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fix compiler ambiguity
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@ -334,11 +334,11 @@ EggGroupNode * BamToEgg::convert_animGroup_node(AnimGroup *animGroup, double fps
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for (int i = 0; i < num_matrix_components; i++) {
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string componentName(1, matrix_component_letters[i]);
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char table_id = matrix_component_letters[i];
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CPTA_float table = xmfTable ->get_table(table_id);
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CPTA_float table = xmfTable->get_table(table_id);
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if (xmfTable->has_table(table_id)) {
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for (unsigned int j = 0; j < table.size(); j++) {
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egg_anim->add_component_data(componentName, table[j]);
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egg_anim->add_component_data(componentName, table[(int)j]);
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}
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}
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}
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