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add draw_sphere, fix indexed pntlists
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@ -213,6 +213,11 @@ protected:
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D3DDEVICEDESC7 _D3DDevDesc;
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void set_clipper(RECT cliprect);
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void GenerateSphere(void *pVertexSpace,DWORD dwVertSpaceByteSize,
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void *pIndexSpace,DWORD dwIndexSpaceByteSize,
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D3DVECTOR *pCenter, float fRadius,
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DWORD wNumRings, DWORD wNumSections, float sx, float sy, float sz,
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DWORD *pNumVertices,DWORD *pNumIndices,DWORD fvfFlags,DWORD dwVertSize);
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INLINE void set_pack_alignment(int alignment);
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INLINE void set_unpack_alignment(int alignment);
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