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https://github.com/panda3d/panda3d.git
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use combined srcs
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parent
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@ -3,37 +3,42 @@
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#define LOCAL_LIBS converter pandatoolbase
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#define LOCAL_LIBS converter pandatoolbase
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#define OTHER_LIBS \
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#define OTHER_LIBS \
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mathutil:c linmath:c putil:c express:c panda:m dtoolconfig dtool
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mathutil:c linmath:c putil:c express:c panda:m dtoolconfig dtool
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#define UNIX_SYS_LIBS \
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#define UNIX_SYS_LIBS m
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m
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#define COMBINED_SOURCES $[TARGET]_composite1.cxx
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#define SOURCES \
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#define SOURCES \
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config_flt.cxx config_flt.h fltBead.cxx fltBead.h fltBeadID.cxx \
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config_flt.h fltBead.h fltBeadID.h fltCurve.I fltCurve.h \
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fltBeadID.h fltCurve.I fltCurve.cxx fltCurve.h \
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fltError.h fltExternalReference.h fltEyepoint.h fltFace.I \
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fltError.cxx fltError.h fltExternalReference.cxx \
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fltFace.h fltGeometry.I fltGeometry.h fltGroup.h fltHeader.h \
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fltExternalReference.h fltEyepoint.cxx fltEyepoint.h fltFace.I \
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fltInstanceDefinition.h fltInstanceRef.h fltLOD.h \
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fltFace.cxx fltFace.h fltGeometry.I fltGeometry.cxx fltGeometry.h \
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fltLightSourceDefinition.h fltLocalVertexPool.I \
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fltGroup.cxx fltGroup.h fltHeader.cxx \
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fltLocalVertexPool.h fltMaterial.h fltMesh.I fltMesh.h \
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fltHeader.h fltInstanceDefinition.cxx fltInstanceDefinition.h \
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fltMeshPrimitive.I fltMeshPrimitive.h fltObject.h \
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fltInstanceRef.cxx fltInstanceRef.h fltLOD.cxx fltLOD.h \
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fltOpcode.h fltPackedColor.I fltPackedColor.h fltRecord.I \
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fltLightSourceDefinition.cxx fltLightSourceDefinition.h \
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fltRecord.h fltRecordReader.h fltRecordWriter.h fltTexture.h \
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fltLocalVertexPool.I fltLocalVertexPool.cxx fltLocalVertexPool.h \
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fltTrackplane.h fltTransformGeneralMatrix.h \
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fltMaterial.cxx fltMaterial.h fltMesh.I fltMesh.cxx fltMesh.h \
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fltTransformPut.h fltTransformRecord.h \
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fltMeshPrimitive.I fltMeshPrimitive.cxx fltMeshPrimitive.h \
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fltTransformRotateAboutEdge.h fltTransformRotateAboutPoint.h \
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fltObject.cxx fltObject.h \
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fltTransformRotateScale.h fltTransformScale.h \
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fltOpcode.cxx fltOpcode.h fltPackedColor.I fltPackedColor.cxx \
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fltTransformTranslate.h fltUnsupportedRecord.h fltVertex.I \
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fltPackedColor.h fltRecord.I fltRecord.cxx fltRecord.h \
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fltVertex.h fltVertexList.h
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fltRecordReader.cxx fltRecordReader.h fltRecordWriter.cxx \
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fltRecordWriter.h fltTexture.cxx fltTexture.h fltTrackplane.cxx \
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#define INCLUDED_SOURCES \
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fltTrackplane.h fltTransformGeneralMatrix.cxx \
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config_flt.cxx fltBead.cxx fltBeadID.cxx fltCurve.cxx \
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fltTransformGeneralMatrix.h fltTransformPut.cxx fltTransformPut.h \
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fltError.cxx fltExternalReference.cxx fltEyepoint.cxx \
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fltTransformRecord.cxx fltTransformRecord.h \
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fltFace.cxx fltGeometry.cxx fltGroup.cxx fltHeader.cxx \
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fltTransformRotateAboutEdge.cxx fltTransformRotateAboutEdge.h \
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fltInstanceDefinition.cxx fltInstanceRef.cxx fltLOD.cxx \
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fltTransformRotateAboutPoint.cxx fltTransformRotateAboutPoint.h \
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fltLightSourceDefinition.cxx fltLocalVertexPool.cxx \
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fltTransformRotateScale.cxx fltTransformRotateScale.h \
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fltMaterial.cxx fltMesh.cxx fltMeshPrimitive.cxx \
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fltTransformScale.cxx fltTransformScale.h fltTransformTranslate.cxx \
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fltObject.cxx fltOpcode.cxx fltPackedColor.cxx fltRecord.cxx \
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fltTransformTranslate.h fltUnsupportedRecord.cxx \
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fltRecordReader.cxx fltRecordWriter.cxx fltTexture.cxx \
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fltUnsupportedRecord.h fltVertex.I fltVertex.cxx fltVertex.h \
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fltTrackplane.cxx fltTransformGeneralMatrix.cxx \
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fltVertexList.cxx fltVertexList.h
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fltTransformPut.cxx fltTransformRecord.cxx \
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fltTransformRotateAboutEdge.cxx \
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fltTransformRotateAboutPoint.cxx fltTransformRotateScale.cxx \
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fltTransformScale.cxx fltTransformTranslate.cxx \
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fltUnsupportedRecord.cxx fltVertex.cxx fltVertexList.cxx
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#define INSTALL_HEADERS \
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#define INSTALL_HEADERS \
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fltBead.h fltBeadID.h fltCurve.I fltCurve.h \
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fltBead.h fltBeadID.h fltCurve.I fltCurve.h \
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@ -29,4 +29,6 @@ extern const bool flt_error_abort;
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extern void init_libflt();
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extern void init_libflt();
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static const int header_size = 4;
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#endif
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#endif
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@ -23,8 +23,6 @@
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#include <assert.h>
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#include <assert.h>
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static const int header_size = 4;
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: FltRecordReader::Constructor
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// Function: FltRecordReader::Constructor
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// Access: Public
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// Access: Public
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@ -25,8 +25,6 @@
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#include <assert.h>
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#include <assert.h>
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static const int header_size = 4;
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// Don't attempt to write more than this number of bytes in one
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// Don't attempt to write more than this number of bytes in one
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// record. If the record requires more than this, use continuation
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// record. If the record requires more than this, use continuation
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// records.
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// records.
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40
pandatool/src/flt/flt_composite1.cxx
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40
pandatool/src/flt/flt_composite1.cxx
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#include "config_flt.cxx"
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#include "fltBead.cxx"
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#include "fltBeadID.cxx"
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#include "fltCurve.cxx"
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#include "fltError.cxx"
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#include "fltExternalReference.cxx"
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#include "fltEyepoint.cxx"
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#include "fltFace.cxx"
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#include "fltGeometry.cxx"
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#include "fltGroup.cxx"
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#include "fltHeader.cxx"
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#include "fltInstanceDefinition.cxx"
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#include "fltInstanceRef.cxx"
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#include "fltLOD.cxx"
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#include "fltLightSourceDefinition.cxx"
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#include "fltLocalVertexPool.cxx"
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#include "fltMaterial.cxx"
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#include "fltMesh.cxx"
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#include "fltMeshPrimitive.cxx"
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#include "fltObject.cxx"
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#include "fltOpcode.cxx"
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#include "fltPackedColor.cxx"
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#include "fltRecord.cxx"
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#include "fltRecordReader.cxx"
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#include "fltRecordWriter.cxx"
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#include "fltTexture.cxx"
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#include "fltTrackplane.cxx"
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#include "fltTransformGeneralMatrix.cxx"
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#include "fltTransformPut.cxx"
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#include "fltTransformRecord.cxx"
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#include "fltTransformRotateAboutEdge.cxx"
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#include "fltTransformRotateAboutPoint.cxx"
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#include "fltTransformRotateScale.cxx"
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#include "fltTransformScale.cxx"
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#include "fltTransformTranslate.cxx"
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#include "fltUnsupportedRecord.cxx"
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#include "fltVertex.cxx"
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#include "fltVertexList.cxx"
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