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synced 2025-09-28 07:48:37 -04:00
pgraph: Support None as second arg of replace_texture/replace_material
This removes the relevant texture or material
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@ -3207,13 +3207,14 @@ get_texture(TextureStage *stage) const {
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* Recursively searches the scene graph for references to the given texture,
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* and replaces them with the new texture.
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*
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* As of Panda3D 1.10.13, new_tex may be null to remove the texture.
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*
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* @since 1.10.4
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*/
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void NodePath::
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replace_texture(Texture *tex, Texture *new_tex) {
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nassertv_always(!is_empty());
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nassertv(tex != nullptr);
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nassertv(new_tex != nullptr);
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r_replace_texture(node(), tex, new_tex);
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}
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@ -4249,15 +4250,19 @@ get_material() const {
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* Recursively searches the scene graph for references to the given material,
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* and replaces them with the new material.
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*
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* As of Panda3D 1.10.13, new_mat may be null to remove the material.
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*
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* @since 1.10.0
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*/
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void NodePath::
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replace_material(Material *mat, Material *new_mat) {
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nassertv_always(!is_empty());
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nassertv(mat != nullptr);
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nassertv(new_mat != nullptr);
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CPT(RenderAttrib) new_attrib = MaterialAttrib::make(new_mat);
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CPT(RenderAttrib) new_attrib;
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if (new_mat != nullptr) {
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new_attrib = MaterialAttrib::make(new_mat);
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}
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r_replace_material(node(), mat, (const MaterialAttrib *)new_attrib.p());
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}
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@ -6841,7 +6846,11 @@ r_replace_material(PandaNode *node, Material *mat,
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const MaterialAttrib *ma;
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if (node_state->get_attrib(ma)) {
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if (mat == ma->get_material()) {
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node->set_state(node_state->set_attrib(new_attrib));
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if (new_attrib != nullptr) {
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node->set_state(node_state->set_attrib(new_attrib));
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} else {
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node->set_state(node_state->remove_attrib(MaterialAttrib::get_class_slot()));
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}
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}
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}
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}
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@ -6860,7 +6869,11 @@ r_replace_material(PandaNode *node, Material *mat,
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if (geom_state->get_attrib(ma)) {
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if (mat == ma->get_material()) {
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// Replace it
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gnode->set_geom_state(i, geom_state->set_attrib(new_attrib));
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if (new_attrib != nullptr) {
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gnode->set_geom_state(i, geom_state->set_attrib(new_attrib));
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} else {
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gnode->set_geom_state(i, geom_state->remove_attrib(MaterialAttrib::get_class_slot()));
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}
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}
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}
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}
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@ -619,6 +619,9 @@ PUBLISHED:
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Texture *get_texture() const;
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Texture *get_texture(TextureStage *stage) const;
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void replace_texture(Texture *tex, Texture *new_tex);
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#ifdef CPPPARSER // Let interrogate know this also accepts None
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void replace_texture(Texture *tex, std::nullptr_t new_tex);
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#endif
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const SamplerState &get_texture_sampler() const;
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const SamplerState &get_texture_sampler(TextureStage *stage) const;
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@ -771,6 +774,9 @@ PUBLISHED:
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bool has_material() const;
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PT(Material) get_material() const;
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void replace_material(Material *mat, Material *new_mat);
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#ifdef CPPPARSER // Let interrogate know this also accepts None
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void replace_material(Material *mat, std::nullptr_t new_mat);
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#endif
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void set_fog(Fog *fog, int priority = 0);
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void set_fog_off(int priority = 0);
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@ -253,12 +253,15 @@ unify_texture_stages(TextureStage *stage) const {
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* Returns a new TextureAttrib, just like this one, but with all references to
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* the given texture replaced with the new texture.
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*
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* As of Panda3D 1.10.13, new_tex may be null to remove the texture.
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*
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* @since 1.10.4
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*/
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CPT(RenderAttrib) TextureAttrib::
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replace_texture(Texture *tex, Texture *new_tex) const {
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TextureAttrib *attrib = nullptr;
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size_t j = 0;
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for (size_t i = 0; i < _on_stages.size(); ++i) {
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const StageNode &sn = _on_stages[i];
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if (sn._texture == tex) {
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@ -266,8 +269,14 @@ replace_texture(Texture *tex, Texture *new_tex) const {
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attrib = new TextureAttrib(*this);
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}
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attrib->_on_stages[i]._texture = new_tex;
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if (new_tex != nullptr) {
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attrib->_on_stages[j]._texture = new_tex;
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} else {
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attrib->_on_stages.erase(attrib->_on_stages.begin() + j);
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continue;
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}
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}
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++j;
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}
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if (attrib != nullptr) {
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@ -90,6 +90,9 @@ PUBLISHED:
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CPT(RenderAttrib) remove_off_stage(TextureStage *stage) const;
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CPT(RenderAttrib) unify_texture_stages(TextureStage *stage) const;
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CPT(RenderAttrib) replace_texture(Texture *tex, Texture *new_tex) const;
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#ifdef CPPPARSER // Let interrogate know this also accepts None
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CPT(RenderAttrib) replace_texture(Texture *tex, std::nullptr_t new_tex) const;
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#endif
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public:
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CPT(TextureAttrib) filter_to_max(int max_texture_stages) const;
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@ -248,3 +248,24 @@ def test_nodepath_replace_texture():
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path1.replace_texture(tex1, tex2)
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assert not path1.has_texture()
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assert path2.get_texture() == tex2
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def test_nodepath_replace_texture_none():
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from panda3d.core import NodePath, Texture
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tex1 = Texture("tex1")
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path1 = NodePath("node1")
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assert path1.get_texture() is None
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path1.set_texture(tex1)
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assert path1.get_texture() == tex1
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path1.replace_texture(tex1, None)
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assert path1.get_texture() is None
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path1 = NodePath("node1")
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path2 = path1.attach_new_node("node2")
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assert path2.get_texture() is None
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path2.set_texture(tex1)
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assert path2.get_texture() == tex1
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path1.replace_texture(tex1, None)
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assert path2.get_texture() is None
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