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https://github.com/panda3d/panda3d.git
synced 2025-10-03 10:22:45 -04:00
bam version 3.5
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parent
61d882ddd4
commit
4a0b5d3d7e
@ -463,7 +463,7 @@ clear_gsg(GraphicsStateGuardianBase *gsg) {
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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PixelBuffer *Texture::
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PixelBuffer *Texture::
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get_ram_image() {
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get_ram_image() {
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if (!has_ram_image()) {
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if (!has_ram_image() && has_name()) {
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// Now we have to reload the texture image.
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// Now we have to reload the texture image.
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gobj_cat.info()
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gobj_cat.info()
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<< "Reloading texture " << get_name() << "\n";
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<< "Reloading texture " << get_name() << "\n";
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@ -609,12 +609,18 @@ fillin(DatagramIterator &scan, BamReader *manager) {
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//Texture to know how the parent write_datagram works. And
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//Texture to know how the parent write_datagram works. And
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//makes the assumption that the only data being written is
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//makes the assumption that the only data being written is
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//the name
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//the name
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// scan.get_uint32(); // For historical purposes
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if (manager->get_file_minor_ver() < 5) {
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// Obsolete parameter.
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scan.get_uint32();
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}
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_wrapu = (enum WrapMode) scan.get_uint8();
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_wrapu = (enum WrapMode) scan.get_uint8();
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_wrapv = (enum WrapMode) scan.get_uint8();
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_wrapv = (enum WrapMode) scan.get_uint8();
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_minfilter = (enum FilterType) scan.get_uint8();
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_minfilter = (enum FilterType) scan.get_uint8();
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_magfilter = (enum FilterType) scan.get_uint8();
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_magfilter = (enum FilterType) scan.get_uint8();
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// scan.get_uint16(); // placeholder for obsolete settings, remove this when you feel like bumping bam version number
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if (manager->get_file_minor_ver() < 5) {
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scan.get_uint16();
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}
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_anisotropic_degree = scan.get_int16();
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_anisotropic_degree = scan.get_int16();
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if (scan.get_remaining_size() > 0) {
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if (scan.get_remaining_size() > 0) {
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@ -646,12 +652,10 @@ fillin(DatagramIterator &scan, BamReader *manager) {
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void Texture::
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void Texture::
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write_datagram(BamWriter *manager, Datagram &me) {
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write_datagram(BamWriter *manager, Datagram &me) {
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ImageBuffer::write_datagram(manager, me);
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ImageBuffer::write_datagram(manager, me);
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// me.add_uint32(0); // For historical purposes
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me.add_uint8(_wrapu);
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me.add_uint8(_wrapu);
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me.add_uint8(_wrapv);
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me.add_uint8(_wrapv);
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me.add_uint8(_minfilter);
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me.add_uint8(_minfilter);
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me.add_uint8(_magfilter);
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me.add_uint8(_magfilter);
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// me.add_int16(0); // placeholder for obsolete settings, remove this when you feel like bumping bam version number
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me.add_int16(_anisotropic_degree);
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me.add_int16(_anisotropic_degree);
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// We also need to write out the pixel buffer's format, even though
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// We also need to write out the pixel buffer's format, even though
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@ -32,12 +32,13 @@ static const unsigned short _bam_major_ver = 3;
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// Bumped to major version 2 on 7/6/00 due to major changes in Character.
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// Bumped to major version 2 on 7/6/00 due to major changes in Character.
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// Bumped to major version 3 on 12/8/00 to change float64's to float32's.
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// Bumped to major version 3 on 12/8/00 to change float64's to float32's.
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static const unsigned short _bam_minor_ver = 4;
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static const unsigned short _bam_minor_ver = 5;
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// Bumped to minor version 1 on 12/15/00 to add FFT-style channel
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// Bumped to minor version 1 on 12/15/00 to add FFT-style channel
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// compression.
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// compression.
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// Bumped to minor version 2 on 2/15/01 to add ModelNode::_preserve_transform.
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// Bumped to minor version 2 on 2/15/01 to add ModelNode::_preserve_transform.
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// Bumped to minor version 3 on 4/11/01 to support correctly ordered children.
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// Bumped to minor version 3 on 4/11/01 to support correctly ordered children.
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// Bumped to minor version 4 on 12/11/01 to transpose quaternions.
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// Bumped to minor version 4 on 12/11/01 to transpose quaternions.
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// Bumped to minor version 5 on 12/13/01 to remove obsolete fields from Texture.
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#endif
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#endif
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