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includes
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@ -26,11 +26,11 @@
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////////////////////////////////////////////////////////////////////
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// Class : EggBackPointer
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// Description : This stores a pointer from an EggJointData or
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// EggSlider object back to the referencing data in an
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// egg file. One of these objects corresponds to each
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// model appearing in an egg file, and may reference
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// either a single node, or a table, or a slew of
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// vertices and primitives, depending on the type of
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// EggSliderData object back to the referencing data in
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// an egg file. One of these objects corresponds to
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// each model appearing in an egg file, and may
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// reference either a single node, or a table, or a slew
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// of vertices and primitives, depending on the type of
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// data stored.
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//
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// This is just an abstract base class. The actual
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@ -92,6 +92,8 @@ private:
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void add_morph_back_pointers(EggAttributes *attrib, EggObject *egg_object,
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int model_index, EggCharacterData *char_data);
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// The _top_egg_nodes member is only used temporarily, when adding
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// each pre-existing egg file to the structure for the first time.
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typedef pvector<EggNode *> EggNodeList;
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typedef pmap<EggNode *, EggNodeList> TopEggNodes;
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typedef pmap<string, TopEggNodes> TopEggNodesByName;
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@ -21,7 +21,7 @@
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#include "eggJointData.h"
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#include "eggSliderData.h"
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#include <indent.h>
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#include "indent.h"
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////////////////////////////////////////////////////////////////////
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// Function: EggCharacterData::Constructor
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@ -19,13 +19,13 @@
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#ifndef EGGCHARACTERDATA_H
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#define EGGCHARACTERDATA_H
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#include <pandatoolbase.h>
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#include "pandatoolbase.h"
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#include "eggJointData.h"
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#include <eggNode.h>
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#include <pointerTo.h>
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#include <namable.h>
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#include "eggNode.h"
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#include "pointerTo.h"
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#include "namable.h"
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#include "pmap.h"
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@ -19,7 +19,7 @@
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#include "eggComponentData.h"
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#include "eggBackPointer.h"
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#include <indent.h>
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#include "indent.h"
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////////////////////////////////////////////////////////////////////
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@ -19,9 +19,9 @@
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#ifndef EGGCOMPONENTDATA_H
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#define EGGCOMPONENTDATA_H
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#include <pandatoolbase.h>
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#include "pandatoolbase.h"
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#include <namable.h>
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#include "namable.h"
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class EggCharacterCollection;
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class EggCharacterData;
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@ -19,11 +19,11 @@
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#ifndef EGGJOINTDATA_H
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#define EGGJOINTDATA_H
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#include <pandatoolbase.h>
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#include "pandatoolbase.h"
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#include "eggComponentData.h"
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#include <luse.h>
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#include "luse.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggJointData
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@ -19,12 +19,12 @@
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#ifndef EGGJOINTNODEPOINTER_H
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#define EGGJOINTNODEPOINTER_H
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#include <pandatoolbase.h>
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#include "pandatoolbase.h"
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#include "eggJointPointer.h"
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#include <eggGroup.h>
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#include <pointerTo.h>
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#include "eggGroup.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggJointNodePointer
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#ifndef EGGJOINTPOINTER_H
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#define EGGJOINTPOINTER_H
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#include <pandatoolbase.h>
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#include "pandatoolbase.h"
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#include "eggBackPointer.h"
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#include <luse.h>
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#include "luse.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggJointPointer
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@ -19,13 +19,13 @@
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#ifndef EGGMATRIXTABLEPOINTER_H
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#define EGGMATRIXTABLEPOINTER_H
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#include <pandatoolbase.h>
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#include "pandatoolbase.h"
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#include "eggJointPointer.h"
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#include <eggTable.h>
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#include <eggXfmSAnim.h>
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#include <pointerTo.h>
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#include "eggTable.h"
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#include "eggXfmSAnim.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggMatrixTablePointer
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#ifndef EGGVERTEXPOINTER_H
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#define EGGVERTEXPOINTER_H
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#include <pandatoolbase.h>
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#include "pandatoolbase.h"
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#include "eggBackPointer.h"
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#include <eggGroup.h>
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#include <pointerTo.h>
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#include "eggGroup.h"
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#include "pointerTo.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggVertexPointer
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