use WGL_SAMPLE_BUFFERS_ARB

This commit is contained in:
David Rose 2004-12-30 01:33:18 +00:00
parent 943f213dbb
commit 46c268f69d

View File

@ -354,6 +354,8 @@ choose_pfnum_advanced(const FrameBufferProperties &properties,
}
if (frame_buffer_mode & FrameBufferProperties::FM_multisample) {
iattrib_list[ni++] = WGL_SAMPLE_BUFFERS_ARB;
iattrib_list[ni++] = 1;
iattrib_list[ni++] = WGL_SAMPLES_ARB;
iattrib_list[ni++] = want_multisample_bits;
}