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@ -39,15 +39,9 @@ PUBLISHED:
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// data should be stored in.
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// data should be stored in.
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// The hint is provided as a performance optimization only, and does
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// The hint is provided as a performance optimization only, and does
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// not constraing actual usage; although it may be an important
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// not constrain actual usage; although it may be an important
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// optimization.
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// optimization.
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// In general, the hint may only be specified at the time the data
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// object is constructed. If you need to change it, you must create
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// a new object (but in many cases you can just assign the same
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// internal data pointer to the new object, to keep the same
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// client-side memory).
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enum UsageHint {
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enum UsageHint {
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// The following are intentionally ordered from most dynamic to
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// The following are intentionally ordered from most dynamic to
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// most static. In general, if usage_a < usage_b, then usage_a is
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// most static. In general, if usage_a < usage_b, then usage_a is
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