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move dx/gl lib stuff to wintools configpp
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@ -228,26 +228,16 @@
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// Is OpenGL installed, and where? This should include libGL as well
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// as libGLU, if they are in different places.
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#define GL_IPATH
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#define GL_LPATH /usr/X11R6/lib
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#if $[eq $[PLATFORM],Win32]
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#define GL_LIBS \
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opengl32.lib glu32.lib winmm.lib kernel32.lib \
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oldnames.lib mswsock.lib wsock32.lib \
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advapi32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib
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#else
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#define GL_LIBS GL GLU
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#endif
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#define GL_LIBS GL GLU
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#defer HAVE_GL $[libtest $[GL_LPATH],$[GL_LIBS]]
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// How about GLX?
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#define GLX_IPATH
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#define GLX_LPATH
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#if $[eq $[PLATFORM],Win32]
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#defer HAVE_GLX
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#else
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#defer HAVE_GLX $[HAVE_GL]
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#endif
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#defer HAVE_GLX $[HAVE_GL]
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// Glut?
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#define GLUT_IPATH
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@ -265,7 +255,7 @@
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#define DX_IPATH
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#define DX_LPATH
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#define DX_LIBS
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#define HAVE_DX
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#defer HAVE_DX $[libtest $[DX_LPATH],$[DX_LIBS]]
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// Do you want to build the Renderman interface?
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#define HAVE_RIB
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