gles2gsg: fix compilation error with OpenGL ES 2

This commit is contained in:
rdb 2018-01-05 14:34:03 +01:00
parent 47c7ff42cc
commit 428c5cbbf3

View File

@ -7585,7 +7585,7 @@ make_shadow_buffer(LightLensNode *light, Texture *tex, GraphicsOutput *host) {
flags |= GraphicsPipe::BF_size_square;
}
CLP(GraphicsBuffer) *sbuffer = new GLGraphicsBuffer(get_engine(), get_pipe(), light->get_name(), fbp, props, flags, this, host);
CLP(GraphicsBuffer) *sbuffer = new CLP(GraphicsBuffer)(get_engine(), get_pipe(), light->get_name(), fbp, props, flags, this, host);
sbuffer->add_render_texture(tex, GraphicsOutput::RTM_bind_or_copy, GraphicsOutput::RTP_depth);
get_engine()->add_window(sbuffer, light->get_shadow_buffer_sort());
return sbuffer;