pgraph: Support None as second arg of replace_texture/replace_material

This removes the relevant texture or material
This commit is contained in:
rdb 2022-12-04 17:05:29 +01:00
parent d621df47ac
commit 41f0c9d48d
5 changed files with 58 additions and 6 deletions

View File

@ -3207,13 +3207,14 @@ get_texture(TextureStage *stage) const {
* Recursively searches the scene graph for references to the given texture,
* and replaces them with the new texture.
*
* As of Panda3D 1.10.13, new_tex may be null to remove the texture.
*
* @since 1.10.4
*/
void NodePath::
replace_texture(Texture *tex, Texture *new_tex) {
nassertv_always(!is_empty());
nassertv(tex != nullptr);
nassertv(new_tex != nullptr);
r_replace_texture(node(), tex, new_tex);
}
@ -4249,15 +4250,19 @@ get_material() const {
* Recursively searches the scene graph for references to the given material,
* and replaces them with the new material.
*
* As of Panda3D 1.10.13, new_mat may be null to remove the material.
*
* @since 1.10.0
*/
void NodePath::
replace_material(Material *mat, Material *new_mat) {
nassertv_always(!is_empty());
nassertv(mat != nullptr);
nassertv(new_mat != nullptr);
CPT(RenderAttrib) new_attrib = MaterialAttrib::make(new_mat);
CPT(RenderAttrib) new_attrib;
if (new_mat != nullptr) {
new_attrib = MaterialAttrib::make(new_mat);
}
r_replace_material(node(), mat, (const MaterialAttrib *)new_attrib.p());
}
@ -6841,7 +6846,11 @@ r_replace_material(PandaNode *node, Material *mat,
const MaterialAttrib *ma;
if (node_state->get_attrib(ma)) {
if (mat == ma->get_material()) {
node->set_state(node_state->set_attrib(new_attrib));
if (new_attrib != nullptr) {
node->set_state(node_state->set_attrib(new_attrib));
} else {
node->set_state(node_state->remove_attrib(MaterialAttrib::get_class_slot()));
}
}
}
}
@ -6860,7 +6869,11 @@ r_replace_material(PandaNode *node, Material *mat,
if (geom_state->get_attrib(ma)) {
if (mat == ma->get_material()) {
// Replace it
gnode->set_geom_state(i, geom_state->set_attrib(new_attrib));
if (new_attrib != nullptr) {
gnode->set_geom_state(i, geom_state->set_attrib(new_attrib));
} else {
gnode->set_geom_state(i, geom_state->remove_attrib(MaterialAttrib::get_class_slot()));
}
}
}
}

View File

@ -619,6 +619,9 @@ PUBLISHED:
Texture *get_texture() const;
Texture *get_texture(TextureStage *stage) const;
void replace_texture(Texture *tex, Texture *new_tex);
#ifdef CPPPARSER // Let interrogate know this also accepts None
void replace_texture(Texture *tex, std::nullptr_t new_tex);
#endif
const SamplerState &get_texture_sampler() const;
const SamplerState &get_texture_sampler(TextureStage *stage) const;
@ -771,6 +774,9 @@ PUBLISHED:
bool has_material() const;
PT(Material) get_material() const;
void replace_material(Material *mat, Material *new_mat);
#ifdef CPPPARSER // Let interrogate know this also accepts None
void replace_material(Material *mat, std::nullptr_t new_mat);
#endif
void set_fog(Fog *fog, int priority = 0);
void set_fog_off(int priority = 0);

View File

@ -253,12 +253,15 @@ unify_texture_stages(TextureStage *stage) const {
* Returns a new TextureAttrib, just like this one, but with all references to
* the given texture replaced with the new texture.
*
* As of Panda3D 1.10.13, new_tex may be null to remove the texture.
*
* @since 1.10.4
*/
CPT(RenderAttrib) TextureAttrib::
replace_texture(Texture *tex, Texture *new_tex) const {
TextureAttrib *attrib = nullptr;
size_t j = 0;
for (size_t i = 0; i < _on_stages.size(); ++i) {
const StageNode &sn = _on_stages[i];
if (sn._texture == tex) {
@ -266,8 +269,14 @@ replace_texture(Texture *tex, Texture *new_tex) const {
attrib = new TextureAttrib(*this);
}
attrib->_on_stages[i]._texture = new_tex;
if (new_tex != nullptr) {
attrib->_on_stages[j]._texture = new_tex;
} else {
attrib->_on_stages.erase(attrib->_on_stages.begin() + j);
continue;
}
}
++j;
}
if (attrib != nullptr) {

View File

@ -90,6 +90,9 @@ PUBLISHED:
CPT(RenderAttrib) remove_off_stage(TextureStage *stage) const;
CPT(RenderAttrib) unify_texture_stages(TextureStage *stage) const;
CPT(RenderAttrib) replace_texture(Texture *tex, Texture *new_tex) const;
#ifdef CPPPARSER // Let interrogate know this also accepts None
CPT(RenderAttrib) replace_texture(Texture *tex, std::nullptr_t new_tex) const;
#endif
public:
CPT(TextureAttrib) filter_to_max(int max_texture_stages) const;

View File

@ -248,3 +248,24 @@ def test_nodepath_replace_texture():
path1.replace_texture(tex1, tex2)
assert not path1.has_texture()
assert path2.get_texture() == tex2
def test_nodepath_replace_texture_none():
from panda3d.core import NodePath, Texture
tex1 = Texture("tex1")
path1 = NodePath("node1")
assert path1.get_texture() is None
path1.set_texture(tex1)
assert path1.get_texture() == tex1
path1.replace_texture(tex1, None)
assert path1.get_texture() is None
path1 = NodePath("node1")
path2 = path1.attach_new_node("node2")
assert path2.get_texture() is None
path2.set_texture(tex1)
assert path2.get_texture() == tex1
path1.replace_texture(tex1, None)
assert path2.get_texture() is None