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support local calls to setSm*
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@ -139,6 +139,7 @@ class DistributedSmoothNode(DistributedNode.DistributedNode,
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position. This may result in a pop as the node skips the last
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of its lerp points.
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"""
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#printStack()
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if (not self.isLocal()) and \
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self.smoother.getLatestPosition():
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self.smoother.applySmoothMat(self)
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@ -151,6 +152,7 @@ class DistributedSmoothNode(DistributedNode.DistributedNode,
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used whenever show code bangs on the node position and expects
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it to stick.
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"""
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#printStack()
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self.smoother.clearPositions(0)
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self.smoother.setMat(self.getMat())
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self.smoother.setPhonyTimestamp()
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@ -158,28 +160,28 @@ class DistributedSmoothNode(DistributedNode.DistributedNode,
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# distributed set pos and hpr functions
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# 'send' versions are inherited from DistributedSmoothNodeBase
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def setSmStop(self, timestamp):
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def setSmStop(self, timestamp=None):
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self.setComponentTLive(timestamp)
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def setSmH(self, h, timestamp):
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def setSmH(self, h, timestamp=None):
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self.setComponentH(h)
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self.setComponentTLive(timestamp)
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def setSmZ(self, z, timestamp):
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def setSmZ(self, z, timestamp=None):
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self.setComponentZ(z)
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self.setComponentTLive(timestamp)
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def setSmXY(self, x, y, timestamp):
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def setSmXY(self, x, y, timestamp=None):
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self.setComponentX(x)
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self.setComponentY(y)
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self.setComponentTLive(timestamp)
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def setSmXZ(self, x, z, timestamp):
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def setSmXZ(self, x, z, timestamp=None):
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self.setComponentX(x)
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self.setComponentZ(z)
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self.setComponentTLive(timestamp)
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def setSmPos(self, x, y, z, timestamp):
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def setSmPos(self, x, y, z, timestamp=None):
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self.setComponentX(x)
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self.setComponentY(y)
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self.setComponentZ(z)
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self.setComponentTLive(timestamp)
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def setSmHpr(self, h, p, r, timestamp):
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def setSmHpr(self, h, p, r, timestamp=None):
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self.setComponentH(h)
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self.setComponentP(p)
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self.setComponentR(r)
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@ -189,13 +191,13 @@ class DistributedSmoothNode(DistributedNode.DistributedNode,
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self.setComponentY(y)
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self.setComponentH(h)
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self.setComponentTLive(timestamp)
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def setSmXYZH(self, x, y, z, h, timestamp):
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def setSmXYZH(self, x, y, z, h, timestamp=None):
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self.setComponentX(x)
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self.setComponentY(y)
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self.setComponentZ(z)
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self.setComponentH(h)
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self.setComponentTLive(timestamp)
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def setSmPosHpr(self, x, y, z, h, p, r, timestamp):
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def setSmPosHpr(self, x, y, z, h, p, r, timestamp=None):
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self.setComponentX(x)
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self.setComponentY(y)
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self.setComponentZ(z)
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@ -246,38 +248,51 @@ class DistributedSmoothNode(DistributedNode.DistributedNode,
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# whenever we receive a live update directly from the other
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# client. This is because the component functions, above,
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# call this function explicitly instead of setComponentT().
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now = globalClock.getFrameTime()
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local = globalClockDelta.networkToLocalTime(timestamp, now)
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realTime = globalClock.getRealTime()
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chug = realTime - now
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# Sanity check the timestamp from the other avatar. It should
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# be just slightly in the past, but it might be off by as much
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# as this frame's amount of time forward or back.
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howFarFuture = local - now
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if howFarFuture - chug >= MaxFuture:
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# Too far off; advise the other client of our clock information.
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if globalClockDelta.getUncertainty() != None and \
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realTime - self.lastSuggestResync >= MinSuggestResync:
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self.lastSuggestResync = realTime
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timestampB = globalClockDelta.localToNetworkTime(realTime)
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serverTime = realTime - globalClockDelta.getDelta()
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self.notify.info(
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"Suggesting resync for %s, with discrepency %s; local time is %s and server time is %s." % (
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self.doId, howFarFuture - chug,
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realTime, serverTime))
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self.d_suggestResync(
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self.cr.localAvatarDoId, timestamp,
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timestampB, serverTime,
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globalClockDelta.getUncertainty())
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self.smoother.setTimestamp(local)
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self.smoother.markPosition()
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#print 'setComponentTLive: %s' % timestamp
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if timestamp is None:
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# if no timestamp, re-use the most recent timestamp to keep things
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# from getting out of order
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if self.smoother.hasMostRecentTimestamp():
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self.smoother.setTimestamp(self.smoother.getMostRecentTimestamp())
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else:
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# no most-recent timestamp, use current time
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self.smoother.setPhonyTimestamp()
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self.smoother.markPosition()
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else:
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now = globalClock.getFrameTime()
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local = globalClockDelta.networkToLocalTime(timestamp, now)
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realTime = globalClock.getRealTime()
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chug = realTime - now
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# Sanity check the timestamp from the other avatar. It should
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# be just slightly in the past, but it might be off by as much
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# as this frame's amount of time forward or back.
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howFarFuture = local - now
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if howFarFuture - chug >= MaxFuture:
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# Too far off; advise the other client of our clock information.
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if globalClockDelta.getUncertainty() != None and \
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realTime - self.lastSuggestResync >= MinSuggestResync:
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self.lastSuggestResync = realTime
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timestampB = globalClockDelta.localToNetworkTime(realTime)
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serverTime = realTime - globalClockDelta.getDelta()
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self.notify.info(
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"Suggesting resync for %s, with discrepency %s; local time is %s and server time is %s." % (
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self.doId, howFarFuture - chug,
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realTime, serverTime))
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self.d_suggestResync(
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self.cr.localAvatarDoId, timestamp,
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timestampB, serverTime,
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globalClockDelta.getUncertainty())
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self.smoother.setTimestamp(local)
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self.smoother.markPosition()
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def clearSmoothing(self, bogus = None):
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# Call this to invalidate all the old position reports
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# (e.g. just before popping to a new position).
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#printStack()
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self.smoother.clearPositions(1)
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@ -286,6 +301,7 @@ class DistributedSmoothNode(DistributedNode.DistributedNode,
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# automatically reset the smoothing position when we call it.
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if self.smoothStarted:
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if self._smoothWrtReparents:
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#print self.getParent(), parent, self.getParent().getPos(parent)
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self.smoother.handleWrtReparent(self.getParent(), parent)
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NodePath.wrtReparentTo(self, parent)
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else:
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