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doc: Update release notes for 1.10.11
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----------------------- RELEASE 1.10.11 -----------------------
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Maintenance release containing assorted bug fixes and minor improvements.
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Rendering
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* Fix erratic shadow bug with multiple lights from gltf/blend2bam (#1153)
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* Fix erratic behavior of HW skinning shaders on non-animated models (#1207)
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* Fix errors with compressed luminance textures in DirectX 9 (#1198)
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* Implement screenshotting multisample backbuffer in DirectX 9 (#1225)
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Texture Loading
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* Don't load texture from disk when loading .bam if preloading is off (#1208)
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* Fix TextureReloadRequest not working properly when mipmapping is disabled
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* Add TexturePool.get_texture() method for querying textures in pool
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* Fix crash when opening a .txo, .dds or .ktx file fails
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* Improve error message when calling tex.write() with unknown extension
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Input
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* Generate horizontal scroll wheel events on Windows
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* Generate events for mouse buttons 4 and 5 on X11
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* Generate events for lmeta, rmeta and menu keys on Windows
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* Add raw event (raw-<) for key between shift and Z on ISO keyboards
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* Gracefully handle invalid raw input device data on Windows
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* Correctly handle negative axis input from Windows raw input devices (#1218)
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* FrSky RC controller is now registered as flight stick (#1218)
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Deployment
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* Support building with tkinter on all supported platforms (#780)
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* Fix issue with zipimport module not being packaged
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* Fix grayscale icons becoming blue when scaled automatically
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* Automatically include cacert.pem when depending on certifi
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* Suppress assorted spurious missing module warnings
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* Targeting linux_x86_64 / linux_i686 also allows use of manylinux wheels
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Build
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* Add support for Maya 2022 (#1213)
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* Support building with Visual Studio 2022
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* Support building with macOS 11.3 SDK (and work around clang crash)
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* Support building with Windows 11 SDK
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* Build Ubuntu .deb files with bindings for multiple Python 3 versions
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* Support compilation with Assimp 5.x (#1212)
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* Support building on manylinux_2_24
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Miscellaneous
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* Fix nodes with same tag key but different value getting flattened together
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* taskMgr.step() now restores previous SIGINT handler afterwards (#1180)
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* Add base.clock as alias for globalClock
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* Assorted minor API documentation improvements
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* Fix memory leak getting Bullet persistent manifolds from Python (#1193)
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* Add missing property interface to PlaneNode
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* Fix prepare_scene() not properly invoking the Shader Generator
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* Add name property to AICharacter class (#1205)
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* Add bullet-split-impulse configuration variable (#1201)
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* Fix slider thumb entering dragging state on keyboard button press (#1188)
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* Allow OnscreenImage to be created before ShowBase is created (#1209)
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* Fix manager, t, play_rate, duration properties of Sequence/Parallel (#1202)
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* Expose ButtonEvent API to Python (UNSTABLE API, will be changed soon)
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----------------------- RELEASE 1.10.10 -----------------------
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This release fixes assorted, mostly very minor bugs.
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