diff --git a/panda/src/dxgsg8/dxTextureContext8.cxx b/panda/src/dxgsg8/dxTextureContext8.cxx index bd619bb715..414e85896b 100644 --- a/panda/src/dxgsg8/dxTextureContext8.cxx +++ b/panda/src/dxgsg8/dxTextureContext8.cxx @@ -1294,7 +1294,7 @@ IDirect3DTexture8 *DXTextureContext::CreateTexture(DXScreenData &scrn) { } case 8: if(bNeedLuminance) { - assert(cNumAlphaBits>0); // dont bother handling those other 8bit lum fmts like 4-4, since 16 8-8 is usually supported too + // dont bother handling those other 8bit lum fmts like 4-4, since 16 8-8 is usually supported too assert(cNumColorChannels==1); // look for native lum fmt first @@ -1454,7 +1454,7 @@ IDirect3DTexture8 *DXTextureContext::CreateTexture(DXScreenData &scrn) { #ifdef DO_CUSTOM_CONVERSIONS dxgsg_cat.debug() << "CreateTexture: "<< _tex->get_name() <<" converting " << ConvNameStrs[ConvNeeded] << " \n"; #else - dxgsg_cat.debug() << "CreateTexture: "<< _tex->get_name() <<" converting " << D3DFormatStr(_PixBufD3DFmt) << " => " << D3DFormatStr(TargetPixFmt) << endl; + dxgsg_cat.debug() << "CreateTexture: "<< _tex->get_name() <<" converting panda equivalent of " << D3DFormatStr(_PixBufD3DFmt) << " => " << D3DFormatStr(TargetPixFmt) << endl; #endif #endif