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somehow missed this
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@ -86,6 +86,7 @@
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#include "transformState.h"
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#include "transparencyAttrib.h"
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#include "nodePathLerps.h"
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#include "uvScrollNode.h"
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#include "dconfig.h"
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@ -482,6 +483,7 @@ init_libpgraph() {
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PosHprScaleLerpFunctor::init_type();
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ColorLerpFunctor::init_type();
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ColorScaleLerpFunctor::init_type();
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UvScrollNode::init_type();
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AlphaTestAttrib::register_with_read_factory();
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AntialiasAttrib::register_with_read_factory();
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@ -531,6 +533,7 @@ init_libpgraph() {
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TexGenAttrib::register_with_read_factory();
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TransformState::register_with_read_factory();
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TransparencyAttrib::register_with_read_factory();
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UvScrollNode::register_with_read_factory();
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// By initializing the _states map up front, we also guarantee that
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// the _states_lock mutex gets created before we spawn any threads
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