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added new parameter -rm to allow render-only spacing
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@ -142,6 +142,15 @@ EggMakeFont() : EggWriter(true, false) {
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"both the polygon size and the texture map spacing.",
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&EggMakeFont::dispatch_int, NULL, &_tex_margin);
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add_option
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("rm", "n", 0,
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"The amount of padding in screen units to place around the glyph when "
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"rendered. This differs from -pm in that it has no effect on the "
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"generated texture map, only on the generated egg. Use this in order to "
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"space the characters out in case they appear to be too close together "
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"when rendered. The default is 0.",
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&EggMakeFont::dispatch_double, NULL, &_render_margin);
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add_option
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("sf", "factor", 0,
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"The scale factor of the generated image. This is the factor by which "
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@ -213,6 +222,7 @@ EggMakeFont() : EggWriter(true, false) {
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_point_size = 10.0;
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_poly_margin = 1.0;
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_tex_margin = 2;
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_render_margin = 0.0;
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_palette_size[0] = _palette_size[1] = 256;
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_face_index = 0;
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@ -562,7 +572,7 @@ make_geom(PNMTextGlyph *glyph, int character) {
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// Now create a single point where the origin of the next character
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// will be.
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EggVertex *v0 = make_vertex(LPoint2d(glyph->get_advance() / _pixels_per_unit, 0.0));
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EggVertex *v0 = make_vertex(LPoint2d(glyph->get_advance() / _pixels_per_unit + _render_margin, 0.0));
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EggPoint *point = new EggPoint;
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group->add_child(point);
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point->add_vertex(v0);
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@ -75,6 +75,7 @@ private:
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double _point_size;
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double _poly_margin;
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int _tex_margin;
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double _render_margin;
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bool _got_scale_factor;
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double _scale_factor;
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bool _no_reduce;
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