fix compiler ambiguity

This commit is contained in:
David Rose 2009-06-10 21:07:13 +00:00
parent 483d525940
commit 4279367698

View File

@ -334,11 +334,11 @@ EggGroupNode * BamToEgg::convert_animGroup_node(AnimGroup *animGroup, double fps
for (int i = 0; i < num_matrix_components; i++) {
string componentName(1, matrix_component_letters[i]);
char table_id = matrix_component_letters[i];
CPTA_float table = xmfTable ->get_table(table_id);
CPTA_float table = xmfTable->get_table(table_id);
if (xmfTable->has_table(table_id)) {
for (unsigned int j = 0; j < table.size(); j++) {
egg_anim->add_component_data(componentName, table[j]);
egg_anim->add_component_data(componentName, table[(int)j]);
}
}
}