minor changes

This commit is contained in:
Dave Schuyler 2003-11-25 23:01:38 +00:00
parent 3cb8d8bba0
commit 4c8bd1f92b

View File

@ -315,7 +315,7 @@ class PhysicsWalker(DirectObject.DirectObject):
def avatarPhysicsIndicator(self, task):
#assert(self.debugPrint("avatarPhysicsIndicator()"))
# Velosity:
# Velocity:
self.physVelocityIndicator.setPos(self.avatarNodePath, 0.0, 0.0, 6.0)
physObject=self.actorNode.getPhysicsObject()
a=physObject.getVelocity()
@ -458,7 +458,7 @@ class PhysicsWalker(DirectObject.DirectObject):
# self.priorParent.setVector(Vec3.zero())
# # We must copy the vector to preserve it:
# self.__oldPosDelta=Vec3(posDelta)
if 1 and __debug__:
if __debug__:
if self.wantAvatarPhysicsIndicator:
onScreenDebug.add("posDelta1",
self.avatarNodePath.getPosDelta(render).pPrintValues())
@ -720,13 +720,13 @@ class PhysicsWalker(DirectObject.DirectObject):
def enableAvatarJump(self):
"""
Force the ctrl key to return 0's
Stop forcing the ctrl key to return 0's
"""
inputState.unforce("jump")
def disableAvatarJump(self):
"""
Stop forcing the ctrl key to return 0's
Force the ctrl key to return 0's
"""
inputState.force("jump", 0)