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392
direct/src/gui/DirectDialog.py
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392
direct/src/gui/DirectDialog.py
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from DirectGuiGlobals import *
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from DirectFrame import *
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from DirectButton import *
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def findDialog(uniqueName):
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"""findPanel(string uniqueName)
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Returns the panel whose uniqueName is given. This is mainly
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useful for debugging, to get a pointer to the current onscreen
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panel of a particular type.
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"""
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if DirectDialog.AllDialogs.has_key(uniqueName):
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return DirectDialog.AllDialogs[uniqueName]
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return None
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def cleanupDialog(uniqueName):
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"""cleanupPanel(string uniqueName)
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Cleans up (removes) the panel with the given uniqueName. This
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may be useful when some panels know about each other and know
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that opening panel A should automatically close panel B, for
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instance.
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"""
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if DirectDialog.AllDialogs.has_key(uniqueName):
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# calling cleanup() will remove it out of the AllDialogs dict
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# This way it will get removed from the dict even it we did
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# not clean it up using this interface (ie somebody called
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# self.cleanup() directly
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DirectDialog.AllDialogs[uniqueName].cleanup()
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class DirectDialog(DirectFrame):
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AllDialogs = {}
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PanelIndex = 0
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def __init__(self, parent = guiTop, **kw):
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"""
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DirectDialog(kw)
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Creates a popup dialog to alert and/or interact with user.
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Some of the main keywords that can be used to customize the dialog:
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Keyword Definition
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------- ----------
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text Text message/query displayed to user
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geom Geometry to be displayed in dialog
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buttonTextList List of text to show on each button
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buttonGeomList List of geometry to show on each button
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buttonImageList List of images to show on each button
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buttonValueList List of values sent to dialog command for
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each button. If value is [] then the
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ordinal rank of the button is used as
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its value
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buttonHotKeyList List of hotkeys to bind to each button.
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Typing hotkey is equivalent to pressing
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the corresponding button.
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supressKeys Set to true if you wish to supress keys
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(i.e. Dialog eats key event), false if
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you wish Dialog to pass along key event
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buttonSize 4-tuple used to specify custom size for
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each button (to make bigger then geom/text
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for example)
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pad Space between border and interior graphics
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topPad Extra space added above text/geom/image
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midPad Extra space added between text/buttons
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buttonPadSF Scale factor used to expand/contract
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button horizontal spacing
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command Callback command used when a button is
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pressed. Value supplied to command
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depends on values in buttonValueList
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Note: Number of buttons on the dialog depends upon the maximum
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length of any button[Text|Geom|Image|Value]List specified.
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Values of None are substituted for lists that are shorter
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than the max length
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"""
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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('dialogName', None, INITOPT),
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('pad', (0.1, 0.1), None),
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('text', '', None),
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('text_align', TMALIGNLEFT, None),
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('text_scale', 0.06, None),
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('image', getDefaultDialogGeom(), None),
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('relief', None, None),
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('buttonTextList', [], INITOPT),
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('buttonGeomList', [], INITOPT),
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('buttonImageList', [], INITOPT),
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('buttonValueList', [], INITOPT),
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('buttonHotKeyList', [], INITOPT),
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('button_borderWidth',(.01,.01), None),
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('button_pad', (.01,.01), None),
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('button_relief', RAISED, None),
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('button_text_scale' , 0.06, None),
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('buttonSize', None, INITOPT),
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('topPad', 0.06, INITOPT),
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('midPad', 0.12, INITOPT),
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('buttonPadSF', 1.05, INITOPT),
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('fadeScreen', 0, None),
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('command', None, None),
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('extraArgs', [], None),
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)
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# Merge keyword options with default options
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self.defineoptions(kw, optiondefs, dynamicGroups = ("button",))
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# Initialize superclasses
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DirectFrame.__init__(self, parent)
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if not self['dialogName']:
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self['dialogName'] = 'DirectDialog_' + `DirectDialog.PanelIndex`
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# Clean up any previously existing panel with the same unique
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# name. We don't allow any two panels with the same name to
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# coexist.
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cleanupDialog(self['dialogName'])
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# Store this panel in our map of all open panels.
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DirectDialog.AllDialogs[self['dialogName']] = self
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DirectDialog.PanelIndex += 1
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# Determine number of buttons
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self.numButtons = max(len(self['buttonTextList']),
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len(self['buttonGeomList']),
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len(self['buttonImageList']),
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len(self['buttonValueList']))
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# Create buttons
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self.buttonList = []
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index = 0
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for i in range(self.numButtons):
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name = 'Button' + `i`
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try:
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text = self['buttonTextList'][i]
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except IndexError:
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text = None
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try:
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geom = self['buttonGeomList'][i]
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except IndexError:
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geom = None
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try:
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image = self['buttonImageList'][i]
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except IndexError:
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image = None
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try:
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value = self['buttonValueList'][i]
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except IndexError:
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value = i
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self['buttonValueList'].append(i)
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try:
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hotKey = self['buttonHotKeyList'][i]
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except IndexError:
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hotKey = None
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button = self.createcomponent(
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name, (), "button",
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DirectButton, (self,),
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text = text,
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geom = geom,
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image = image,
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suppressKeys = self['suppressKeys'],
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frameSize = self['buttonSize'],
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command = lambda s = self, v = value: s.buttonCommand(v)
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)
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self.buttonList.append(button)
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# Update dialog when everything has been initialised
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self.postInitialiseFuncList.append(self.configureDialog)
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self.initialiseoptions(DirectDialog)
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def configureDialog(self):
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# Set up hot key bindings
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bindList = zip(self.buttonList, self['buttonHotKeyList'],
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self['buttonValueList'])
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for button, hotKey, value in bindList:
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if ((type(hotKey) == types.ListType) or
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(type(hotKey) == types.TupleType)):
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for key in hotKey:
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button.bind('press-' + key + '-', self.buttonCommand,
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extraArgs = [value])
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self.bind('press-' + key + '-', self.buttonCommand,
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extraArgs = [value])
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else:
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button.bind('press-' + hotKey + '-',self.buttonCommand,
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extraArgs = [value])
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self.bind('press-' + hotKey + '-', self.buttonCommand,
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extraArgs = [value])
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# Position buttons and text
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pad = self['pad']
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image = self.component('image0')
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# Get size of text/geom without image (for state 0)
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if image:
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image.reparentTo(hidden)
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bounds = self.stateNodePath[0].getTightBounds()
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if image:
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image.reparentTo(self.stateNodePath[0])
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l = bounds[0][0]
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r = bounds[1][0]
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b = bounds[0][2]
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t = bounds[1][2]
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# Center text and geom around origin
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# How far is center of text from origin?
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xOffset = -(l+r)/2.0
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zOffset = -(b+t)/2.0
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# Update bounds to reflect text movement
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l += xOffset
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r += xOffset
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b += zOffset
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t += zOffset
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# Offset text and geom to center
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if self['text']:
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self['text_pos'] = (self['text_pos'][0] + xOffset,
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self['text_pos'][1] + zOffset)
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if self['geom']:
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self['geom_pos'] = Point3(self['geom_pos'][0] + xOffset,
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self['geom_pos'][1],
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self['geom_pos'][2] + zOffset)
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if self.numButtons != 0:
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bpad = self['button_pad']
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# Get button size
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if self['buttonSize']:
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# Either use given size
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buttonSize = self['buttonSize']
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bl = buttonSize[0]
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br = buttonSize[1]
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bb = buttonSize[2]
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bt = buttonSize[3]
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else:
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# Or get bounds of union of buttons
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bl = br = bb = bt = 0
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for button in self.buttonList:
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bounds = button.stateNodePath[0].getTightBounds()
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bl = min(bl, bounds[0][0])
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br = max(br, bounds[1][0])
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bb = min(bb, bounds[0][2])
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bt = max(bt, bounds[1][2])
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bl -= bpad[0]
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br += bpad[0]
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bb -= bpad[1]
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bt += bpad[1]
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# Now resize buttons to match largest
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for button in self.buttonList:
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button['frameSize'] = (bl,br,bb,bt)
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# Must compensate for scale
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scale = self['button_scale']
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# Can either be a Vec3 or a tuple of 3 values
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if (isinstance(scale, Vec3) or
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(type(scale) == types.ListType) or
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(type(scale) == types.TupleType)):
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sx = scale[0]
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sz = scale[2]
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elif ((type(scale) == types.IntType) or
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(type(scale) == types.FloatType)):
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sx = sz = scale
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else:
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sx = sz = 1
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bl *= sx
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br *= sx
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bb *= sz
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bt *= sz
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# Position buttons
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# Calc button width and height
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bHeight = bt - bb
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bWidth = br - bl
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# Add pad between buttons
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bSpacing = self['buttonPadSF'] * bWidth
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bPos = -bSpacing * (self.numButtons - 1)/2.0
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index = 0
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for button in self.buttonList:
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button.setPos(bPos + index * bSpacing, 0,
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b - self['midPad'] - bpad[1] - bt)
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index += 1
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bMax = bPos + bSpacing * (self.numButtons - 1)
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else:
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bpad = 0
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bl = br = bb = bt = 0
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bPos = 0
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bMax = 0
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bpad = (0,0)
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bHeight = bWidth = 0
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# Resize frame to fit text and buttons
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l = min(bPos + bl, l) - pad[0]
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r = max(bMax + br, r) + pad[0]
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# reduce bottom by pad, button height and 2*button pad
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b = min(b - self['midPad'] - bpad[1] - bHeight - bpad[1], b) - pad[1]
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t = t + self['topPad'] + pad[1]
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self['image_scale'] = (r - l, 1, t - b)
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# Center frame about text and buttons
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self['image_pos'] = ((l+r)/2.0, 0.0,(b+t)/2.0)
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self.resetFrameSize()
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def show(self):
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"""show(self)
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"""
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if self['fadeScreen']:
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base.transitions.guiFadeScreen()
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NodePath.show(self)
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def hide(self):
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"""hide(self)
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"""
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if self['fadeScreen']:
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base.transitions.noTransitions()
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NodePath.hide(self)
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def buttonCommand(self, value, event = None):
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if self['command']:
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self['command'](value)
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def setMessage(self, message):
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self['text'] = message
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self.configureDialog()
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def cleanup(self):
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"""unload(self)
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"""
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# Remove this panel out of the AllDialogs list
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uniqueName = self['dialogName']
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if DirectDialog.AllDialogs.has_key(uniqueName):
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del DirectDialog.AllDialogs[uniqueName]
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self.destroy()
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def destroy(self):
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if self['fadeScreen']:
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base.transitions.noTransitions()
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DirectFrame.destroy(self)
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class OkDialog(DirectDialog):
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def __init__(self, parent = guiTop, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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('buttonTextList', ['OK'], INITOPT),
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('buttonValueList', [DIALOG_OK], INITOPT),
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)
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# Merge keyword options with default options
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self.defineoptions(kw, optiondefs)
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DirectDialog.__init__(self, parent)
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self.initialiseoptions(OkDialog)
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class OkCancelDialog(DirectDialog):
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def __init__(self, parent = guiTop, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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('buttonTextList', ['OK','Cancel'], INITOPT),
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('buttonValueList', [DIALOG_OK,DIALOG_CANCEL], INITOPT),
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)
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# Merge keyword options with default options
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self.defineoptions(kw, optiondefs)
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DirectDialog.__init__(self, parent)
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self.initialiseoptions(OkCancelDialog)
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class YesNoDialog(DirectDialog):
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def __init__(self, parent = guiTop, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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('buttonTextList', ['Yes', 'No'], INITOPT),
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('buttonValueList', [DIALOG_YES,DIALOG_NO], INITOPT),
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)
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# Merge keyword options with default options
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self.defineoptions(kw, optiondefs)
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DirectDialog.__init__(self, parent)
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self.initialiseoptions(YesNoDialog)
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class YesNoCancelDialog(DirectDialog):
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def __init__(self, parent = guiTop, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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('buttonTextList', ['Yes', 'No', 'Cancel'], INITOPT),
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('buttonValueList', [DIALOG_YES,DIALOG_NO,DIALOG_CANCEL],
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INITOPT),
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)
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# Merge keyword options with default options
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self.defineoptions(kw, optiondefs)
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DirectDialog.__init__(self, parent)
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self.initialiseoptions(YesNoCancelDialog)
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class RetryCancelDialog(DirectDialog):
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def __init__(self, parent = guiTop, **kw):
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# Inherits from DirectFrame
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optiondefs = (
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# Define type of DirectGuiWidget
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('buttonTextList', ['Retry','Cancel'], INITOPT),
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('buttonValueList', [DIALOG_RETRY,DIALOG_CANCEL], INITOPT),
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)
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# Merge keyword options with default options
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self.defineoptions(kw, optiondefs)
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DirectDialog.__init__(self, parent)
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self.initialiseoptions(RetryCancelDialog)
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