event: Support lambdas as tasks via new FunctionAsyncTask

This is intended to replace GenericAsyncTask.
This commit is contained in:
rdb 2021-11-29 13:11:32 +01:00
parent 7dab0df061
commit 4af5bc9e6d
11 changed files with 278 additions and 18 deletions

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@ -9,6 +9,7 @@ set(P3EVENT_HEADERS
config_event.h config_event.h
buttonEvent.I buttonEvent.h buttonEvent.I buttonEvent.h
buttonEventList.I buttonEventList.h buttonEventList.I buttonEventList.h
functionAsyncTask.h functionAsyncTask.I
genericAsyncTask.h genericAsyncTask.I genericAsyncTask.h genericAsyncTask.I
pointerEvent.I pointerEvent.h pointerEvent.I pointerEvent.h
pointerEventList.I pointerEventList.h pointerEventList.I pointerEventList.h
@ -28,6 +29,7 @@ set(P3EVENT_SOURCES
asyncTaskSequence.cxx asyncTaskSequence.cxx
buttonEvent.cxx buttonEvent.cxx
buttonEventList.cxx buttonEventList.cxx
functionAsyncTask.cxx
genericAsyncTask.cxx genericAsyncTask.cxx
pointerEvent.cxx pointerEvent.cxx
pointerEventList.cxx pointerEventList.cxx

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@ -32,6 +32,19 @@ get_clock() {
return _clock; return _clock;
} }
#ifndef CPPPARSER
/**
* Adds a new task which calls the indicated function to the task manager.
* Returns the newly created FunctionAsyncTask object.
*/
INLINE AsyncTask *AsyncTaskManager::
add(const std::string &name, FunctionAsyncTask::TaskFunction function) {
AsyncTask *task = new FunctionAsyncTask(name, std::move(function));
add(task);
return task;
}
#endif
/** /**
* Returns the number of tasks that are currently active or sleeping within * Returns the number of tasks that are currently active or sleeping within
* the task manager. * the task manager.

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@ -30,6 +30,7 @@
#include "clockObject.h" #include "clockObject.h"
#include "ordered_vector.h" #include "ordered_vector.h"
#include "indirectCompareNames.h" #include "indirectCompareNames.h"
#include "functionAsyncTask.h"
/** /**
* A class to manage a loose queue of isolated tasks, which can be performed * A class to manage a loose queue of isolated tasks, which can be performed
@ -64,6 +65,9 @@ PUBLISHED:
BLOCKING bool remove_task_chain(const std::string &name); BLOCKING bool remove_task_chain(const std::string &name);
void add(AsyncTask *task); void add(AsyncTask *task);
#ifndef CPPPARSER
INLINE AsyncTask *add(const std::string &name, FunctionAsyncTask::TaskFunction function);
#endif
bool has_task(AsyncTask *task) const; bool has_task(AsyncTask *task) const;
AsyncTask *find_task(const std::string &name) const; AsyncTask *find_task(const std::string &name) const;

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@ -22,6 +22,7 @@
#include "event.h" #include "event.h"
#include "eventHandler.h" #include "eventHandler.h"
#include "eventParameter.h" #include "eventParameter.h"
#include "functionAsyncTask.h"
#include "genericAsyncTask.h" #include "genericAsyncTask.h"
#include "pointerEventList.h" #include "pointerEventList.h"
@ -49,6 +50,7 @@ ConfigureFn(config_event) {
EventHandler::init_type(); EventHandler::init_type();
EventStoreInt::init_type("EventStoreInt"); EventStoreInt::init_type("EventStoreInt");
EventStoreDouble::init_type("EventStoreDouble"); EventStoreDouble::init_type("EventStoreDouble");
FunctionAsyncTask::init_type();
GenericAsyncTask::init_type(); GenericAsyncTask::init_type();
ButtonEventList::register_with_read_factory(); ButtonEventList::register_with_read_factory();

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@ -0,0 +1,83 @@
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file functionAsyncTask.I
* @author rdb
* @date 2021-11-29
*/
/**
*
*/
INLINE FunctionAsyncTask::
FunctionAsyncTask(const std::string &name) :
AsyncTask(name)
{
}
/**
*
*/
INLINE FunctionAsyncTask::
FunctionAsyncTask(const std::string &name, FunctionAsyncTask::TaskFunction function) :
AsyncTask(name),
_function(std::move(function))
{
}
/**
* Replaces the function that is called when the task runs.
*/
INLINE void FunctionAsyncTask::
set_function(TaskFunction function) {
_function = std::move(function);
}
/**
* Returns the function that is called when the task runs.
*/
INLINE const FunctionAsyncTask::TaskFunction &FunctionAsyncTask::
get_function() const {
return _function;
}
/**
* Replaces the function that is called when the task begins. This is an
* optional function.
*/
INLINE void FunctionAsyncTask::
set_upon_birth(BirthFunction upon_birth) {
_upon_birth = std::move(upon_birth);
}
/**
* Returns the function that is called when the task begins, or NULL if the
* function is not defined.
*/
INLINE const FunctionAsyncTask::BirthFunction &FunctionAsyncTask::
get_upon_birth() const {
return _upon_birth;
}
/**
* Replaces the function that is called when the task ends. This is an
* optional function.
*/
INLINE void FunctionAsyncTask::
set_upon_death(FunctionAsyncTask::DeathFunction upon_death) {
_upon_death = upon_death;
}
/**
* Returns the function that is called when the task ends, or NULL if the
* function is not defined.
*/
INLINE const FunctionAsyncTask::DeathFunction &FunctionAsyncTask::
get_upon_death() const {
return _upon_death;
}

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@ -0,0 +1,81 @@
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file functionAsyncTask.cxx
* @author rdb
* @date 2021-11-29
*/
#include "functionAsyncTask.h"
#include "pnotify.h"
#ifndef CPPPARSER
TypeHandle FunctionAsyncTask::_type_handle;
/**
* Override this function to return true if the task can be successfully
* executed, false if it cannot. Mainly intended as a sanity check when
* attempting to add the task to a task manager.
*
* This function is called with the lock held.
*/
bool FunctionAsyncTask::
is_runnable() {
return !!_function;
}
/**
* Override this function to do something useful for the task.
*
* This function is called with the lock *not* held.
*/
AsyncTask::DoneStatus FunctionAsyncTask::
do_task() {
nassertr(_function, DS_interrupt);
return _function(this);
}
/**
* Override this function to do something useful when the task has been added
* to the active queue.
*
* This function is called with the lock *not* held.
*/
void FunctionAsyncTask::
upon_birth(AsyncTaskManager *manager) {
AsyncTask::upon_birth(manager);
if (_upon_birth) {
_upon_birth(this);
}
}
/**
* Override this function to do something useful when the task has been
* removed from the active queue. The parameter clean_exit is true if the
* task has been removed because it exited normally (returning DS_done), or
* false if it was removed for some other reason (e.g.
* AsyncTaskManager::remove()). By the time this method is called, _manager
* has been cleared, so the parameter manager indicates the original
* AsyncTaskManager that owned this task.
*
* The normal behavior is to throw the done_event only if clean_exit is true.
*
* This function is called with the lock *not* held.
*/
void FunctionAsyncTask::
upon_death(AsyncTaskManager *manager, bool clean_exit) {
AsyncTask::upon_death(manager, clean_exit);
if (_upon_death) {
_upon_death(this, clean_exit);
}
}
#endif // CPPPARSER

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@ -0,0 +1,83 @@
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file functionAsyncTask.h
* @author rdb
* @date 2021-11-29
*/
#ifndef FUNCTIONASYNCTASK_H
#define FUNCTIONASYNCTASK_H
#include "pandabase.h"
#include "asyncTask.h"
#ifndef CPPPARSER
#include <functional>
/**
* Associates a generic std::function (eg. a lambda) with an AsyncTask object.
* You can use this when you want to create an AsyncTask without having to
* subclass.
*
* @since 1.11.0
*/
class EXPCL_PANDA_EVENT FunctionAsyncTask final : public AsyncTask {
public:
typedef std::function<DoneStatus (FunctionAsyncTask *task)> TaskFunction;
typedef std::function<void (FunctionAsyncTask *task)> BirthFunction;
typedef std::function<void (FunctionAsyncTask *task, bool clean_exit)> DeathFunction;
INLINE FunctionAsyncTask(const std::string &name = std::string());
INLINE FunctionAsyncTask(const std::string &name, TaskFunction function);
ALLOC_DELETED_CHAIN(FunctionAsyncTask);
INLINE void set_function(TaskFunction function);
INLINE const TaskFunction &get_function() const;
INLINE void set_upon_birth(BirthFunction function);
INLINE const BirthFunction &get_upon_birth() const;
INLINE void set_upon_death(DeathFunction function);
INLINE const DeathFunction &get_upon_death() const;
protected:
virtual bool is_runnable() override;
virtual DoneStatus do_task() override;
virtual void upon_birth(AsyncTaskManager *manager) override;
virtual void upon_death(AsyncTaskManager *manager, bool clean_exit) override;
private:
TaskFunction _function;
BirthFunction _upon_birth;
DeathFunction _upon_death;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
AsyncTask::init_type();
register_type(_type_handle, "FunctionAsyncTask",
AsyncTask::get_class_type());
}
virtual TypeHandle get_type() const override {
return get_class_type();
}
virtual TypeHandle force_init_type() override {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "functionAsyncTask.I"
#endif // CPPPARSER
#endif

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@ -22,6 +22,8 @@
* Associates a generic C-style function pointer with an AsyncTask object. * Associates a generic C-style function pointer with an AsyncTask object.
* You can use this when you want to create an AsyncTask without having to * You can use this when you want to create an AsyncTask without having to
* subclass. * subclass.
*
* @deprecated See FunctionAsyncTask instead, which is more powerful.
*/ */
class EXPCL_PANDA_EVENT GenericAsyncTask : public AsyncTask { class EXPCL_PANDA_EVENT GenericAsyncTask : public AsyncTask {
public: public:

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@ -7,6 +7,7 @@
#include "asyncTaskSequence.cxx" #include "asyncTaskSequence.cxx"
#include "buttonEvent.cxx" #include "buttonEvent.cxx"
#include "buttonEventList.cxx" #include "buttonEventList.cxx"
#include "functionAsyncTask.cxx"
#include "genericAsyncTask.cxx" #include "genericAsyncTask.cxx"
#include "pointerEvent.cxx" #include "pointerEvent.cxx"
#include "pointerEventList.cxx" #include "pointerEventList.cxx"

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@ -1429,8 +1429,11 @@ create_anim_controls() {
setup_shuttle_button("4", 2, st_play_button); setup_shuttle_button("4", 2, st_play_button);
setup_shuttle_button(":", 3, st_forward_button); setup_shuttle_button(":", 3, st_forward_button);
_update_anim_controls_task = new GenericAsyncTask("controls", st_update_anim_controls, (void *)this); AsyncTaskManager &task_mgr = _panda_framework->get_task_mgr();
_panda_framework->get_task_mgr().add(_update_anim_controls_task); _update_anim_controls_task = task_mgr.add("controls", [this](AsyncTask *task) {
update_anim_controls();
return AsyncTask::DS_cont;
});
} }
/** /**
@ -1443,7 +1446,7 @@ destroy_anim_controls() {
_panda_framework->get_event_handler().remove_hooks_with((void *)this); _panda_framework->get_event_handler().remove_hooks_with((void *)this);
if (_update_anim_controls_task != nullptr) { if (_update_anim_controls_task != nullptr) {
_panda_framework->get_task_mgr().remove(_update_anim_controls_task); _update_anim_controls_task->remove();
_update_anim_controls_task.clear(); _update_anim_controls_task.clear();
} }
} }
@ -1559,18 +1562,6 @@ forward_button() {
control->pose(control->get_frame() + 1); control->pose(control->get_frame() + 1);
} }
/**
* The static task function.
*/
AsyncTask::DoneStatus WindowFramework::
st_update_anim_controls(GenericAsyncTask *, void *data) {
WindowFramework *self = (WindowFramework *)data;
self->update_anim_controls();
return AsyncTask::DS_cont;
}
/** /**
* The static event handler function. * The static event handler function.
*/ */

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@ -154,8 +154,6 @@ private:
void play_button(); void play_button();
void forward_button(); void forward_button();
static AsyncTask::DoneStatus st_update_anim_controls(GenericAsyncTask *task, void *data);
static void st_back_button(const Event *, void *data); static void st_back_button(const Event *, void *data);
static void st_pause_button(const Event *, void *data); static void st_pause_button(const Event *, void *data);
static void st_play_button(const Event *, void *data); static void st_play_button(const Event *, void *data);
@ -183,7 +181,7 @@ private:
PT(PGSliderBar) _anim_slider; PT(PGSliderBar) _anim_slider;
PT(PGSliderBar) _play_rate_slider; PT(PGSliderBar) _play_rate_slider;
PT(TextNode) _frame_number; PT(TextNode) _frame_number;
PT(GenericAsyncTask) _update_anim_controls_task; PT(AsyncTask) _update_anim_controls_task;
NodePath _mouse; NodePath _mouse;
NodePath _button_thrower; NodePath _button_thrower;