUM_BLUE_BITS_ARB;
iattrib_list[ni++] = ivalue_list[accum_blue_bits_i];
iattrib_list[ni++] = WGL_ACCUM_ALPHA_BITS_ARB;
iattrib_list[ni++] = ivalue_list[accum_alpha_bits_i];
iattrib_list[ni++] = WGL_DEPTH_BITS_ARB; iattrib_list[ni++] = WGL_DEPTH_BITS_ARB;
iattrib_list[ni++] = pfd.cDepthBits; iattrib_list[ni++] = ivalue_list[depth_bits_i];
iattrib_list[ni++] = WGL_STENCIL_BITS_ARB; iattrib_list[ni++] = WGL_STENCIL_BITS_ARB;
iattrib_list[ni++] = pfd.cStencilBits; iattrib_list[ni++] = ivalue_list[stencil_bits_i];
if (wglgsg->_supports_wgl_multisample) {
iattrib_list[ni++] = WGL_SAMPLES_ARB;
iattrib_list[ni++] = ivalue_list[multisample_bits_i];
}
// Match up properties. // Match up properties.
iattrib_list[ni++] = WGL_DOUBLE_BUFFER_ARB; iattrib_list[ni++] = WGL_DOUBLE_BUFFER_ARB;
iattrib_list[ni++] = ((pfd.dwFlags & PFD_DOUBLEBUFFER) != 0); iattrib_list[ni++] = ivalue_list[double_buffer_i];
iattrib_list[ni++] = WGL_STEREO_ARB; iattrib_list[ni++] = WGL_STEREO_ARB;
iattrib_list[ni++] = ((pfd.dwFlags & PFD_STEREO) != 0); iattrib_list[ni++] = ivalue_list[stereo_i];
// Terminate the lists. // Terminate the lists.
nassertr(ni < max_attrib_list && nf < max_attrib_list, NULL); nassertr(ni < max_attrib_list && nf < max_attrib_list, NULL);
@ -403,17 +372,19 @@ make_pbuffer() {
// Now obtain a list of pixel formats that meet these minimum // Now obtain a list of pixel formats that meet these minimum
// requirements. // requirements.
static const int max_pformats = 32; static const unsigned int max_pformats = 32;
int pformat[max_pformats]; int pformat[max_pformats];
memset(pformat, 0, sizeof(pformat)); memset(pformat, 0, sizeof(pformat));
unsigned int nformats = 0; unsigned int nformats = 0;
if (!wglgsg->_wglChoosePixelFormatARB(_window_dc, iattrib_list, fattrib_list, if (!wglgsg->_wglChoosePixelFormatARB(twindow_dc, iattrib_list, fattrib_list,
max_pformats, pformat, &nformats)) { max_pformats, pformat, &nformats)) {
wgldisplay_cat.info() wgldisplay_cat.info()
<< "Couldn't find a suitable pixel format for creating a pbuffer.\n"; << "Couldn't find a suitable pixel format for creating a pbuffer.\n";
return false; return false;
} }
nformats = min(nformats, max_pformats);
if (wgldisplay_cat.is_debug()) { if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug() wgldisplay_cat.debug()
<< "Found " << nformats << " pbuffer formats: ["; << "Found " << nformats << " pbuffer formats: [";
@ -425,14 +396,30 @@ make_pbuffer() {
<< " ]\n"; << " ]\n";
} }
// If one of the options is the original pixfmt, keep it.
bool found_pbformat = false;
for (unsigned int i = 0; i < nformats && !found_pbformat; i++) {
if (pformat[i] == pbformat) {
found_pbformat = true;
}
}
if (!found_pbformat) {
// Otherwise, pick any of them.
pbformat = pformat[0]; pbformat = pformat[0];
} }
}
if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug()
<< "Chose pixfmt #" << pbformat << " for pbuffer\n";
}
int attrib_list[] = { int attrib_list[] = {
0, 0,
}; };
_pbuffer = wglgsg->_wglCreatePbufferARB(_window_dc, pbformat, _pbuffer = wglgsg->_wglCreatePbufferARB(twindow_dc, pbformat,
_x_size, _y_size, attrib_list); _x_size, _y_size, attrib_list);
if (_pbuffer == 0) { if (_pbuffer == 0) {
@ -465,47 +452,4 @@ process_1_event() {
DispatchMessage(&msg); DispatchMessage(&msg);
} }
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsBuffer::register_window_class
// Access: Private, Static
// Description: Registers a Window class for all wglGraphicsBuffers.
// This only needs to be done once per session.
////////////////////////////////////////////////////////////////////
void wglGraphicsBuffer::
register_window_class() {
if (_window_class_registered) {
return;
}
WNDCLASS wc;
HINSTANCE instance = GetModuleHandle(NULL);
// Clear before filling in window structure!
ZeroMemory(&wc, sizeof(WNDCLASS));
wc.style = CS_OWNDC;
wc.lpfnWndProc = static_window_proc;
wc.hInstance = instance;
wc.lpszClassName = _window_class_name;
if (!RegisterClass(&wc)) {
wgldisplay_cat.error()
<< "could not register window class!" << endl;
return;
}
_window_class_registered = true;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsBuffer::static_window_proc
// Access: Private, Static
// Description: This is attached to the window class for all
// wglGraphicsBuffer windows; it is called to handle
// window events.
////////////////////////////////////////////////////////////////////
LONG WINAPI wglGraphicsBuffer::
static_window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) {
return DefWindowProc(hwnd, msg, wparam, lparam);
}

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@ -59,22 +59,13 @@ protected:
virtual bool open_buffer(); virtual bool open_buffer();
private: private:
bool make_window(); bool make_pbuffer(HDC window_dc);
bool make_pbuffer();
static void process_1_event(); static void process_1_event();
static void register_window_class();
static LONG WINAPI static_window_proc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
HWND _window;
HDC _window_dc;
HPBUFFERARB _pbuffer; HPBUFFERARB _pbuffer;
HDC _pbuffer_dc; HDC _pbuffer_dc;
static const char * const _window_class_name;
static bool _window_class_registered;
public: public:
static TypeHandle get_class_type() { static TypeHandle get_class_type() {
return _type_handle; return _type_handle;

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@ -15,3 +15,4 @@
// panda3d-general@lists.sourceforge.net . // panda3d-general@lists.sourceforge.net .
// //
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////

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@ -23,7 +23,6 @@
#include "wglGraphicsBuffer.h" #include "wglGraphicsBuffer.h"
typedef enum {Software, MCD, ICD} OGLDriverType; typedef enum {Software, MCD, ICD} OGLDriverType;
static const char * const OGLDrvStrings[] = { "Software", "MCD", "ICD" };
TypeHandle wglGraphicsPipe::_type_handle; TypeHandle wglGraphicsPipe::_type_handle;
@ -100,30 +99,83 @@ make_gsg(const FrameBufferProperties &properties,
DCAST_INTO_R(share_gsg, share_with, NULL); DCAST_INTO_R(share_gsg, share_with, NULL);
} }
int frame_buffer_mode = 0;
if (properties.has_frame_buffer_mode()) {
frame_buffer_mode = properties.get_frame_buffer_mode();
}
// We need a DC to examine the available pixel formats. We'll use // We need a DC to examine the available pixel formats. We'll use
// the screen DC. // the screen DC.
HDC hdc = GetDC(NULL); HDC hdc = GetDC(NULL);
int pfnum = choose_pfnum(properties, hdc); int temp_pfnum;
if (gl_force_pixfmt != 0) { if (!gl_force_pixfmt.has_value()) {
temp_pfnum = choose_pfnum(properties, hdc);
} else {
wgldisplay_cat.info() wgldisplay_cat.info()
<< "overriding pixfmt choice algorithm (" << pfnum << "overriding pixfmt choice with gl-force-pixfmt("
<< ") with gl-force-pixfmt(" << gl_force_pixfmt << ")\n"; << gl_force_pixfmt << ")\n";
pfnum = gl_force_pixfmt; temp_pfnum = gl_force_pixfmt;
} }
FrameBufferProperties new_properties; FrameBufferProperties temp_properties;
get_properties(new_properties, hdc, pfnum); get_properties(temp_properties, hdc, temp_pfnum);
// We're done with hdc now.
ReleaseDC(NULL, hdc); ReleaseDC(NULL, hdc);
if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug()
<< "Preliminary pixfmt #" << temp_pfnum << " = "
<< temp_properties << "\n";
}
// Now we need to create a temporary GSG to query the WGL
// extensions, so we can look for more advanced properties like
// multisampling.
PT(wglGraphicsStateGuardian) temp_gsg =
new wglGraphicsStateGuardian(temp_properties, share_gsg, temp_pfnum);
int pfnum = temp_pfnum;
FrameBufferProperties new_properties = temp_properties;
// Actually, don't bother with the advanced stuff unless the
// requested frame buffer requires multisample, since at the moment
// that's the only reason we'd need to use the advanced query.
if (frame_buffer_mode & FrameBufferProperties::FM_multisample) {
HDC twindow_dc = temp_gsg->get_twindow_dc();
if (twindow_dc != 0) {
wglMakeCurrent(twindow_dc, temp_gsg->get_context(twindow_dc));
temp_gsg->reset_if_new();
if (temp_gsg->_supports_pixel_format) {
pfnum = choose_pfnum_advanced(properties, temp_gsg, twindow_dc,
temp_pfnum);
if (!get_properties_advanced(new_properties, temp_gsg, twindow_dc,
pfnum)) {
wgldisplay_cat.debug()
<< "Unable to query properties using extension interface.\n";
get_properties(new_properties, twindow_dc, pfnum);
}
}
}
}
if (wgldisplay_cat.is_debug()) { if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug() wgldisplay_cat.debug()
<< "Picking pixfmt #" << pfnum << " = " << "Picking pixfmt #" << pfnum << " = "
<< new_properties << "\n"; << new_properties << "\n";
} }
PT(wglGraphicsStateGuardian) gsg = // Now create the actual GSG. If we happen to have ended up with
new wglGraphicsStateGuardian(new_properties, share_gsg, pfnum); // the same pfnum that we had the first time around, we can just
// keep our initial, temporary GSG.
PT(wglGraphicsStateGuardian) gsg = temp_gsg;
if (pfnum != temp_pfnum) {
gsg = new wglGraphicsStateGuardian(new_properties, share_gsg, pfnum);
}
// Ideally, we should be able to detect whether the share_gsg will // Ideally, we should be able to detect whether the share_gsg will
// be successful, and return NULL if it won't work. But we can't do // be successful, and return NULL if it won't work. But we can't do
@ -220,6 +272,134 @@ choose_pfnum(const FrameBufferProperties &properties, HDC hdc) {
return pfnum; return pfnum;
} }
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsPipe::choose_pfnum_advanced
// Access: Private, Static
// Description: Uses the WGL extensions, if available, to find a
// suitable pfnum. This requires having created a
// temporary context first.
////////////////////////////////////////////////////////////////////
int wglGraphicsPipe::
choose_pfnum_advanced(const FrameBufferProperties &properties,
const wglGraphicsStateGuardian *wglgsg,
HDC window_dc, int orig_pfnum) {
int frame_buffer_mode = 0;
if (properties.has_frame_buffer_mode()) {
frame_buffer_mode = properties.get_frame_buffer_mode();
}
int want_depth_bits = properties.get_depth_bits();
int want_color_bits = properties.get_color_bits();
int want_alpha_bits = properties.get_alpha_bits();
int want_stencil_bits = properties.get_stencil_bits();
int want_multisample_bits = properties.get_multisample_bits();
static const int max_attrib_list = 32;
int iattrib_list[max_attrib_list];
float fattrib_list[max_attrib_list];
int ni = 0;
int nf = 0;
iattrib_list[ni++] = WGL_SUPPORT_OPENGL_ARB;
iattrib_list[ni++] = true;
iattrib_list[ni++] = WGL_PIXEL_TYPE_ARB;
iattrib_list[ni++] = WGL_TYPE_RGBA_ARB;
iattrib_list[ni++] = WGL_COLOR_BITS_ARB;
iattrib_list[ni++] = want_color_bits;
if (frame_buffer_mode & FrameBufferProperties::FM_alpha) {
iattrib_list[ni++] = WGL_ALPHA_BITS_ARB;
iattrib_list[ni++] = want_alpha_bits;
}
switch (frame_buffer_mode & FrameBufferProperties::FM_buffer) {
case FrameBufferProperties::FM_single_buffer:
iattrib_list[ni++] = WGL_DOUBLE_BUFFER_ARB;
iattrib_list[ni++] = false;
break;
case FrameBufferProperties::FM_double_buffer:
case FrameBufferProperties::FM_triple_buffer:
iattrib_list[ni++] = WGL_DOUBLE_BUFFER_ARB;
iattrib_list[ni++] = true;
break;
}
if (frame_buffer_mode & FrameBufferProperties::FM_stereo) {
iattrib_list[ni++] = WGL_STEREO_ARB;
iattrib_list[ni++] = true;
} else {
iattrib_list[ni++] = WGL_STEREO_ARB;
iattrib_list[ni++] = false;
}
if (frame_buffer_mode & FrameBufferProperties::FM_depth) {
iattrib_list[ni++] = WGL_DEPTH_BITS_ARB;
iattrib_list[ni++] = want_depth_bits;
}
if (frame_buffer_mode & FrameBufferProperties::FM_stencil) {
iattrib_list[ni++] = WGL_STENCIL_BITS_ARB;
iattrib_list[ni++] = want_stencil_bits;
}
if (frame_buffer_mode & FrameBufferProperties::FM_accum) {
iattrib_list[ni++] = WGL_ACCUM_BITS_ARB;
iattrib_list[ni++] = want_color_bits;
if (frame_buffer_mode & FrameBufferProperties::FM_alpha) {
iattrib_list[ni++] = WGL_ACCUM_ALPHA_BITS_ARB;
iattrib_list[ni++] = want_alpha_bits;
}
}
if (frame_buffer_mode & FrameBufferProperties::FM_multisample) {
iattrib_list[ni++] = WGL_SAMPLES_ARB;
iattrib_list[ni++] = want_multisample_bits;
}
// Terminate the lists.
nassertr(ni < max_attrib_list && nf < max_attrib_list, NULL);
iattrib_list[ni] = 0;
fattrib_list[nf] = 0;
// Now obtain a list of pixel formats that meet these minimum
// requirements.
static const unsigned int max_pformats = 32;
int pformat[max_pformats];
memset(pformat, 0, sizeof(pformat));
unsigned int nformats = 0;
if (!wglgsg->_wglChoosePixelFormatARB(window_dc, iattrib_list, fattrib_list,
max_pformats, pformat, &nformats)) {
wgldisplay_cat.info()
<< "Couldn't find a suitable advanced pixel format.\n";
return orig_pfnum;
}
nformats = min(nformats, max_pformats);
if (wgldisplay_cat.is_debug()) {
wgldisplay_cat.debug()
<< "Found " << nformats << " advanced formats: [";
for (unsigned int i = 0; i < nformats; i++) {
wgldisplay_cat.debug(false)
<< " " << pformat[i];
}
wgldisplay_cat.debug(false)
<< " ]\n";
}
// If our original pfnum is on the list, take it.
for (unsigned int i = 0; i < nformats; i++) {
if (pformat[i] == orig_pfnum) {
return orig_pfnum;
}
}
// Otherwise, return the first available.
return pformat[0];
}
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: wglGraphicsPipe::find_pixfmtnum // Function: wglGraphicsPipe::find_pixfmtnum
// Access: Private, Static // Access: Private, Static
@ -448,6 +628,93 @@ get_properties(FrameBufferProperties &properties, HDC hdc,
properties.set_frame_buffer_mode(mode); properties.set_frame_buffer_mode(mode);
} }
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsPipe::get_properties_advanced
// Access: Private, Static
// Description: Gets the FrameBufferProperties to match the
// indicated pixel format descriptor, using the WGL
// extensions.
////////////////////////////////////////////////////////////////////
bool wglGraphicsPipe::
get_properties_advanced(FrameBufferProperties &properties,
wglGraphicsStateGuardian *wglgsg,
HDC window_dc, int pfnum) {
static const int max_attrib_list = 32;
int iattrib_list[max_attrib_list];
int ivalue_list[max_attrib_list];
int ni = 0;
int acceleration_i, pixel_type_i, double_buffer_i, stereo_i,
color_bits_i, alpha_bits_i, accum_bits_i, depth_bits_i,
stencil_bits_i, multisample_bits_i;
iattrib_list[acceleration_i = ni++] = WGL_ACCELERATION_ARB;
iattrib_list[pixel_type_i = ni++] = WGL_PIXEL_TYPE_ARB;
iattrib_list[double_buffer_i = ni++] = WGL_DOUBLE_BUFFER_ARB;
iattrib_list[stereo_i = ni++] = WGL_STEREO_ARB;
iattrib_list[color_bits_i = ni++] = WGL_COLOR_BITS_ARB;
iattrib_list[alpha_bits_i = ni++] = WGL_ALPHA_BITS_ARB;
iattrib_list[accum_bits_i = ni++] = WGL_ACCUM_BITS_ARB;
iattrib_list[depth_bits_i = ni++] = WGL_DEPTH_BITS_ARB;
iattrib_list[stencil_bits_i = ni++] = WGL_STENCIL_BITS_ARB;
if (wglgsg->_supports_wgl_multisample) {
iattrib_list[multisample_bits_i = ni++] = WGL_SAMPLES_ARB;
}
// Terminate the list.
nassertr(ni <= max_attrib_list, false);
if (!wglgsg->_wglGetPixelFormatAttribivARB(window_dc, pfnum, 0,
ni, iattrib_list, ivalue_list)) {
return false;
}
int frame_buffer_mode = 0;
if (ivalue_list[acceleration_i] == WGL_NO_ACCELERATION_ARB) {
frame_buffer_mode |= FrameBufferProperties::FM_software;
} else {
frame_buffer_mode |= FrameBufferProperties::FM_hardware;
}
if (ivalue_list[pixel_type_i] == WGL_TYPE_COLORINDEX_ARB) {
frame_buffer_mode |= FrameBufferProperties::FM_index;
}
if (ivalue_list[double_buffer_i]) {
frame_buffer_mode |= FrameBufferProperties::FM_double_buffer;
}
if (ivalue_list[stereo_i]) {
frame_buffer_mode |= FrameBufferProperties::FM_stereo;
}
if (ivalue_list[alpha_bits_i] != 0) {
frame_buffer_mode |= FrameBufferProperties::FM_alpha;
properties.set_alpha_bits(ivalue_list[alpha_bits_i]);
}
if (ivalue_list[accum_bits_i] != 0) {
frame_buffer_mode |= FrameBufferProperties::FM_accum;
}
if (ivalue_list[depth_bits_i] != 0) {
frame_buffer_mode |= FrameBufferProperties::FM_depth;
properties.set_depth_bits(ivalue_list[depth_bits_i]);
}
if (ivalue_list[stencil_bits_i] != 0) {
frame_buffer_mode |= FrameBufferProperties::FM_stencil;
properties.set_stencil_bits(ivalue_list[stencil_bits_i]);
}
if (wglgsg->_supports_wgl_multisample) {
if (ivalue_list[multisample_bits_i] != 0) {
frame_buffer_mode |= FrameBufferProperties::FM_multisample;
properties.set_multisample_bits(ivalue_list[multisample_bits_i]);
}
}
properties.set_frame_buffer_mode(frame_buffer_mode);
properties.set_color_bits(ivalue_list[color_bits_i]);
return true;
}
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: wglGraphicsPipe::format_pfd_flags // Function: wglGraphicsPipe::format_pfd_flags
// Access: Private, Static // Access: Private, Static

View File

@ -22,6 +22,8 @@
#include "pandabase.h" #include "pandabase.h"
#include "winGraphicsPipe.h" #include "winGraphicsPipe.h"
class wglGraphicsStateGuardian;
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Class : wglGraphicsPipe // Class : wglGraphicsPipe
// Description : This graphics pipe represents the interface for // Description : This graphics pipe represents the interface for
@ -46,10 +48,16 @@ protected:
int x_size, int y_size, bool want_texture); int x_size, int y_size, bool want_texture);
private: private:
static int choose_pfnum(const FrameBufferProperties &properties, HDC hdc); static int choose_pfnum(const FrameBufferProperties &properties, HDC hdc);
static int choose_pfnum_advanced(const FrameBufferProperties &properties,
const wglGraphicsStateGuardian *wglgsg,
HDC window_dc, int orig_pfnum);
static int find_pixfmtnum(const FrameBufferProperties &properties, HDC hdc, static int find_pixfmtnum(const FrameBufferProperties &properties, HDC hdc,
bool bLookforHW); bool bLookforHW);
static void get_properties(FrameBufferProperties &properties, HDC hdc, static void get_properties(FrameBufferProperties &properties, HDC hdc,
int pfnum); int pfnum);
static bool get_properties_advanced(FrameBufferProperties &properties,
wglGraphicsStateGuardian *wglgsg,
HDC window_dc, int pfnum);
static string format_pfd_flags(DWORD pfd_flags); static string format_pfd_flags(DWORD pfd_flags);
public: public:

View File

@ -61,3 +61,19 @@ get_context(HDC hdc) {
} }
return _context; return _context;
} }
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::get_twindow_dc
// Access: Public
// Description: Returns the DC associated with the temporary,
// invisible window that was created with the gsg to
// query WGL extensions.
////////////////////////////////////////////////////////////////////
INLINE HDC wglGraphicsStateGuardian::
get_twindow_dc() {
if (_twindow_dc == 0) {
make_twindow();
}
return _twindow_dc;
}

View File

@ -21,6 +21,9 @@
TypeHandle wglGraphicsStateGuardian::_type_handle; TypeHandle wglGraphicsStateGuardian::_type_handle;
const char * const wglGraphicsStateGuardian::_twindow_class_name = "wglGraphicsStateGuardian";
bool wglGraphicsStateGuardian::_twindow_class_registered = false;
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::Constructor // Function: wglGraphicsStateGuardian::Constructor
// Access: Public // Access: Public
@ -37,8 +40,12 @@ wglGraphicsStateGuardian(const FrameBufferProperties &properties,
_made_context = false; _made_context = false;
_context = (HGLRC)NULL; _context = (HGLRC)NULL;
_twindow = (HWND)0;
_twindow_dc = (HDC)0;
_supports_pbuffer = false; _supports_pbuffer = false;
_supports_pixel_format = false; _supports_pixel_format = false;
_supports_wgl_multisample = false;
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
@ -48,6 +55,7 @@ wglGraphicsStateGuardian(const FrameBufferProperties &properties,
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
wglGraphicsStateGuardian:: wglGraphicsStateGuardian::
~wglGraphicsStateGuardian() { ~wglGraphicsStateGuardian() {
release_twindow();
if (_context != (HGLRC)NULL) { if (_context != (HGLRC)NULL) {
wglDeleteContext(_context); wglDeleteContext(_context);
_context = (HGLRC)NULL; _context = (HGLRC)NULL;
@ -66,6 +74,7 @@ reset() {
_supports_pbuffer = has_extension("WGL_ARB_pbuffer"); _supports_pbuffer = has_extension("WGL_ARB_pbuffer");
_supports_pixel_format = has_extension("WGL_ARB_pixel_format"); _supports_pixel_format = has_extension("WGL_ARB_pixel_format");
_supports_wgl_multisample = has_extension("WGL_ARB_multisample");
_wglCreatePbufferARB = _wglCreatePbufferARB =
(PFNWGLCREATEPBUFFERARBPROC)wglGetProcAddress("wglCreatePbufferARB"); (PFNWGLCREATEPBUFFERARBPROC)wglGetProcAddress("wglCreatePbufferARB");
@ -250,3 +259,96 @@ redirect_share_pool(wglGraphicsStateGuardian *share_with) {
_share_with = share_with; _share_with = share_with;
} }
} }
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::make_twindow
// Access: Private
// Description: Creates an invisible window to associate with the GL
// context, even if we are not going to use it. This is
// necessary because in the Windows OpenGL API, we have
// to create window before we can create a GL
// context--even before we can ask about what GL
// extensions are available!
////////////////////////////////////////////////////////////////////
bool wglGraphicsStateGuardian::
make_twindow() {
release_twindow();
DWORD window_style = 0;
register_twindow_class();
HINSTANCE hinstance = GetModuleHandle(NULL);
_twindow = CreateWindow(_twindow_class_name, "twindow", window_style,
0, 0, 1, 1, NULL, NULL, hinstance, 0);
if (!_twindow) {
wgldisplay_cat.error()
<< "CreateWindow() failed!" << endl;
return false;
}
ShowWindow(_twindow, SW_HIDE);
_twindow_dc = GetDC(_twindow);
PIXELFORMATDESCRIPTOR pixelformat;
if (!SetPixelFormat(_twindow_dc, _pfnum, &pixelformat)) {
wgldisplay_cat.error()
<< "SetPixelFormat(" << _pfnum << ") failed after window create\n";
release_twindow();
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::release_twindow
// Access: Private
// Description: Closes and frees the resources associated with the
// temporary window created by a previous call to
// make_twindow().
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
release_twindow() {
if (_twindow_dc) {
ReleaseDC(_twindow, _twindow_dc);
_twindow_dc = 0;
}
if (_twindow) {
DestroyWindow(_twindow);
_twindow = 0;
}
}
////////////////////////////////////////////////////////////////////
// Function: wglGraphicsStateGuardian::register_twindow_class
// Access: Private, Static
// Description: Registers a Window class for the twindow created by
// all wglGraphicsPipes. This only needs to be done
// once per session.
////////////////////////////////////////////////////////////////////
void wglGraphicsStateGuardian::
register_twindow_class() {
if (_twindow_class_registered) {
return;
}
WNDCLASS wc;
HINSTANCE instance = GetModuleHandle(NULL);
// Clear before filling in window structure!
ZeroMemory(&wc, sizeof(WNDCLASS));
wc.style = CS_OWNDC;
wc.lpfnWndProc = DefWindowProc;
wc.hInstance = instance;
wc.lpszClassName = _twindow_class_name;
if (!RegisterClass(&wc)) {
wgldisplay_cat.error()
<< "could not register window class!" << endl;
return;
}
_twindow_class_registered = true;
}

View File

@ -45,6 +45,8 @@ public:
virtual void reset(); virtual void reset();
INLINE HDC get_twindow_dc();
protected: protected:
virtual void get_extra_extensions(); virtual void get_extra_extensions();
virtual void *get_extension_func(const char *prefix, const char *name); virtual void *get_extension_func(const char *prefix, const char *name);
@ -54,6 +56,11 @@ private:
HGLRC get_share_context() const; HGLRC get_share_context() const;
void redirect_share_pool(wglGraphicsStateGuardian *share_with); void redirect_share_pool(wglGraphicsStateGuardian *share_with);
bool make_twindow();
void release_twindow();
static void register_twindow_class();
// We have to save a pointer to the GSG we intend to share texture // We have to save a pointer to the GSG we intend to share texture
// context with, since we don't create our own context in the // context with, since we don't create our own context in the
// constructor. // constructor.
@ -67,6 +74,12 @@ private:
bool _made_context; bool _made_context;
HGLRC _context; HGLRC _context;
HWND _twindow;
HDC _twindow_dc;
static const char * const _twindow_class_name;
static bool _twindow_class_registered;
public: public:
bool _supports_pbuffer; bool _supports_pbuffer;
@ -82,6 +95,8 @@ public:
PFNWGLGETPIXELFORMATATTRIBFVARBPROC _wglGetPixelFormatAttribfvARB; PFNWGLGETPIXELFORMATATTRIBFVARBPROC _wglGetPixelFormatAttribfvARB;
PFNWGLCHOOSEPIXELFORMATARBPROC _wglChoosePixelFormatARB; PFNWGLCHOOSEPIXELFORMATARBPROC _wglChoosePixelFormatARB;
bool _supports_wgl_multisample;
public: public:
static TypeHandle get_class_type() { static TypeHandle get_class_type() {
return _type_handle; return _type_handle;