diff --git a/direct/src/controls/ShipPilot.py b/direct/src/controls/ShipPilot.py index 72e9dd7134..fb8a511594 100755 --- a/direct/src/controls/ShipPilot.py +++ b/direct/src/controls/ShipPilot.py @@ -233,7 +233,7 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): #fnp.reparentTo(physicsActor) fnp.reparentTo(render) self.nodes.append(fnp) - self.keel=AngularVectorForce(0.0, 0.0, 80.0) + self.keel=AngularVectorForce(0.0, 0.0, 0.0) fn.addForce(self.keel) self.phys.addAngularForce(self.keel) @@ -259,7 +259,7 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): self.phys.addLinearForce(self.avatarViscosity) self.phys.attachLinearIntegrator(LinearEulerIntegrator()) - #*#self.phys.attachAngularIntegrator(AngularEulerIntegrator()) + self.phys.attachAngularIntegrator(AngularEulerIntegrator()) self.phys.attachPhysicalnode(physicsActor.node()) self.momentumForce=LinearVectorForce(0.0, 0.0, 0.0) @@ -297,7 +297,7 @@ class ShipPilot(PhysicsWalker.PhysicsWalker): self.setCollisionsActive(1) def initializeCollisions(self, collisionTraverser, - wallBitmask, floorBitmask, + wallBitmask, floorBitmask, avatarRadius = 1.4, floorOffset = 1.0, reach = 1.0): """ Set up the avatar collisions