fix bug with vis_inverse() and vis_2d()

This commit is contained in:
David Rose 2012-09-12 19:33:18 +00:00
parent 0fb866ced8
commit 449554465d

View File

@ -1931,8 +1931,13 @@ build_auto_vis_columns(VisColumns &vis_columns, bool for_points) const {
if (_vis_2d) { if (_vis_2d) {
// No normals needed if we're just generating a 2-d mesh. // No normals needed if we're just generating a 2-d mesh.
if (_vis_inverse) {
add_vis_column(vis_columns, CT_texcoord2, CT_vertex2, InternalName::get_vertex());
add_vis_column(vis_columns, CT_vertex2, CT_texcoord2, InternalName::get_texcoord());
} else {
add_vis_column(vis_columns, CT_vertex2, CT_vertex2, InternalName::get_vertex()); add_vis_column(vis_columns, CT_vertex2, CT_vertex2, InternalName::get_vertex());
add_vis_column(vis_columns, CT_texcoord2, CT_texcoord2, InternalName::get_texcoord()); add_vis_column(vis_columns, CT_texcoord2, CT_texcoord2, InternalName::get_texcoord());
}
} else { } else {
if (_vis_inverse) { if (_vis_inverse) {