diff --git a/direct/src/showbase/PhysicsWalker.py b/direct/src/showbase/PhysicsWalker.py index 07129068bf..0042711872 100755 --- a/direct/src/showbase/PhysicsWalker.py +++ b/direct/src/showbase/PhysicsWalker.py @@ -230,7 +230,9 @@ class PhysicsWalker(DirectObject.DirectObject): # hack fix for falling through the floor: if contact==Vec3.zero() and self.avatarNodePath.getZ()<-50.0: # reset: - self.avatarNodePath.setPos(Vec3(0.0, 0.0, 20.0)) + # DCR: don't reset X and Y; allow player to move + self.avatarNodePath.setZ(50.0) + self.resetPhys() # Determine what the speeds are based on the buttons: self.__speed=(self.__forwardButton and self.avatarControlForwardSpeed or