mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-02 01:44:06 -04:00
OpenGL debug tweaks, allow disabling texture LOD functionality
This commit is contained in:
parent
f8837999ed
commit
49d69a6b36
@ -610,17 +610,21 @@ reset() {
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glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
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}
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GLCAT.debug() << "gl-debug enabled.\n";
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GLCAT.info() << "gl-debug enabled.\n";
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} else {
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GLCAT.debug() << "gl-debug enabled, but NOT supported.\n";
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GLCAT.warning() << "gl-debug enabled, but NOT supported.\n";
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}
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} else {
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GLCAT.debug() << "gl-debug NOT enabled.\n";
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// However, still check if it is supported.
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_supports_debug = is_at_least_gl_version(4, 3)
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|| has_extension("GL_KHR_debug")
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|| has_extension("GL_ARB_debug_output");
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if (_supports_debug) {
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GLCAT.debug() << "gl-debug supported, but NOT enabled.\n";
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} else {
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GLCAT.debug() << "gl-debug disabled and unsupported.\n";
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}
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}
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#endif // OPENGLES_1
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@ -665,7 +669,8 @@ reset() {
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#elif defined(OPENGLES_1)
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_supports_point_sprite = has_extension("GL_OES_point_sprite");
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#else
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_supports_point_sprite = has_extension("GL_ARB_point_sprite");
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_supports_point_sprite = is_at_least_gl_version(2, 0) ||
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has_extension("GL_ARB_point_sprite");
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#endif
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if (_supports_point_sprite) {
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@ -873,7 +878,8 @@ reset() {
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_supports_cube_map = true;
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#else
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_supports_cube_map =
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has_extension("GL_ARB_texture_cube_map") || is_at_least_gl_version(1, 3) ||
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is_at_least_gl_version(1, 3) ||
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has_extension("GL_ARB_texture_cube_map") ||
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has_extension("GL_OES_texture_cube_map");
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#endif
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@ -909,8 +915,6 @@ reset() {
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_supports_texture_srgb = true;
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}
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_supports_compressed_texture = false;
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#ifdef OPENGLES
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_supports_compressed_texture = true;
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@ -968,6 +972,9 @@ reset() {
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get_extension_func("glCompressedTexSubImage3DARB");
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_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)
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get_extension_func("glGetCompressedTexImageARB");
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} else {
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_supports_compressed_texture = false;
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}
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if (_supports_compressed_texture) {
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@ -992,7 +999,7 @@ reset() {
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GLint num_compressed_formats = 0;
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glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num_compressed_formats);
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GLint *formats = (GLint *)PANDA_MALLOC_ARRAY(num_compressed_formats * sizeof(GLint));
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GLint *formats = (GLint *)alloca(num_compressed_formats * sizeof(GLint));
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glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
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for (int i = 0; i < num_compressed_formats; ++i) {
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switch (formats[i]) {
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@ -1028,20 +1035,19 @@ reset() {
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break;
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}
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}
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PANDA_FREE_ARRAY(formats);
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}
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#ifdef OPENGLES_2
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_supports_bgr = false;
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#else
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_supports_bgr =
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has_extension("GL_EXT_bgra") || is_at_least_gl_version(1, 2);
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is_at_least_gl_version(1, 2) || has_extension("GL_EXT_bgra");
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#endif
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#ifdef SUPPORT_FIXED_FUNCTION
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_supports_rescale_normal =
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!core_profile && gl_support_rescale_normal &&
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(has_extension("GL_EXT_rescale_normal") || is_at_least_gl_version(1, 2));
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(is_at_least_gl_version(1, 2) || has_extension("GL_EXT_rescale_normal"));
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#ifndef OPENGLES
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_use_separate_specular_color = gl_separate_specular_color &&
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@ -1063,18 +1069,20 @@ reset() {
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_supports_multisample =
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has_extension("GL_ARB_multisample") || is_at_least_gl_version(1, 3);
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#ifdef OPENGLES_2
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#ifdef OPENGLES_1
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_supports_generate_mipmap = is_at_least_gles_version(1, 1);
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#elif defined(OPENGLES)
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_supports_generate_mipmap = true;
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#else
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_supports_generate_mipmap =
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has_extension("GL_SGIS_generate_mipmap") || is_at_least_gl_version(1, 4) || is_at_least_gles_version(1, 1);
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_supports_generate_mipmap = is_at_least_gl_version(1, 4) ||
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has_extension("GL_SGIS_generate_mipmap");
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#endif
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#ifdef OPENGLES
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_supports_tex_non_pow2 =
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has_extension("GL_OES_texture_npot");
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#else
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_supports_tex_non_pow2 =
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_supports_tex_non_pow2 = is_at_least_gl_version(2, 0) ||
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has_extension("GL_ARB_texture_non_power_of_two");
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#endif
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@ -1202,7 +1210,7 @@ reset() {
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#else
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if (gl_support_shadow_filter &&
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_supports_depth_texture &&
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has_extension("GL_ARB_shadow") &&
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(is_at_least_gl_version(1, 4) || has_extension("GL_ARB_shadow")) &&
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has_extension("GL_ARB_fragment_program_shadow")) {
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_supports_shadow_filter = true;
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}
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@ -1222,11 +1230,19 @@ reset() {
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#else
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if (!core_profile) {
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_supports_texture_combine =
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has_extension("GL_ARB_texture_env_combine") || is_at_least_gl_version(1, 3) || is_at_least_gles_version(1, 1);
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is_at_least_gl_version(1, 3) ||
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is_at_least_gles_version(1, 1) ||
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has_extension("GL_ARB_texture_env_combine");
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_supports_texture_saved_result =
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has_extension("GL_ARB_texture_env_crossbar") || has_extension("GL_OES_texture_env_crossbar") || is_at_least_gl_version(1, 4);
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is_at_least_gl_version(1, 4) ||
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has_extension("GL_ARB_texture_env_crossbar") ||
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has_extension("GL_OES_texture_env_crossbar");
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_supports_texture_dot3 =
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has_extension("GL_ARB_texture_env_dot3") || is_at_least_gl_version(1, 3) || is_at_least_gles_version(1, 1);
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is_at_least_gl_version(1, 3) ||
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is_at_least_gles_version(1, 1) ||
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has_extension("GL_ARB_texture_env_dot3");
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}
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#endif
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@ -1556,7 +1572,8 @@ reset() {
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} else {
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_glVertexAttribIPointer = NULL;
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}
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if (has_extension("GL_ARB_vertex_attrib_64bit")) {
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if (is_at_least_gl_version(4, 1) ||
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has_extension("GL_ARB_vertex_attrib_64bit")) {
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_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)
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get_extension_func("glVertexAttribLPointer");
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} else {
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@ -1911,7 +1928,7 @@ reset() {
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#endif
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_supports_framebuffer_multisample = false;
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if ( has_extension("GL_EXT_framebuffer_multisample") ) {
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if (has_extension("GL_EXT_framebuffer_multisample")) {
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_supports_framebuffer_multisample = true;
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_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)
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get_extension_func("glRenderbufferStorageMultisampleEXT");
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@ -1919,7 +1936,7 @@ reset() {
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#ifndef OPENGLES
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_supports_framebuffer_multisample_coverage_nv = false;
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if ( has_extension("GL_NV_framebuffer_multisample_coverage") ) {
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if (has_extension("GL_NV_framebuffer_multisample_coverage")) {
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_supports_framebuffer_multisample_coverage_nv = true;
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_glRenderbufferStorageMultisampleCoverage = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)
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get_extension_func("glRenderbufferStorageMultisampleCoverageNV");
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@ -1928,7 +1945,7 @@ reset() {
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#ifndef OPENGLES_1
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_supports_framebuffer_blit = false;
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if ( has_extension("GL_EXT_framebuffer_blit") ) {
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if (has_extension("GL_EXT_framebuffer_blit")) {
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_supports_framebuffer_blit = true;
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_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFEREXTPROC)
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get_extension_func("glBlitFramebufferEXT");
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@ -2142,8 +2159,8 @@ reset() {
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_edge_clamp = GL_CLAMP_TO_EDGE;
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#else
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_edge_clamp = GL_CLAMP;
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if (has_extension("GL_SGIS_texture_edge_clamp") ||
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is_at_least_gl_version(1, 2) || is_at_least_gles_version(1, 1)) {
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if (is_at_least_gl_version(1, 2) || is_at_least_gles_version(1, 1) ||
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has_extension("GL_SGIS_texture_edge_clamp")) {
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_edge_clamp = GL_CLAMP_TO_EDGE;
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}
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#endif
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@ -2179,6 +2196,20 @@ reset() {
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}
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#endif
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#ifndef OPENGLES
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_supports_texture_lod = false;
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_supports_texture_lod_bias = false;
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if (gl_support_texture_lod &&
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(is_at_least_gl_version(1, 2) || has_extension("GL_SGIS_texture_lod"))) {
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_supports_texture_lod = true;
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if (is_at_least_gl_version(1, 4) || has_extension("GL_EXT_texture_lod_bias")) {
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_supports_texture_lod_bias = true;
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}
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}
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#endif
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if (_supports_multisample) {
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GLint sample_buffers = 0;
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glGetIntegerv(GL_SAMPLE_BUFFERS, &sample_buffers);
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@ -3398,12 +3429,18 @@ end_frame(Thread *current_thread) {
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GLenum error_code = glGetError();
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if (error_code != GL_NO_ERROR) {
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int error_count = 0;
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bool deactivate = !report_errors_loop(__LINE__, __FILE__, error_code, error_count);
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do {
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++error_count;
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GLCAT.error()
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<< "GL error 0x" << hex << error_code << dec << " : "
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<< get_error_string(error_code) << "\n";
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error_code = glGetError();
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} while (error_code != GL_NO_ERROR);
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if (error_count == 1) {
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GLCAT.error()
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<< "An OpenGL error (" << get_error_string(error_code)
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<< ") has occurred.";
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<< "An OpenGL error has occurred.";
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} else {
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GLCAT.error()
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<< error_count << " OpenGL errors have occurred.";
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@ -3417,7 +3454,8 @@ end_frame(Thread *current_thread) {
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<< "in your PRC file to display more information.\n";
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}
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if (deactivate) {
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_error_count += error_count;
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if (_error_count >= gl_max_errors) {
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panic_deactivate();
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}
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}
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@ -4855,9 +4893,14 @@ prepare_sampler(const SamplerState &sampler) {
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}
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}
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_glSamplerParameterf(index, GL_TEXTURE_MIN_LOD, sampler.get_min_lod());
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_glSamplerParameterf(index, GL_TEXTURE_MAX_LOD, sampler.get_max_lod());
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_glSamplerParameterf(index, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
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if (_supports_texture_lod) {
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_glSamplerParameterf(index, GL_TEXTURE_MIN_LOD, sampler.get_min_lod());
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_glSamplerParameterf(index, GL_TEXTURE_MAX_LOD, sampler.get_max_lod());
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}
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if (_supports_texture_lod_bias) {
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_glSamplerParameterf(index, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
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}
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gsc->enqueue_lru(&_prepared_objects->_sampler_object_lru);
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@ -7011,13 +7054,15 @@ get_error_string(GLenum error_code) {
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// We used to use gluErrorString here, but I (rdb) took it out
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// because that was really the only function we used from GLU.
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// The idea with the error table was taken from SGI's sample implementation.
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static const char *error_strings[GL_OUT_OF_MEMORY - GL_INVALID_ENUM + 1] = {
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static const char *error_strings[] = {
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"invalid enumerant",
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"invalid value",
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"invalid operation",
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"stack overflow",
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"stack underflow",
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"out of memory",
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"invalid framebuffer operation",
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"context lost",
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};
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if (error_code == GL_NO_ERROR) {
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@ -7026,8 +7071,8 @@ get_error_string(GLenum error_code) {
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} else if (error_code == GL_TABLE_TOO_LARGE) {
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return "table too large";
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#endif
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} else if (error_code >= GL_INVALID_ENUM && error_code <= GL_OUT_OF_MEMORY) {
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return error_strings[error_code - GL_INVALID_ENUM];
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} else if (error_code >= 0x0500 && error_code <= 0x0507) {
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return error_strings[error_code - 0x0500];
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}
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// Other error, somehow? Just display the error code then.
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@ -7174,6 +7219,7 @@ void CLP(GraphicsStateGuardian)::
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query_glsl_version() {
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_gl_shadlang_ver_major = 0;
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_gl_shadlang_ver_minor = 0;
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#ifndef OPENGLES_1
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#ifndef OPENGLES
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// OpenGL 2.0 introduces GLSL in the core. In 1.x, it is an extension.
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@ -7187,25 +7233,28 @@ query_glsl_version() {
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GLCAT.warning() << "Invalid GL_SHADING_LANGUAGE_VERSION format.\n";
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}
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}
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#elif !defined(OPENGLES_1)
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#else
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// OpenGL ES 2.0 and above has shader support built-in.
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string ver = show_gl_string("GL_SHADING_LANGUAGE_VERSION", GL_SHADING_LANGUAGE_VERSION);
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_gl_shadlang_ver_major = 1;
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_gl_shadlang_ver_minor = 0;
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if (ver.empty() ||
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sscanf(ver.c_str(), "OpenGL ES GLSL %d.%d", &_gl_shadlang_ver_major,
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&_gl_shadlang_ver_minor) != 2) {
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sscanf(ver.c_str(), "OpenGL ES GLSL ES %d.%d", &_gl_shadlang_ver_major,
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&_gl_shadlang_ver_minor) != 2) {
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GLCAT.warning() << "Invalid GL_SHADING_LANGUAGE_VERSION format.\n";
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}
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#endif
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#ifndef OPENGLES_1
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if (GLCAT.is_debug()) {
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GLCAT.debug()
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<< "Detected GLSL version: "
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<< "Detected GLSL "
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#ifdef OPENGLES
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"ES "
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#endif
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"version: "
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<< _gl_shadlang_ver_major << "." << _gl_shadlang_ver_minor << "\n";
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}
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#endif
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#endif // !OPENGLES_1
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}
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////////////////////////////////////////////////////////////////////
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@ -10732,13 +10781,13 @@ specify_texture(CLP(TextureContext) *gtc, const SamplerState &sampler) {
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#endif
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#ifndef OPENGLES
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if (is_at_least_gl_version(1, 2)) {
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if (_supports_texture_lod) {
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glTexParameterf(target, GL_TEXTURE_MIN_LOD, sampler.get_min_lod());
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glTexParameterf(target, GL_TEXTURE_MAX_LOD, sampler.get_max_lod());
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}
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if (is_at_least_gl_version(1, 4)) {
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glTexParameterf(target, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
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}
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if (_supports_texture_lod_bias) {
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glTexParameterf(target, GL_TEXTURE_LOD_BIAS, sampler.get_lod_bias());
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}
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#endif
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@ -11151,7 +11200,7 @@ upload_texture(CLP(TextureContext) *gtc, bool force, bool uses_mipmaps) {
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}
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#ifndef OPENGLES // OpenGL ES doesn't have GL_TEXTURE_MAX_LEVEL.
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if (is_at_least_gl_version(1, 2)) {
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if (_supports_texture_lod) {
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// By the time we get here, we have a pretty good prediction for
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// the number of mipmaps we're going to have, so tell the GL that's
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// all it's going to get.
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@ -11666,7 +11715,7 @@ upload_texture_image(CLP(TextureContext) *gtc, bool needs_reload,
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<< "No mipmap level " << n << " defined for " << tex->get_name()
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<< "\n";
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#ifndef OPENGLES
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if (is_at_least_gl_version(1, 2)) {
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if (_supports_texture_lod) {
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// Tell the GL we have no more mipmaps for it to use.
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glTexParameteri(texture_target, GL_TEXTURE_MAX_LEVEL, n - mipmap_bias);
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}
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@ -11886,10 +11935,8 @@ upload_simple_texture(CLP(TextureContext) *gtc) {
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#ifndef OPENGLES
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// Turn off mipmaps for the simple texture.
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if (tex->uses_mipmaps()) {
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if (is_at_least_gl_version(1, 2)) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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}
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if (tex->uses_mipmaps() && _supports_texture_lod) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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}
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#endif
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@ -12554,7 +12601,7 @@ do_extract_texture_data(CLP(TextureContext) *gtc) {
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GLint num_expected_levels = tex->get_expected_num_mipmap_levels();
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GLint highest_level = num_expected_levels;
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#ifndef OPENGLES
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if (is_at_least_gl_version(1, 2)) {
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if (_supports_texture_lod) {
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glGetTexParameteriv(target, GL_TEXTURE_MAX_LEVEL, &highest_level);
|
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highest_level = min(highest_level, num_expected_levels);
|
||||
}
|
||||
|
@ -918,6 +918,12 @@ public:
|
||||
GLenum _mirror_clamp;
|
||||
GLenum _mirror_edge_clamp;
|
||||
GLenum _mirror_border_clamp;
|
||||
|
||||
#ifndef OPENGLES
|
||||
bool _supports_texture_lod;
|
||||
bool _supports_texture_lod_bias;
|
||||
#endif
|
||||
|
||||
#ifndef OPENGLES_1
|
||||
GLsizei _instance_count;
|
||||
#endif
|
||||
|
@ -48,6 +48,12 @@ ConfigVariableBool gl_support_rescale_normal
|
||||
"it even if it appears to be available. (This appears to be "
|
||||
"buggy on some drivers.)"));
|
||||
|
||||
ConfigVariableBool gl_support_texture_lod
|
||||
("gl-support-texture-lod", true,
|
||||
PRC_DESC("Configure this true to enable the use of minmax LOD settings "
|
||||
"and texture LOD bias settings. Set this to false if you "
|
||||
"suspect a driver bug."));
|
||||
|
||||
ConfigVariableBool gl_ignore_filters
|
||||
("gl-ignore-filters", false,
|
||||
PRC_DESC("Configure this true to disable any texture filters at all (forcing "
|
||||
|
@ -46,6 +46,7 @@ extern EXPCL_PANDAGL ConfigVariableBool gl_support_fbo;
|
||||
extern ConfigVariableBool gl_cheap_textures;
|
||||
extern ConfigVariableBool gl_ignore_clamp;
|
||||
extern ConfigVariableBool gl_support_clamp_to_border;
|
||||
extern ConfigVariableBool gl_support_texture_lod;
|
||||
extern ConfigVariableBool gl_ignore_filters;
|
||||
extern ConfigVariableBool gl_ignore_mipmaps;
|
||||
extern ConfigVariableBool gl_force_mipmaps;
|
||||
|
Loading…
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Reference in New Issue
Block a user