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make_package.py doesn't chew x86_64 as platform name, so I renamed it into amd64
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@ -29,7 +29,11 @@
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#if $[WINDOWS_PLATFORM]
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#define P3D_PLUGIN_PLATFORM win32
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#elif $[UNIX_PLATFORM]
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#define P3D_PLUGIN_PLATFORM linux.$[shell uname -m]
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#if $[eq $[shell uname -m], x86_64]
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#define P3D_PLUGIN_PLATFORM linux.amd64
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#else
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#define P3D_PLUGIN_PLATFORM linux.i386
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#endif
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#else
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#define P3D_PLUGIN_PLATFORM osx.i386
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#endif
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