a few more publish fixes

This commit is contained in:
David Rose 2008-11-05 23:45:48 +00:00
parent d8e3efb1b9
commit 4684bf10c9
4 changed files with 12 additions and 5 deletions

View File

@ -25,11 +25,11 @@
////////////////////////////////////////////////////////////////////
// Class : AnimBundleNode
// Description : This is a node that contains a pointer to an
// AnimBundle. Like AnimBundleNode, it exists solely to
// AnimBundle. Like PartBundleNode, it exists solely to
// make it easy to store AnimBundles in the scene graph.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_CHAN AnimBundleNode : public PandaNode {
public:
PUBLISHED:
INLINE AnimBundleNode(const string &name, AnimBundle *bundle);
protected:

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@ -27,8 +27,13 @@
////////////////////////////////////////////////////////////////////
// Class : PartBundleNode
// Description : This is a node that contains a pointer to an
// PartBundle. Like AnimBundleNode, it exists solely to
// make it easy to store PartBundles in the scene graph.
// PartBundle. Like AnimBundleNode, it exists to make
// it easy to store PartBundles in the scene graph.
//
// (Unlike AnimBundleNode, however, PartBundleNode has
// an additional function: it is also the base class of
// the Character node type, which adds additional
// functionality.)
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_CHAN PartBundleNode : public PandaNode {
PUBLISHED:

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@ -30,7 +30,7 @@
// contained by this entry.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEGG EggCoordinateSystem : public EggNode {
public:
PUBLISHED:
INLINE EggCoordinateSystem(CoordinateSystem value = CS_default);
INLINE EggCoordinateSystem(const EggCoordinateSystem &copy);

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@ -245,6 +245,8 @@ public:
// exportable interface here.
#ifdef CPPPARSER
PUBLISHED:
INLINE ConstPointerToArray(const PointerToArray<Element> &copy);
INLINE ConstPointerToArray(const ConstPointerToArray<Element> &copy);
typedef TYPENAME pvector<Element>::size_type size_type;
INLINE size_type size() const;
INLINE const Element &get_element(size_type n) const;