initial commit

This commit is contained in:
Arkady Trestman 2009-10-30 23:48:48 +00:00
parent 66669906b9
commit 4c682f1ef3

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"""
Defines Scene Graph tree UI
"""
import wx
import cPickle as pickle
from pandac.PandaModules import *
import ObjectGlobals as OG
class SceneGraphUIDropTarget(wx.TextDropTarget):
def __init__(self, editor):
print "in SceneGraphUIDropTarget::init..."
wx.TextDropTarget.__init__(self)
self.editor = editor
def OnDropText(self, x, y, text):
print "in SceneGraphUIDropTarget::OnDropText..."
self.editor.ui.sceneGraphUI.changeHierarchy(text, x, y)
class SceneGraphUI(wx.Panel):
def __init__(self, parent, editor):
wx.Panel.__init__(self, parent)
self.editor = editor
# self.palette = self.editor.objectPalette
self.tree = wx.TreeCtrl(self)
self.root = self.tree.AddRoot('render')
#self.addTreeNodes(root, self.palette.data)
sizer = wx.BoxSizer(wx.VERTICAL)
sizer.Add(self.tree, 1, wx.EXPAND, 0)
self.SetSizer(sizer); self.Layout()
parentSizer = wx.BoxSizer(wx.VERTICAL)
parentSizer.Add(self, 1, wx.EXPAND, 0)
parent.SetSizer(parentSizer); parent.Layout()
parent.SetDropTarget(SceneGraphUIDropTarget(self.editor))
self.tree.Bind(wx.EVT_TREE_SEL_CHANGED, self.onSelected)
self.tree.Bind(wx.EVT_TREE_BEGIN_DRAG, self.onBeginDrag)
def add(self, item, parentName = None):
# import pdb;pdb.set_trace()
if item is None:
return
obj = self.editor.objectMgr.findObjectByNodePath(NodePath(item))
if obj is None:
print "During adding to SceneGraphUI couldn't find obj..."
return
namestr = "%s_%s"%(obj[OG.OBJ_DEF].name, obj[OG.OBJ_UID])
print "Adding as result of a drag'n'drop %s..." % repr(namestr)
newItem = self.tree.AppendItem(self.root, namestr)
self.tree.SetItemPyData(newItem, obj[OG.OBJ_UID])
def traverse(self, parent, itemId):
print "in traverse for itemId=%s..." %repr(itemId)
# prevent from traversing into self
if itemId == self.tree.GetItemPyData(parent):
return None
# main loop - serching for an item with an itemId
item, cookie = self.tree.GetFirstChild(parent)
while item:
print "in traverse, looping - if %s==%s" %(itemId, self.tree.GetItemPyData(item))
# if the item was found - return it
if itemId == self.tree.GetItemPyData(item):
print "traverse found %s..." % repr(self.tree.GetItemText(item))
return item
# the tem was not found - checking if it has children
if self.tree.ItemHasChildren(item):
print "in traverse, item=%s has a child" %repr(self.tree.GetItemPyData(item))
# item has children - delving into it
child = self.traverse(item, itemId)
if child is not None:
return child
# continue iteration to the next child
item, cookie = self.tree.GetNextChild(parent, cookie)
print "traverse didn't find anything..."
return None
def reParent(self, parent, newParent):
#import pdb;set_trace()
print "in reParent for %s..." %repr(self.tree.GetItemText(parent))
# main loop - iterating over item's children
item, cookie = self.tree.GetFirstChild(parent)
while item:
data = self.tree.GetItemText(item)
itemId = self.tree.GetItemPyData(item)
newItem = self.tree.AppendItem(newParent, data)
self.tree.SetItemPyData(newItem, itemId)
# if an item had children, we need to re-parent them as well
if self.tree.ItemHasChildren(item):
print "in reParent item=%s has children..." %repr(self.tree.GetItemText(item))
self.reParent(item, newItem)
# continue iteration to the next child
item, cookie = self.tree.GetNextChild(parent, cookie)
def changeHierarchy(self, data, x, y):
print "Changing hierarchy for %s..." % repr(data)
itemText = data.split('_')
itemId = itemText[1]
parent = self.tree.GetRootItem()
item = self.traverse(parent, itemId)
if item is None:
return
dragToItem, flags = self.tree.HitTest(wx.Point(x, y))
print "dragToItem=%s" %repr(dragToItem)
if dragToItem.IsOk():
# prevent draging into itself
if dragToItem == item:
return
print "About to AppendItem %s" %data
newItem = self.tree.AppendItem(dragToItem, data)
self.tree.SetItemPyData(newItem, itemId)
obj = self.editor.objectMgr.findObjectById(itemId)
dragToItemObj = self.editor.objectMgr.findObjectById(self.tree.GetItemPyData(dragToItem))
objNodePath = obj[OG.OBJ_NP]
dragToItemObjNodePath = dragToItemObj[OG.OBJ_NP]
objNodePath.wrtReparentTo(dragToItemObjNodePath)
self.reParent(item, newItem)
self.tree.Delete(item)
def onSelected(self, event):
itemId = self.tree.GetItemPyData(event.GetItem())
if itemId:
obj = self.editor.objectMgr.findObjectById(itemId);
self.editor.objectMgr.selectObject(obj[OG.OBJ_NP])
def onBeginDrag(self, event):
item = event.GetItem()
if item != self.tree.GetRootItem(): # prevent dragging root item
text = self.tree.GetItemText(item)
print "Starting SceneGraphUI drag'n'drop with %s..." % repr(text)
tdo = wx.TextDataObject(text)
tds = wx.DropSource(self.tree)
tds.SetData(tdo)
tds.DoDragDrop(True)