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use typeName().asChar()
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@ -743,7 +743,7 @@ process_model_node(MayaNodeDesc *node_desc) {
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if (mayaegg_cat.is_debug()) {
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mayaegg_cat.debug()
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<< path << ": " << dag_node.typeName();
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<< path << ": " << dag_node.typeName().asChar();
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if (MAnimUtil::isAnimated(dag_path)) {
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mayaegg_cat.debug(false)
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