use typeName().asChar()

This commit is contained in:
David Rose 2005-01-14 21:36:16 +00:00
parent 6fe83b0c15
commit 4caaf386c1

View File

@ -743,7 +743,7 @@ process_model_node(MayaNodeDesc *node_desc) {
if (mayaegg_cat.is_debug()) {
mayaegg_cat.debug()
<< path << ": " << dag_node.typeName();
<< path << ": " << dag_node.typeName().asChar();
if (MAnimUtil::isAnimated(dag_path)) {
mayaegg_cat.debug(false)